Player Matchup

Jormungandr
Jormungandr
DocsScream
Jormungandr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,547 Elo+
Solo
Khepri
Khepri
Mew2lator
Khepri
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 68L
1,429 Elo+
Solo
Martichoras
Martichoras
SawDOO
Martichoras
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 20L
1,365 Elo+
Solo
Nu Wa
Nu Wa
WhosMagic000
Nu Wa
Level 130
God Stats
1W - 5L
1,500 SR
Queue Stats
203W - 212L
1,576 Elo+
Solo
Chronos
Chronos
ZackBITW
Chronos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 74L
1,463 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,476 Elo+

VS

Team Averages
Level 109
1,473 SR
1,545 Elo+
Chernobog
Chernobog
LiquidArmadillo
Chernobog
Level 108
God Stats
1W - 3L
1,285 SR
Queue Stats
39W - 48L
1,444 Elo+
Party 2
He Bo
He Bo
Rizosss
He Bo
Level 93
God Stats
0W - 2L
1,228 SR
Queue Stats
57W - 51L
1,513 Elo+
Party 2
Medusa
Medusa
VyrlektheDuck
Medusa
Level 89
God Stats
2W - 2L
1,492 SR
Queue Stats
44W - 34L
1,601 Elo+
Party 1
Geb
Geb
oiuja
Geb
Level 148
God Stats
4W - 3L
1,552 SR
Queue Stats
147W - 139L
1,664 Elo+
Party 1
Hachiman
Hachiman
xKING_SNIPER22x
Hachiman
Level 108
God Stats
3W - 2L
1,806 SR
Queue Stats
176W - 169L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DocsScream
Jormungandr
20
6 / 2 / 13
12,193
762
14,331
20,002
29,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Mew2lator
Khepri
15
1 / 4 / 12
10,187
637
7,315
21,268
31,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
SawDOO
Martichoras
16
0 / 6 / 12
10,625
664
9,952
15,895
10,208
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 4 / 9
12,769
798
21,230
13,141
7,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
ZackBITW
Chronos
20
9 / 3 / 9
12,337
771
17,889
15,754
10,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LiquidArmadillo
Chernobog
17
4 / 5 / 8
10,307
644
12,138
14,126
7,345
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Rizosss
He Bo
18
6 / 5 / 9
11,252
703
15,271
15,940
6,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 7
12,162
760
21,028
19,666
9,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
oiuja
Geb
17
1 / 7 / 11
10,258
641
14,368
20,107
21,744
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
11
0 / 2 / 5
8,237
515
6,540
6,760
2,807
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
57
23
Kills
17
19
Deaths
23
55
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DocsScream
Jormungandr
6
2
13
6.25
L
Chernobog
LiquidArmadillo
Chernobog
4
5
8
1.6
W
Khepri
Mew2lator
Khepri
1
4
12
1.75
L
He Bo
Rizosss
He Bo
6
5
9
2.1
W
Martichoras
SawDOO
Martichoras
0
6
12
1
L
6
4
7
2.38
W
7
4
9
2.88
W
Chronos
ZackBITW
Chronos
9
3
9
4.5
L
Geb
oiuja
Geb
1
7
11
0.93
L
Hachiman
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,717
Damage
69,345
86,060
Taken
76,599
88,478
Mitigated
48,705
18,504
Healing
23,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DocsScream
Jormungandr
14,331
2,190
3,652
2,726
20,002
29,316
1,118
6,963
12,684
31,054
1,120
L
Chernobog
LiquidArmadillo
Chernobog
12,138
8,512
2,558
1,771
14,126
7,345
0
11,243
2,845
0
22,306
W
Khepri
Mew2lator
Khepri
7,315
199
1,198
2,143
21,268
31,032
168
6,527
14,340
13,441
559
L
He Bo
Rizosss
He Bo
15,271
1,024
1,270
3,604
15,940
6,981
0
12,706
2,893
26,361
0
W
Martichoras
SawDOO
Martichoras
9,952
2,583
1,017
1,647
15,895
10,208
252
5,207
10,322
0
24,413
L
21,028
9,694
2,268
5,735
19,666
9,828
2,116
14,473
4,948
0
50,642
W
21,230
3,257
700
1,184
13,141
7,807
2,276
3,399
9,504
49,239
0
W
Chronos
ZackBITW
Chronos
17,889
5,499
682
3,555
15,754
10,115
3,732
5,863
9,571
34,979
0
L
Geb
oiuja
Geb
14,368
499
2,201
2,640
20,107
21,744
160
14,007
5,601
32,258
0
L
Hachiman
6,540
2,577
966
925
6,760
2,807
0
5,534
1,226
0
14,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,111
Gold Earned
52,216
178
Minions Killed
157
0
Camps Cleared
0
1,404,413
Distance Traveled
1,195,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,193
762
34
2
0
299,241
0
L
Chernobog
10,307
644
20
1
0
261,933
0
W
Khepri
10,187
637
10
1
0
297,784
0
L
He Bo
11,252
703
36
2
0
270,229
0
W
Martichoras
10,625
664
35
2
0
281,601
0
L
Medusa
12,162
760
65
4
0
277,203
0
W
Nu Wa
12,769
798
69
4
0
253,617
0
W
Chronos
12,337
771
30
2
0
272,170
0
L
Geb
10,258
641
15
1
0
253,607
0
L
Hachiman
8,237
515
21
1
0
132,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role