Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Jadofo6
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,497 Elo+
Party 1
Osiris
Osiris
R4NG3RSLTW
Osiris
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,553 Elo+
Party 1
Cerberus
Cerberus
RexyLoBoo
Cerberus
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
oRefreshing
Danzaburou
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,505 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,511 Elo+

VS

Team Averages
Level 119
1,530 SR
1,511 Elo+
Bacchus
Bacchus
DoMiNic3ffecT
Bacchus
Level 109
God Stats
31W - 32L
1,368 SR
Queue Stats
301W - 334L
1,460 Elo+
Party 3
Vulcan
Vulcan
Gfish1921
Vulcan
Level 151
God Stats
149W - 131L
1,586 SR
Queue Stats
178W - 165L
1,563 Elo+
Solo
Ravana
Ravana
TrolBrotherShark
Ravana
Level 124
God Stats
4W - 5L
1,705 SR
Queue Stats
28W - 31L
1,515 Elo+
Party 2
Martichoras
Martichoras
l3ulletProofMonk
Martichoras
Level 102
God Stats
4W - 6L
1,669 SR
Queue Stats
335W - 361L
1,507 Elo+
Party 3
Artemis
Artemis
tonyzing7
Artemis
Level 109
God Stats
7W - 9L
1,319 SR
Queue Stats
67W - 57L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 0 / 5
6,271
1,254
5,533
4,898
2,992
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 4
6,331
1,266
8,042
3,779
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
R4NG3RSLTW
Osiris
11
3 / 0 / 2
6,420
1,284
4,056
5,832
7,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
RexyLoBoo
Cerberus
11
0 / 2 / 4
5,887
1,177
2,797
5,343
4,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Danzaburou
oRefreshing
Danzaburou
11
2 / 1 / 1
6,238
1,248
2,308
5,606
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

397

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
1 / 2 / 0
6,141
1,228
4,275
8,858
11,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Vulcan
Gfish1921
Vulcan
10
0 / 0 / 0
5,108
1,022
286
181
57
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 2
5,624
1,125
5,036
4,816
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
l3ulletProofMonk
Martichoras
11
0 / 3 / 3
5,730
1,146
6,965
7,489
3,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
tonyzing7
Artemis
11
2 / 1 / 1
6,351
1,270
5,582
5,789
2,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
7
Kills
3
3
Deaths
7
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
5
3.5
L
Bacchus
1
2
0
0.5
L
Vulcan
Gfish1921
Vulcan
0
0
0
0
W
1
0
4
3
W
Osiris
R4NG3RSLTW
Osiris
3
0
2
4
W
Cerberus
RexyLoBoo
Cerberus
0
2
4
1
L
0
1
2
1
L
Martichoras
l3ulletProofMonk
Martichoras
0
3
3
0.5
W
Danzaburou
oRefreshing
Danzaburou
2
1
1
2.5
L
Artemis
tonyzing7
Artemis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,736
Damage
22,144
25,458
Taken
27,133
18,294
Mitigated
19,823
5,716
Healing
2,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,533
264
0
880
4,898
2,992
0
1,143
3,755
15,428
0
L
Bacchus
4,275
445
427
1,409
8,858
11,494
0
5,681
3,177
10,019
0
L
Vulcan
Gfish1921
Vulcan
286
174
0
0
181
57
0
121
60
3,541
0
W
8,042
1,235
1,124
1,040
3,779
1,407
0
742
3,037
25,761
0
W
Osiris
R4NG3RSLTW
Osiris
4,056
1,771
0
474
5,832
7,339
0
1,163
4,669
0
6,546
W
Cerberus
RexyLoBoo
Cerberus
2,797
532
0
1,037
5,343
4,575
0
1,012
4,331
8,329
0
L
5,036
1,143
0
264
4,816
2,748
0
3,033
1,783
0
10,683
L
Martichoras
l3ulletProofMonk
Martichoras
6,965
2,173
0
116
7,489
3,091
0
4,701
2,788
0
15,969
W
Danzaburou
oRefreshing
Danzaburou
2,308
1,034
0
1,161
5,606
1,981
0
501
5,105
0
9,431
L
Artemis
tonyzing7
Artemis
5,582
2,452
0
508
5,789
2,433
0
2,836
2,953
0
18,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,147
Gold Earned
28,954
126
Minions Killed
83
4
Camps Cleared
3
489,565
Distance Traveled
413,521
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,271
1,254
28
6
2
107,363
0
L
Bacchus
6,141
1,228
16
3
1
103,918
0
L
Vulcan
5,108
1,022
6
1
1
21,355
0
W
Ra
6,331
1,266
43
9
0
109,307
0
W
Osiris
6,420
1,284
4
1
1
108,417
0
W
Cerberus
5,887
1,177
31
6
0
66,615
0
L
Ravana
5,624
1,125
9
2
0
109,127
0
L
Martichoras
5,730
1,146
15
3
0
92,941
0
W
Danzaburou
6,238
1,248
20
4
1
97,863
0
L
Artemis
6,351
1,270
37
7
1
86,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role