Player Matchup

Hercules
Hercules
Godisanawesome
Hercules
Level 69
God Stats
1W - 1L
1,314 SR
Queue Stats
31W - 26L
1,513 Elo+
Party 1
Apollo
Apollo
GrumpyGopher
Apollo
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 76L
1,162 Elo+
Party 1
He Bo
He Bo
HokageHentai
He Bo
Level 156
God Stats
2W - 1L
1,434 SR
Queue Stats
38W - 32L
1,541 Elo+
Party 1
Eset
Eset
Rose Ateg
Eset
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,462 Elo+
Party 1
Camazotz
Camazotz
StealthyNinja234
Camazotz
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,603 Elo+
Party 1
Team Averages
Level 96
1,450 SR
1,456 Elo+

VS

Team Averages
Level 21
1,500 SR
1,311 Elo+
Chaac
Chaac
Fliji
Chaac
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 44L
1,453 Elo+
Solo
Zeus
Zeus
JetFire141
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,382 Elo+
Solo
Scylla
Scylla
JustLucky305
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 127L
1,445 Elo+
Solo
Awilix
Awilix
ShotBySaru
Awilix
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,130 Elo+
Solo
Gilgamesh
Gilgamesh
iiSnipenoobsii
Gilgamesh
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
7 / 1 / 16
9,560
869
6,183
15,833
16,939
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
16
6 / 1 / 20
9,846
895
12,154
13,624
7,500
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
10 / 2 / 12
10,028
912
22,273
11,315
5,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Eset
16
3 / 1 / 23
9,345
850
7,211
9,626
4,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 3 / 15
9,973
907
10,677
16,304
12,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fliji
Chaac
13
0 / 7 / 6
7,093
645
7,615
15,247
22,084
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 4
7,987
726
18,478
7,234
2,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
12
0 / 8 / 1
6,887
626
2,857
13,776
5,263
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
ShotBySaru
Awilix
15
2 / 8 / 0
7,582
689
6,225
13,344
5,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
iiSnipenoobsii
Gilgamesh
14
2 / 6 / 1
7,875
716
7,915
13,448
12,411
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
18
33
Kills
6
8
Deaths
33
86
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
Fliji
Chaac
0
7
6
0.43
W
Hercules
7
1
16
15
W
Apollo
6
1
20
16
W
10
2
12
8
L
2
4
4
1
L
Scylla
0
8
1
0.06
W
Eset
3
1
23
14.5
L
Awilix
ShotBySaru
Awilix
2
8
0
0.25
W
7
3
15
4.83
L
Gilgamesh
iiSnipenoobsii
Gilgamesh
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,498
Damage
43,090
66,702
Taken
63,049
47,618
Mitigated
48,506
32,213
Healing
4,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Fliji
Chaac
7,615
1,291
0
1,632
15,247
22,084
0
7,403
7,844
2,052
7,964
W
Hercules
6,183
1,659
1,620
5,439
15,833
16,939
797
4,937
10,828
0
10,464
W
Apollo
12,154
6,404
743
4,960
13,624
7,500
4,073
5,931
7,643
0
27,710
W
22,273
806
2,982
2,935
11,315
5,848
550
4,435
6,823
33,435
0
L
18,478
790
0
1,292
7,234
2,910
0
4,697
2,537
30,128
0
L
Scylla
2,857
1,622
0
789
13,776
5,263
0
4,714
9,062
10,968
0
W
Eset
7,211
1,099
3,105
3,538
9,626
4,880
1,114
3,481
6,053
21,211
0
L
Awilix
ShotBySaru
Awilix
6,225
3,313
0
231
13,344
5,838
0
6,745
6,599
0
10,338
W
10,677
3,786
335
6,556
16,304
12,451
1,171
3,523
12,745
0
18,722
L
Gilgamesh
iiSnipenoobsii
Gilgamesh
7,915
793
0
644
13,448
12,411
0
5,925
7,523
0
14,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,752
Gold Earned
37,424
116
Minions Killed
76
0
Camps Cleared
0
1,061,822
Distance Traveled
808,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,093
645
5
0
0
176,465
0
W
Hercules
9,560
869
12
1
0
233,681
0
W
Apollo
9,846
895
32
3
0
197,809
0
W
He Bo
10,028
912
18
2
0
203,553
0
L
Zeus
7,987
726
29
3
0
170,480
0
L
Scylla
6,887
626
23
2
0
134,740
0
W
Eset
9,345
850
28
3
0
224,917
0
L
Awilix
7,582
689
7
1
0
163,307
0
W
Camazotz
9,973
907
26
2
0
201,862
0
L
Gilgamesh
7,875
716
12
1
0
163,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role