Player Matchup

Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Crasiuz
Chiron
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,477 Elo+
Party 3
Achilles
Achilles
FutileMallard6
Achilles
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 112L
1,514 Elo+
Solo
Chang'e
Chang'e
Lyma
Chang'e
Level 63
God Stats
1W - 1L
1,579 SR
Queue Stats
12W - 11L
1,464 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Pava1987naughty
Cu Chulainn
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 218L
1,415 Elo+
Solo
Team Averages
Level 107
1,516 SR
1,474 Elo+

VS

Team Averages
Level 104
1,485 SR
1,504 Elo+
Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CJH146
Ra
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,693 Elo+
Party 1
Surtr
Surtr
CurlyQueen97
Surtr
Level 34
God Stats
1W - 2L
1,772 SR
Queue Stats
451W - 450L
1,395 Elo+
Party 2
Izanami
Izanami
ElReptiliano777
Izanami
Level 80
God Stats
6W - 8L
1,152 SR
Queue Stats
578W - 574L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
7 / 3 / 16
9,856
896
13,675
13,930
6,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chiron
Crasiuz
Chiron
18
5 / 1 / 17
10,717
974
15,040
9,765
4,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
15
5 / 4 / 15
9,259
842
7,711
17,789
17,638
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Lyma
Chang'e
17
5 / 1 / 14
9,778
889
14,011
15,601
6,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Pava1987naughty
Cu Chulainn
15
2 / 5 / 14
8,663
788
6,974
14,875
12,377
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 3 / 8
8,535
776
8,024
9,759
3,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
 
Nu Wa
14
2 / 5 / 6
7,922
720
14,910
12,347
4,594
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ra
15
1 / 6 / 6
8,417
765
8,430
12,612
5,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 6 / 5
7,532
685
6,624
12,589
14,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
6 / 4 / 6
9,640
876
13,426
13,339
6,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
44
24
Kills
13
14
Deaths
24
76
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
3
16
5
L
Ullr
 
Ullr
3
3
8
2.33
L
Nu Wa
 
Nu Wa
2
5
6
1
L
Ra
1
6
6
0.67
W
Chiron
Crasiuz
Chiron
5
1
17
13.5
L
1
6
5
0.58
L
6
4
6
2.25
W
Achilles
5
4
15
3.13
W
Chang'e
Lyma
Chang'e
5
1
14
12
W
Cu Chulainn
Pava1987naughty
Cu Chulainn
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,411
Damage
51,414
71,960
Taken
60,646
46,910
Mitigated
34,252
32,891
Healing
19,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,675
1,772
1,439
3,971
13,930
6,142
1,088
3,097
10,665
0
24,279
L
Ullr
 
Ullr
8,024
2,817
1,114
1,568
9,759
3,846
0
1,491
8,268
0
14,267
L
Nu Wa
 
Nu Wa
14,910
3,496
769
2,087
12,347
4,594
0
1,564
10,783
28,134
0
L
Ra
8,430
909
2,632
3,426
12,612
5,538
0
2,815
9,797
21,755
0
W
Chiron
Crasiuz
Chiron
15,040
2,341
2,604
1,795
9,765
4,465
1,901
4,520
5,181
58
37,528
L
6,624
1,544
1,262
2,269
12,589
14,203
0
4,364
8,225
2,320
5,959
L
13,426
8,791
740
3,501
13,339
6,071
504
3,797
9,542
0
27,546
W
Achilles
7,711
1,590
1,114
1,328
17,789
17,638
186
5,388
12,072
0
17,475
W
Chang'e
Lyma
Chang'e
14,011
2,388
8,807
8,828
15,601
6,288
813
6,154
9,021
31,280
0
W
Cu Chulainn
Pava1987naughty
Cu Chulainn
6,974
511
2,285
720
14,875
12,377
0
4,969
9,304
0
17,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,273
Gold Earned
42,046
157
Minions Killed
122
0
Camps Cleared
0
1,066,654
Distance Traveled
921,889
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,856
896
18
2
0
237,153
0
L
Ullr
8,535
776
10
1
0
205,956
0
L
Nu Wa
7,922
720
26
2
0
177,803
0
L
Ra
8,417
765
34
3
0
161,216
0
W
Chiron
10,717
974
56
5
0
222,459
4
L
Surtr
7,532
685
10
1
0
175,413
0
L
Izanami
9,640
876
42
4
0
201,501
0
W
Achilles
9,259
842
20
2
0
201,784
0
W
Chang'e
9,778
889
48
4
0
196,366
0
W
Cu Chulainn
8,663
788
15
1
0
208,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role