Player Matchup

Ymir
Ymir
Brownie_man-PR
Ymir
Level 25
God Stats
2W - 1L
1,953 SR
Queue Stats
8W - 3L
1,660 Elo+
Party 2
Heimdallr
Heimdallr
Jaguar_PR
Heimdallr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,651 Elo+
Party 2
Merlin
Merlin
mangujoe
Merlin
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,657 Elo+
Party 2
Team Averages
Level 93
1,651 SR
1,656 Elo+

VS

Team Averages
Level 69
1,283 SR
1,267 Elo+
Anubis
Anubis
FallenRoseReaper
Anubis
Level 48
God Stats
0W - 2L
1,119 SR
Queue Stats
51W - 86L
1,263 Elo+
Party 1
Martichoras
Martichoras
KingRose4334
Martichoras
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 93L
1,226 Elo+
Party 1
King Arthur
King Arthur
YOREALDADDY13
King Arthur
Level 109
God Stats
7W - 12L
1,229 SR
Queue Stats
48W - 64L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
8,479
848
2,638
10,313
11,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Jaguar_PR
Heimdallr
13
4 / 1 / 6
7,932
793
9,451
6,711
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
mangujoe
Merlin
13
5 / 2 / 5
8,318
832
11,465
6,251
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,930
693
5,955
8,369
3,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
KingRose4334
Martichoras
11
2 / 3 / 1
7,388
739
5,383
9,923
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
YOREALDADDY13
King Arthur
10
1 / 3 / 1
7,168
717
3,225
10,014
9,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
10
Kills
4
4
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
1
4
1
0.38
W
Heimdallr
Jaguar_PR
Heimdallr
4
1
6
7
L
Martichoras
KingRose4334
Martichoras
2
3
1
0.83
L
King Arthur
YOREALDADDY13
King Arthur
1
3
1
0.5
W
Merlin
mangujoe
Merlin
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,554
Damage
14,563
23,275
Taken
28,306
16,406
Mitigated
17,710
6,353
Healing
4,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,638
741
254
2,460
10,313
11,027
426
3,004
7,309
7,579
0
L
5,955
0
382
1,754
8,369
3,970
40
5,657
2,712
24,787
0
W
Heimdallr
Jaguar_PR
Heimdallr
9,451
4,823
50
1,711
6,711
3,020
1,954
1,226
5,485
0
34,263
L
Martichoras
KingRose4334
Martichoras
5,383
2,111
107
835
9,923
4,275
117
5,388
4,532
0
19,588
L
King Arthur
YOREALDADDY13
King Arthur
3,225
147
0
1,265
10,014
9,465
0
3,193
6,821
0
21,574
W
Merlin
mangujoe
Merlin
11,465
576
0
1,878
6,251
2,359
962
1,736
4,515
41,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,729
Gold Earned
21,486
120
Minions Killed
101
0
Camps Cleared
0
523,312
Distance Traveled
530,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,479
848
8
1
0
186,369
0
L
Anubis
6,930
693
34
3
0
157,718
0
W
Heimdallr
7,932
793
36
4
0
167,004
0
L
Martichoras
7,388
739
35
4
0
204,202
0
L
King Arthur
7,168
717
32
3
0
168,758
0
W
Merlin
8,318
832
76
8
0
169,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role