Player Matchup

Susano
Susano
Gold IV
GmonkeyJP11
Susano
Gold IV
Level 118
God Stats
1W - 1L
1,343 SR
Queue Stats
119W - 105L
1,509 MMR
Party 3
Athena
Athena
Bronze III
Iηtro
Athena
Bronze III
Level 175
God Stats
1W - 0L
1,338 SR
Queue Stats
58W - 41L
1,500 MMR
Solo
Yu Huang
Yu Huang
Bronze III
Josue9228
Yu Huang
Bronze III
Level 82
God Stats
2W - 0L
1,564 SR
Queue Stats
9W - 8L
1,511 MMR
Solo
Odin
Odin
Gold IV
bobajj
Odin
Gold IV
Level 66
God Stats
1W - 0L
1,316 SR
Queue Stats
21W - 20L
1,509 MMR
Party 3
Charybdis
Charybdis
Gold III
zZSilentNinjaaXx
Charybdis
Gold III
Level 131
God Stats
5W - 6L
1,614 SR
Queue Stats
78W - 78L
1,444 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,435 SR
1,495 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,454 SR
1,495 MMR
He Bo
He Bo
Silver II
ItsJustMeCad
He Bo
Silver II
Level 63
God Stats
0W - 1L
1,374 SR
Queue Stats
10W - 12L
1,540 MMR
Party 2
Awilix
Awilix
Gold V
SpiritOfQani
Awilix
Gold V
Level 106
God Stats
1W - 1L
1,735 SR
Queue Stats
21W - 24L
1,449 MMR
Party 1
Persephone
Persephone
Silver II
Subie4Liyfe
Persephone
Silver II
Level 90
God Stats
0W - 1L
1,474 SR
Queue Stats
29W - 39L
1,492 MMR
Solo
Fenrir
Fenrir
Silver III
eXoTic ViRuS
Fenrir
Silver III
Level 138
God Stats
5W - 12L
1,185 SR
Queue Stats
46W - 49L
1,452 MMR
Party 1
Sol
Sol
Silver II
sniperinthetrees
Sol
Silver II
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,540 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
3 / 2 / 2
5,210
651
2,652
5,881
1,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
Iηtro
Athena
8
1 / 0 / 4
4,948
619
1,605
6,212
3,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
Josue9228
Yu Huang
10
0 / 0 / 1
5,411
676
980
3,405
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Odin
bobajj
Odin
9
1 / 0 / 2
5,080
635
3,887
6,131
4,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
9
3 / 0 / 1
5,748
719
3,069
5,878
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
MercuryFreyaGuan Yu

VS

Bans
ChronosAgniAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,926
491
1,286
4,081
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
7
0 / 2 / 0
3,911
489
3,248
5,740
2,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Subie4Liyfe
Persephone
10
0 / 0 / 1
5,002
625
1,819
3,700
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
6
0 / 1 / 1
4,110
514
3,076
5,091
2,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 2 / 0
4,319
540
3,281
3,564
1,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
1
2
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
3
2
2
2
L
0
2
0
0
W
Athena
Iηtro
Athena
1
0
4
3
W
Yu Huang
Josue9228
Yu Huang
0
0
1
0.5
L
Awilix
0
2
0
0
L
Persephone
Subie4Liyfe
Persephone
0
0
1
0.5
W
Odin
bobajj
Odin
1
0
2
2
L
Fenrir
0
1
1
0.5
L
1
2
0
0.5
W
Charybdis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,193
Damage
12,710
27,507
Taken
22,176
12,747
Mitigated
8,596
11,708
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
2,652
1,121
0
679
5,881
1,878
42
625
5,218
0
22,966
L
1,286
184
0
1,187
4,081
964
0
170
3,911
14,799
0
W
Athena
Iηtro
Athena
1,605
770
1,281
2,396
6,212
3,627
0
1,828
4,334
12,138
0
W
Yu Huang
Josue9228
Yu Huang
980
206
0
1,125
3,405
1,135
46
1,618
1,749
39,347
0
L
Awilix
3,248
1,218
0
1,304
5,740
2,351
0
620
5,120
0
23,577
L
Persephone
Subie4Liyfe
Persephone
1,819
0
0
1,025
3,700
1,134
0
1,234
2,466
33,705
0
W
Odin
bobajj
Odin
3,887
1,084
0
1,710
6,131
4,026
0
0
5,809
1,965
29,912
L
Fenrir
3,076
1,218
0
1,833
5,091
2,949
0
1,289
3,802
0
11,109
L
3,281
1,611
0
1,180
3,564
1,198
0
129
3,435
22,157
2,336
W
Charybdis
3,069
1,798
0
4,517
5,878
2,081
0
1,960
3,918
0
41,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,397
Gold Earned
21,268
270
Minions Killed
185
0
Camps Cleared
0
828,419
Distance Traveled
741,039
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,210
651
37
5
0
202,663
2
L
He Bo
3,926
491
38
5
0
107,672
0
W
Athena
4,948
619
19
2
0
171,170
1
W
Yu Huang
5,411
676
90
11
0
150,444
2
L
Awilix
3,911
489
36
5
0
154,659
1
L
Persephone
5,002
625
53
7
0
160,728
0
W
Odin
5,080
635
58
7
0
164,101
0
L
Fenrir
4,110
514
11
1
0
170,875
0
L
Sol
4,319
540
47
6
0
147,105
1
W
Charybdis
5,748
719
66
8
0
140,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role