Player Matchup

Freya
Freya
Gold II
CloutCryZ
Freya
Gold II
Level 129
God Stats
7W - 6L
1,575 SR
Queue Stats
386W - 390L
1,584 MMR
Solo
Tiamat
Tiamat
Gold IV
GmonkeyJP11
Tiamat
Gold IV
Level 118
God Stats
5W - 7L
1,562 SR
Queue Stats
119W - 105L
1,557 MMR
Party 1
Sylvanus
Sylvanus
Gold III
PutHercules7925
Sylvanus
Gold III
Level 141
God Stats
2W - 6L
1,542 SR
Queue Stats
112W - 112L
1,541 MMR
Solo
Hercules
Hercules
Gold IV
bobajj
Hercules
Gold IV
Level 66
God Stats
1W - 4L
1,403 SR
Queue Stats
21W - 20L
1,557 MMR
Party 1
Thanatos
Thanatos
Silver III
zoemup
Thanatos
Silver III
Level 100
God Stats
2W - 3L
1,559 SR
Queue Stats
24W - 27L
1,529 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,528 SR
1,553 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,486 SR
1,548 MMR
Susano
Susano
Gold III
OmgTargaryen
Susano
Gold III
Level 82
God Stats
4W - 2L
1,785 SR
Queue Stats
150W - 151L
1,627 MMR
Party 2
Sobek
Sobek
Gold V
Stevenx509
Sobek
Gold V
Level 121
God Stats
14W - 12L
1,279 SR
Queue Stats
50W - 51L
1,548 MMR
Solo
Hades
Hades
Bronze III
bossminaz
Hades
Bronze III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 62L
1,512 MMR
Party 3
Agni
Agni
Silver II
bossminaz1
Agni
Silver II
Level 108
God Stats
6W - 0L
1,242 SR
Queue Stats
17W - 11L
1,516 MMR
Party 3
Xbalanque
Xbalanque
Gold III
tin_tinX
Xbalanque
Gold III
Level 159
God Stats
39W - 31L
1,626 SR
Queue Stats
134W - 144L
1,539 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CloutCryZ
Freya
19
1 / 2 / 0
11,221
561
6,153
9,388
5,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
16
2 / 4 / 4
9,288
464
14,126
15,306
11,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
11
0 / 2 / 1
7,609
380
3,953
11,579
9,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
bobajj
Hercules
16
3 / 6 / 2
10,086
504
11,787
19,760
18,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
zoemup
Thanatos
16
3 / 5 / 5
10,018
501
10,270
18,638
8,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
Guan YuMercuryThor

VS

Bans
FenrirAo KuangKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
4 / 4 / 7
10,874
544
7,635
16,293
7,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
15
2 / 0 / 8
9,715
486
6,806
16,678
19,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
bossminaz
Hades
17
5 / 2 / 7
11,359
568
15,811
18,770
19,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 3 / 6
10,425
521
14,408
14,671
6,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
tin_tinX
Xbalanque
17
4 / 0 / 4
11,133
557
8,705
11,990
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
19
19
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Freya
CloutCryZ
Freya
1
2
0
0.5
L
Tiamat
2
4
4
1
W
Susano
4
4
7
1.88
L
Sylvanus
0
2
1
0.25
W
Sobek
2
0
8
6
L
Hercules
bobajj
Hercules
3
6
2
0.67
W
Hades
bossminaz
Hades
5
2
7
4.25
W
4
3
6
2.33
W
Xbalanque
tin_tinX
Xbalanque
4
0
4
6
L
Thanatos
zoemup
Thanatos
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,289
Damage
53,365
74,671
Taken
78,402
53,455
Mitigated
59,098
31,107
Healing
30,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
CloutCryZ
Freya
6,153
2,361
0
4,324
9,388
5,212
912
1,380
8,008
108,510
0
L
Tiamat
14,126
1,543
0
3,299
15,306
11,085
0
9,841
5,465
75,306
0
W
Susano
7,635
1,259
0
1,362
16,293
7,487
310
5,360
10,853
0
92,989
L
Sylvanus
3,953
743
1,960
3,536
11,579
9,541
0
6,716
4,863
17,138
0
W
Sobek
6,806
349
0
7,464
16,678
19,831
16
6,072
10,385
26,616
0
L
Hercules
bobajj
Hercules
11,787
4,690
0
4,980
19,760
18,727
0
13,601
6,159
659
86,131
W
Hades
bossminaz
Hades
15,811
1,541
845
8,475
18,770
19,496
1,231
1,986
16,784
98,915
0
W
14,408
2,233
319
3,594
14,671
6,819
749
8,118
6,511
78,716
0
W
Xbalanque
tin_tinX
Xbalanque
8,705
3,864
0
8,117
11,990
5,465
1,836
6,140
5,667
0
98,013
L
Thanatos
zoemup
Thanatos
10,270
1,686
0
13,008
18,638
8,890
0
5,880
12,758
0
71,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,222
Gold Earned
53,506
546
Minions Killed
595
0
Camps Cleared
0
1,803,865
Distance Traveled
1,899,963
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,221
561
198
10
0
387,115
7
L
Tiamat
9,288
464
105
5
0
342,116
6
W
Susano
10,874
544
106
5
0
410,024
3
L
Sylvanus
7,609
380
16
1
0
231,599
0
W
Sobek
9,715
486
26
1
0
412,541
6
L
Hercules
10,086
504
135
7
0
378,972
0
W
Hades
11,359
568
162
8
0
349,083
0
W
Agni
10,425
521
137
7
0
360,955
1
W
Xbalanque
11,133
557
164
8
0
367,360
4
L
Thanatos
10,018
501
92
5
0
464,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role