Player Matchup

Yu Huang
Yu Huang
TrentBliss24
Yu Huang
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 116L
1,269 Elo+
Solo
Kali
Kali
cesarjuegon
Kali
Level 62
God Stats
1W - 3L
1,786 SR
Queue Stats
61W - 79L
1,488 Elo+
Solo
Izanami
Izanami
kayleix0
Izanami
Level 42
God Stats
70W - 58L
1,547 SR
Queue Stats
109W - 103L
1,316 Elo+
Party 1
Nike
Nike
nolomk
Nike
Level 77
God Stats
4W - 3L
1,715 SR
Queue Stats
147W - 160L
1,458 Elo+
Solo
Cthulhu
Cthulhu
tymossy420
Cthulhu
Level 29
God Stats
5W - 8L
1,559 SR
Queue Stats
20W - 30L
1,282 Elo+
Party 1
Team Averages
Level 51
1,621 SR
1,363 Elo+

VS

Team Averages
Level 79
1,520 SR
1,380 Elo+
Danzaburou
Danzaburou
Piezyxw
Danzaburou
Level 16
God Stats
3W - 10L
1,334 SR
Queue Stats
3W - 11L
1,265 Elo+
Party 2
Sol
Sol
WhiteMandigo
Sol
Level 80
God Stats
4W - 5L
1,516 SR
Queue Stats
28W - 26L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
hightalk
Sun Wukong
Level 66
God Stats
6W - 1L
1,753 SR
Queue Stats
21W - 16L
1,426 Elo+
Party 2
Anubis
Anubis
konakonata12
Anubis
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 137L
1,375 Elo+
Solo
Rama
Rama
lilpoppi
Rama
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 39L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
TrentBliss24
Yu Huang
7
1 / 3 / 0
5,461
420
2,080
4,623
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 6 / 2
6,198
477
8,360
13,341
4,469
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
kayleix0
Izanami
9
2 / 9 / 2
5,980
460
7,223
16,962
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
nolomk
Nike
6
0 / 2 / 0
4,838
372
2,266
5,097
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
tymossy420
Cthulhu
10
2 / 9 / 2
6,529
502
7,387
23,510
14,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Piezyxw
Danzaburou
10
1 / 4 / 11
6,844
526
10,300
10,409
3,611
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
10 / 0 / 4
8,370
644
11,195
8,114
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
hightalk
Sun Wukong
12
5 / 0 / 0
7,664
590
4,415
9,044
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
13
4 / 2 / 12
8,177
629
6,794
7,588
3,233
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
13
9 / 2 / 8
8,306
639
12,518
12,248
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
8
Kills
29
29
Deaths
8
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Piezyxw
Danzaburou
1
4
11
1.63
L
Yu Huang
TrentBliss24
Yu Huang
1
3
0
0.33
W
10
0
4
12
L
3
6
2
0.67
W
Sun Wukong
hightalk
Sun Wukong
5
0
0
5
L
Izanami
kayleix0
Izanami
2
9
2
0.33
W
Anubis
4
2
12
5
W
Rama
9
2
8
6.5
L
Nike
nolomk
Nike
0
2
0
0
L
Cthulhu
tymossy420
Cthulhu
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,316
Damage
45,222
63,533
Taken
47,403
27,991
Mitigated
18,680
9,829
Healing
22,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Piezyxw
Danzaburou
10,300
6,299
0
2,114
10,409
3,611
1,779
2,109
8,300
0
28,504
L
Yu Huang
TrentBliss24
Yu Huang
2,080
570
0
250
4,623
1,437
0
1,814
2,809
22,626
0
W
11,195
5,497
370
6,072
8,114
2,493
2,822
1,177
6,937
52,196
0
L
8,360
3,967
0
683
13,341
4,469
0
3,909
9,432
0
27,516
W
Sun Wukong
hightalk
Sun Wukong
4,415
1,630
0
2,532
9,044
5,103
1,445
530
8,514
0
38,876
L
Izanami
kayleix0
Izanami
7,223
5,140
0
2,633
16,962
5,632
269
5,217
11,745
0
29,990
W
Anubis
6,794
632
0
4,454
7,588
3,233
1,590
2,203
5,385
48,421
0
W
Rama
12,518
11,962
75
6,607
12,248
4,240
3,187
3,448
8,800
0
51,501
L
Nike
nolomk
Nike
2,266
800
0
351
5,097
1,659
0
1,436
3,661
0
13,501
L
Cthulhu
tymossy420
Cthulhu
7,387
1,464
1,594
4,318
23,510
14,794
68
5,613
17,897
28,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,006
Gold Earned
39,361
178
Minions Killed
317
0
Camps Cleared
0
950,149
Distance Traveled
1,116,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,844
526
35
3
0
215,984
0
L
Yu Huang
5,461
420
38
3
0
121,414
0
W
Sol
8,370
644
66
5
0
225,702
0
L
Kali
6,198
477
33
3
0
264,846
0
W
Sun Wukong
7,664
590
58
4
0
228,468
0
L
Izanami
5,980
460
44
3
0
209,213
0
W
Anubis
8,177
629
82
6
0
221,680
0
W
Rama
8,306
639
76
6
0
224,459
0
L
Nike
4,838
372
19
1
0
123,418
0
L
Cthulhu
6,529
502
44
3
0
231,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role