Player Matchup

Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CHEEZE--ITZ
Nox
Level 97
God Stats
5W - 10L
1,476 SR
Queue Stats
73W - 86L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
DaddioSkii
Sun Wukong
Level 181
God Stats
6W - 6L
1,554 SR
Queue Stats
644W - 635L
1,525 Elo+
Solo
Team Averages
Level 116
1,510 SR
1,521 Elo+

VS

Team Averages
Level 130
1,546 SR
1,498 Elo+
Baron Samedi
Baron Samedi
Carry for Days
Baron Samedi
Level 124
God Stats
52W - 48L
1,722 SR
Queue Stats
365W - 363L
1,491 Elo+
Solo
Lancelot
Lancelot
Jarlaxle1556
Lancelot
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 60L
1,529 Elo+
Party 1
Surtr
Surtr
LEE41987
Surtr
Level 149
God Stats
11W - 8L
1,415 SR
Queue Stats
84W - 90L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 3 / 2
8,467
605
7,634
16,270
17,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 4 / 0
9,040
646
9,631
11,248
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
DaddioSkii
Sun Wukong
14
1 / 3 / 0
9,043
646
9,956
19,389
24,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Carry for Days
Baron Samedi
15
5 / 2 / 3
10,234
731
15,000
10,782
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Jarlaxle1556
Lancelot
16
3 / 1 / 7
10,002
714
11,867
11,859
6,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
LEE41987
Surtr
17
2 / 0 / 8
10,019
716
13,423
17,816
19,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
10
10
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
2
0.33
L
2
4
0
0.5
W
Baron Samedi
Carry for Days
Baron Samedi
5
2
3
3.25
L
Sun Wukong
DaddioSkii
Sun Wukong
1
3
0
0.33
W
Lancelot
Jarlaxle1556
Lancelot
3
1
7
6.5
W
Surtr
LEE41987
Surtr
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,221
Damage
40,290
46,907
Taken
40,457
47,773
Mitigated
31,839
7,179
Healing
18,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,634
177
0
3,157
16,270
17,901
0
5,902
10,259
22,857
0
L
9,631
649
0
500
11,248
5,622
0
2,768
8,410
40,054
0
W
Baron Samedi
Carry for Days
Baron Samedi
15,000
709
4,911
4,769
10,782
6,673
440
5,256
5,526
54,304
0
L
Sun Wukong
DaddioSkii
Sun Wukong
9,956
1,987
0
3,522
19,389
24,250
0
6,745
12,402
0
39,465
W
Lancelot
Jarlaxle1556
Lancelot
11,867
3,786
0
3,457
11,859
6,040
2,097
5,030
6,829
0
37,911
W
Surtr
LEE41987
Surtr
13,423
5,076
418
4,783
17,816
19,126
630
7,000
10,816
1,650
38,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,550
Gold Earned
30,255
170
Minions Killed
167
0
Camps Cleared
0
670,505
Distance Traveled
818,220
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,467
605
37
3
0
191,361
0
L
Nox
9,040
646
82
6
0
227,329
2
W
Baron Samedi
10,234
731
68
5
0
252,280
0
L
Sun Wukong
9,043
646
51
4
0
251,815
0
W
Lancelot
10,002
714
39
3
0
284,590
0
W
Surtr
10,019
716
60
4
0
281,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role