Player Matchup

Odin
Odin
Hellbound Brad
Odin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 75L
1,473 Elo+
Party 2
Izanami
Izanami
Hughdini1
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,237 Elo+
Party 1
Discordia
Discordia
Iceydeath442
Discordia
Level 43
God Stats
14W - 12L
1,572 SR
Queue Stats
132W - 113L
1,453 Elo+
Party 2
Fenrir
Fenrir
Scabby44Scabs
Fenrir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
Utd_2_d_end
Baron Samedi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Team Averages
Level 34
1,514 SR
1,427 Elo+

VS

Team Averages
Level 44
1,410 SR
1,478 Elo+
Kali
Kali
LuAlmighty-
Kali
Level 42
God Stats
2W - 2L
1,284 SR
Queue Stats
94W - 93L
1,411 Elo+
Party 3
Chronos
Chronos
OHZoneGaming
Chronos
Level 44
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 12L
1,718 Elo+
Solo
Surtr
Surtr
Pin_GaLarga_69
Surtr
Level 67
God Stats
10W - 11L
1,126 SR
Queue Stats
79W - 94L
1,399 Elo+
Party 4
Ymir
Ymir
Ultimakyla
Ymir
Level 49
God Stats
48W - 36L
1,725 SR
Queue Stats
138W - 135L
1,473 Elo+
Party 4
Discordia
Discordia
jnalyn
Discordia
Level 17
God Stats
7W - 7L
1,416 SR
Queue Stats
13W - 18L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,580
474
4,326
10,803
9,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Hughdini1
Izanami
11
0 / 6 / 0
6,305
394
3,779
13,776
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
Iceydeath442
Discordia
14
1 / 2 / 2
8,377
524
9,100
10,247
3,892
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 3 / 0
7,726
483
3,483
14,085
6,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Baron Samedi
Utd_2_d_end
Baron Samedi
11
1 / 5 / 0
7,191
449
6,559
19,740
20,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
8,529
533
6,576
15,249
5,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
OHZoneGaming
Chronos
16
11 / 0 / 3
10,061
629
20,946
11,046
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 3 / 2
9,444
590
7,036
12,967
7,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 0 / 10
9,715
607
8,403
9,341
8,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
jnalyn
Discordia
13
0 / 3 / 2
7,855
491
4,038
11,750
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
20
20
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Izanami
Hughdini1
Izanami
0
6
0
0
L
Discordia
Iceydeath442
Discordia
1
2
2
1
W
3
0
0
3
W
Chronos
OHZoneGaming
Chronos
11
0
3
12.5
W
3
3
2
1.33
L
1
3
0
0.33
W
3
0
10
8
L
Baron Samedi
Utd_2_d_end
Baron Samedi
1
5
0
0.2
W
Discordia
jnalyn
Discordia
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,247
Damage
46,999
68,651
Taken
60,353
45,975
Mitigated
30,907
16,254
Healing
17,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,326
1,168
0
250
10,803
9,845
0
141
10,662
1,556
31,605
L
Izanami
Hughdini1
Izanami
3,779
2,335
0
3,321
13,776
5,540
0
10,025
3,751
0
39,123
L
Discordia
Iceydeath442
Discordia
9,100
338
0
2,656
10,247
3,892
528
4,046
6,201
61,822
0
W
6,576
3,579
0
3,077
15,249
5,724
190
2,045
13,204
0
67,734
W
Chronos
OHZoneGaming
Chronos
20,946
6,840
0
4,235
11,046
4,497
3,113
2,954
8,092
86,766
0
W
7,036
4,100
0
4,355
12,967
7,678
241
401
12,566
457
67,013
L
3,483
256
0
3,646
14,085
6,321
0
4,512
9,573
0
61,321
W
8,403
2,439
641
3,456
9,341
8,655
302
2,653
6,688
27,694
0
L
Baron Samedi
Utd_2_d_end
Baron Samedi
6,559
847
1,213
5,168
19,740
20,377
0
14,804
4,936
32,196
0
W
Discordia
jnalyn
Discordia
4,038
256
0
1,628
11,750
4,353
40
8,092
3,658
45,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,179
Gold Earned
45,604
355
Minions Killed
419
0
Camps Cleared
0
1,490,634
Distance Traveled
1,562,969
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,580
474
56
4
0
290,267
0
L
Izanami
6,305
394
68
4
0
307,454
0
L
Discordia
8,377
524
103
6
0
240,082
0
W
Kali
8,529
533
79
5
0
386,556
0
W
Chronos
10,061
629
134
8
0
322,854
0
W
Surtr
9,444
590
106
7
0
253,305
8
L
Fenrir
7,726
483
89
6
0
360,062
0
W
Ymir
9,715
607
43
3
0
330,787
5
L
Baron Samedi
7,191
449
39
2
0
292,769
2
W
Discordia
7,855
491
57
4
0
269,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role