Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
KWTAHMADYT
Ra
Level 58
God Stats
0W - 4L
1,500 SR
Queue Stats
116W - 158L
1,463 Elo+
Solo
Achilles
Achilles
Wowhetuff
Achilles
Level 83
God Stats
3W - 2L
1,647 SR
Queue Stats
60W - 60L
1,462 Elo+
Solo
Da Ji
Da Ji
jpizzlesizzle
Da Ji
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 80L
1,315 Elo+
Solo
Scylla
Scylla
o0ZombieGuy0o
Scylla
Level 81
God Stats
1W - 2L
1,313 SR
Queue Stats
30W - 35L
1,411 Elo+
Solo
Team Averages
Level 88
1,492 SR
1,430 Elo+

VS

Team Averages
Level 78
1,590 SR
1,409 Elo+
Medusa
Medusa
AzazelBotch
Medusa
Level 44
God Stats
31W - 36L
1,389 SR
Queue Stats
38W - 61L
1,291 Elo+
Solo
Cliodhna
Cliodhna
DreLamarrrr
Cliodhna
Level 103
God Stats
12W - 7L
1,728 SR
Queue Stats
49W - 48L
1,474 Elo+
Solo
Bacchus
Bacchus
FilthyDrewster
Bacchus
Level 51
God Stats
18W - 6L
1,634 SR
Queue Stats
50W - 42L
1,396 Elo+
Solo
Hera
Hera
aCupOfSwag
Hera
Level 86
God Stats
27W - 20L
1,697 SR
Queue Stats
296W - 290L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
datable_square
Gilgamesh
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
387W - 387L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
1 / 2 / 2
6,144
410
4,428
8,304
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
2 / 5 / 0
7,769
518
4,199
11,713
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
Wowhetuff
Achilles
11
0 / 2 / 1
6,593
440
5,729
10,381
10,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 2
6,759
451
2,351
10,939
4,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 4 / 1
6,308
421
8,317
8,918
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 3 / 1
6,782
452
5,571
11,850
4,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
DreLamarrrr
Cliodhna
16
9 / 2 / 2
10,079
672
11,572
12,166
5,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 0 / 5
8,155
544
3,520
12,629
11,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 4
9,282
619
7,014
7,563
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
datable_square
Gilgamesh
15
1 / 0 / 3
9,202
613
6,725
16,357
13,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
16
16
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
1
2
2
1
W
Medusa
0
3
1
0.17
W
Cliodhna
DreLamarrrr
Cliodhna
9
2
2
5
W
3
0
5
5.5
L
2
5
0
0.4
L
Achilles
Wowhetuff
Achilles
0
2
1
0.25
W
3
1
4
5
W
Gilgamesh
datable_square
Gilgamesh
1
0
3
2.5
L
1
3
2
0.67
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,024
Damage
34,402
50,255
Taken
60,565
25,202
Mitigated
38,281
16,302
Healing
15,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
4,428
666
162
2,919
8,304
3,745
210
1,362
6,942
0
35,113
W
Medusa
5,571
1,693
0
923
11,850
4,469
0
4,031
7,819
0
46,435
W
Cliodhna
DreLamarrrr
Cliodhna
11,572
1,754
0
2,239
12,166
5,774
0
1,422
10,654
0
81,429
W
3,520
38
349
5,128
12,629
11,486
0
3,613
9,016
15,559
0
L
4,199
627
199
3,800
11,713
4,773
0
5,190
6,523
62,294
0
L
Achilles
Wowhetuff
Achilles
5,729
847
0
4,357
10,381
10,229
0
66
10,315
1,851
33,429
W
7,014
1,130
0
3,361
7,563
2,806
2,104
1,720
5,843
76,555
0
W
Gilgamesh
datable_square
Gilgamesh
6,725
1,271
0
3,567
16,357
13,746
735
2,563
12,913
503
69,735
L
2,351
371
80
2,357
10,939
4,030
0
1,843
9,096
0
32,045
L
8,317
432
0
2,428
8,918
2,425
122
2,158
6,760
40,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,573
Gold Earned
43,500
321
Minions Killed
450
0
Camps Cleared
0
1,271,722
Distance Traveled
1,506,729
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,144
410
44
3
0
261,553
1
W
Medusa
6,782
452
83
6
0
290,655
0
W
Cliodhna
10,079
672
118
8
0
354,136
0
W
Bacchus
8,155
544
10
1
0
300,504
1
L
Ra
7,769
518
92
6
0
275,510
0
L
Achilles
6,593
440
61
4
0
201,900
0
W
Hera
9,282
619
120
8
0
296,264
5
W
Gilgamesh
9,202
613
119
8
0
265,170
0
L
Da Ji
6,759
451
59
4
0
269,628
0
L
Scylla
6,308
421
65
4
0
263,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role