Player Matchup

Artio
Artio
Dr3adfulDr
Artio
Level 83
God Stats
2W - 2L
1,344 SR
Queue Stats
83W - 97L
1,505 Elo+
Party 1
Freya
Freya
Kanade2212
Freya
Level 79
God Stats
6W - 2L
1,649 SR
Queue Stats
370W - 390L
1,467 Elo+
Party 1
Horus
Horus
MIDGOD100
Horus
Level 144
God Stats
8W - 13L
1,500 SR
Queue Stats
424W - 490L
1,412 Elo+
Party 1
Thoth
Thoth
MrMcL0VIN01
Thoth
Level 119
God Stats
2W - 6L
1,311 SR
Queue Stats
276W - 226L
1,568 Elo+
Solo
Awilix
Awilix
Talonreese
Awilix
Level 91
God Stats
3W - 2L
1,837 SR
Queue Stats
238W - 280L
1,471 Elo+
Party 1
Team Averages
Level 103
1,528 SR
1,485 Elo+

VS

Team Averages
Level 98
1,424 SR
1,534 Elo+
Mulan
Mulan
FastSnail415
Mulan
Level 116
God Stats
4W - 14L
1,341 SR
Queue Stats
94W - 82L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
JohnCrux
Kukulkan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,530 Elo+
Party 3
Pele
Pele
Konronz
Pele
Level 69
God Stats
2W - 1L
1,486 SR
Queue Stats
110W - 94L
1,572 Elo+
Party 2
Geb
Geb
MiniSleater
Geb
Level 56
God Stats
2W - 4L
1,507 SR
Queue Stats
5W - 8L
1,530 Elo+
Party 3
Sol
Sol
PhantomGrey
Sol
Level 129
God Stats
1W - 6L
1,287 SR
Queue Stats
336W - 336L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
0 / 1 / 2
7,077
544
5,035
11,886
8,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Freya
14
3 / 1 / 3
8,157
627
5,135
9,376
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Horus
MIDGOD100
Horus
11
1 / 1 / 9
6,786
522
5,968
11,241
11,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 0 / 2
7,356
566
7,982
6,177
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Talonreese
Awilix
14
8 / 0 / 3
8,273
636
7,209
7,414
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,430
572
7,431
10,304
4,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
JohnCrux
Kukulkan
10
0 / 5 / 0
5,827
448
4,574
8,607
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
Konronz
Pele
11
2 / 4 / 0
6,789
522
3,460
10,962
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 0 / 1
6,251
481
3,009
8,638
6,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 4 / 1
7,266
559
7,874
8,058
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
15
Kills
3
3
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
0
1
2
1
L
0
2
1
0.25
L
Kukulkan
JohnCrux
Kukulkan
0
5
0
0
W
Freya
3
1
3
4.5
L
Pele
Konronz
Pele
2
4
0
0.5
W
Horus
MIDGOD100
Horus
1
1
9
5.5
L
0
0
1
0.5
W
3
0
2
4
L
1
4
1
0.38
W
Awilix
Talonreese
Awilix
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,329
Damage
26,348
46,094
Taken
46,569
29,873
Mitigated
20,818
20,120
Healing
13,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
5,035
1,068
0
5,965
11,886
8,535
0
72
11,814
48,454
0
L
7,431
1,735
0
3,903
10,304
4,954
0
4,047
5,269
158
60,883
L
Kukulkan
JohnCrux
Kukulkan
4,574
601
0
0
8,607
2,729
0
4,642
3,965
41,325
0
W
Freya
5,135
1,904
0
6,401
9,376
4,081
697
5,896
3,480
64,818
0
L
Pele
Konronz
Pele
3,460
1,010
0
4,826
10,962
3,181
0
922
10,040
0
48,087
W
Horus
MIDGOD100
Horus
5,968
2,098
1,231
4,712
11,241
11,262
0
5,117
6,124
0
16,260
L
3,009
202
273
2,236
8,638
6,753
0
3,384
5,254
23,769
0
W
7,982
320
0
1,115
6,177
2,867
0
3,142
3,035
66,992
0
L
7,874
3,685
0
2,474
8,058
3,201
0
4,169
3,889
64,525
0
W
Awilix
Talonreese
Awilix
7,209
2,964
0
696
7,414
3,128
0
1,302
6,112
0
65,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,649
Gold Earned
33,563
442
Minions Killed
413
0
Camps Cleared
0
1,336,486
Distance Traveled
1,295,944
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,077
544
97
7
0
250,891
0
L
Mulan
7,430
572
114
9
0
248,678
0
L
Kukulkan
5,827
448
97
7
0
245,784
0
W
Freya
8,157
627
116
9
0
261,822
1
L
Pele
6,789
522
74
6
0
302,398
0
W
Horus
6,786
522
14
1
0
268,369
4
L
Geb
6,251
481
28
2
0
269,501
0
W
Thoth
7,356
566
118
9
0
230,583
2
L
Sol
7,266
559
100
8
0
229,583
0
W
Awilix
8,273
636
97
7
0
324,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role