Player Matchup

Pele
Pele
Akwuaa
Pele
Level 60
God Stats
2W - 1L
1,844 SR
Queue Stats
31W - 38L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Da_Boydanator
Ah Muzen Cab
Level 59
God Stats
0W - 1L
1,648 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Dazai_XDD
Jormungandr
Level 66
God Stats
2W - 2L
1,189 SR
Queue Stats
14W - 10L
1,533 Elo+
Party 1
Merlin
Merlin
Kaneki_XDD
Merlin
Level 63
God Stats
1W - 1L
1,731 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 1
Set
Set
ThuggishCone13
Set
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 59
1,582 SR
1,485 Elo+

VS

Team Averages
Level 82
1,530 SR
1,449 Elo+
Chang'e
Chang'e
Dxtorie
Chang'e
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
carlssonfjunis
Bacchus
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
100W - 99L
1,409 Elo+
Party 3
Bastet
Bastet
davidron76
Bastet
Level 148
God Stats
7W - 9L
1,648 SR
Queue Stats
314W - 308L
1,477 Elo+
Solo
Atlas
Atlas
frepqe
Atlas
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 90L
1,412 Elo+
Party 3
Freya
Freya
xThe_RoadToGlory
Freya
Level 46
God Stats
5W - 4L
1,500 SR
Queue Stats
185W - 182L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Akwuaa
Pele
10
4 / 2 / 2
6,021
547
5,313
9,547
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Da_Boydanator
Ah Muzen Cab
7
0 / 1 / 1
4,307
392
2,803
7,138
2,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Dazai_XDD
Jormungandr
9
1 / 1 / 1
5,574
507
7,690
8,307
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Kaneki_XDD
Merlin
10
1 / 4 / 2
5,928
539
3,395
5,628
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 0
4,681
426
1,607
8,602
4,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dxtorie
Chang'e
10
2 / 1 / 1
6,111
556
6,180
5,141
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 0 / 2
5,930
539
5,914
7,228
4,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
davidron76
Bastet
11
4 / 2 / 3
6,572
597
4,902
8,899
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
frepqe
Atlas
9
1 / 1 / 0
5,362
487
4,013
9,877
6,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

11
3 / 2 / 1
6,522
593
4,171
7,342
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
6
Kills
11
11
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
Akwuaa
Pele
4
2
2
2.5
L
Ah Muzen Cab
Da_Boydanator
Ah Muzen Cab
0
1
1
0.5
L
Jormungandr
Dazai_XDD
Jormungandr
1
1
1
1.5
W
Chang'e
Dxtorie
Chang'e
2
1
1
2.5
L
Merlin
Kaneki_XDD
Merlin
1
4
2
0.5
L
0
3
0
0
W
1
0
2
2
W
Bastet
davidron76
Bastet
4
2
3
2.75
W
Atlas
frepqe
Atlas
1
1
0
1
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,808
Damage
25,180
39,222
Taken
38,487
18,825
Mitigated
18,573
6,604
Healing
14,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Akwuaa
Pele
5,313
2,103
0
1,514
9,547
3,310
0
3,461
6,086
0
31,887
L
Ah Muzen Cab
Da_Boydanator
Ah Muzen Cab
2,803
618
0
1,056
7,138
2,726
0
4,547
2,591
0
15,679
L
Jormungandr
Dazai_XDD
Jormungandr
7,690
2,952
43
2,667
8,307
6,368
0
5,345
2,962
32,524
0
W
Chang'e
Dxtorie
Chang'e
6,180
694
474
2,533
5,141
1,479
0
775
4,366
41,447
0
L
Merlin
Kaneki_XDD
Merlin
3,395
154
0
347
5,628
1,851
0
2,221
3,407
28,405
0
L
1,607
717
0
977
8,602
4,570
0
4,704
3,898
0
22,944
W
5,914
950
314
3,982
7,228
4,845
0
2,919
4,309
23,276
0
W
Bastet
davidron76
Bastet
4,902
886
0
1,758
8,899
2,850
0
377
8,522
0
37,636
W
Atlas
frepqe
Atlas
4,013
1,943
282
2,949
9,877
6,770
0
3,996
5,881
22,434
0
W
4,171
1,656
0
2,700
7,342
2,629
0
3,018
4,324
37,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,511
Gold Earned
30,497
199
Minions Killed
254
0
Camps Cleared
0
1,022,136
Distance Traveled
1,131,501
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,021
547
51
5
0
214,009
0
L
Ah Muzen Cab
4,307
392
23
2
0
226,415
0
L
Jormungandr
5,574
507
39
4
0
193,512
0
W
Chang'e
6,111
556
64
6
0
236,070
0
L
Merlin
5,928
539
62
6
0
177,745
1
L
Set
4,681
426
24
2
0
210,455
0
W
Bacchus
5,930
539
31
3
0
226,077
0
W
Bastet
6,572
597
57
5
0
250,028
1
W
Atlas
5,362
487
40
4
0
206,378
1
W
Freya
6,522
593
62
6
0
212,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role