Player Matchup

Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dovahkiin742
Pele
Level 157
God Stats
2W - 3L
1,485 SR
Queue Stats
31W - 24L
1,152 Elo+
Party 2
Martichoras
Martichoras
PBJahm
Martichoras
Level 121
God Stats
6W - 2L
1,543 SR
Queue Stats
192W - 185L
1,475 Elo+
Solo
Aphrodite
Aphrodite
Pushyx
Aphrodite
Level 134
God Stats
41W - 31L
1,672 SR
Queue Stats
140W - 149L
1,517 Elo+
Solo
Neith
Neith
The1andOnly618
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,152 Elo+
Party 2
Team Averages
Level 113
1,540 SR
1,359 Elo+

VS

Team Averages
Level 93
1,452 SR
1,396 Elo+
Zeus
Zeus
Astralwarriorkin
Zeus
Level 117
God Stats
23W - 31L
1,809 SR
Queue Stats
205W - 202L
1,559 Elo+
Party 1
Hercules
Hercules
GunzzFPS
Hercules
Level 109
God Stats
5W - 5L
1,670 SR
Queue Stats
143W - 122L
1,543 Elo+
Solo
Ishtar
Ishtar
IMxAxN1NJA
Ishtar
Level 41
God Stats
12W - 12L
1,236 SR
Queue Stats
236W - 270L
1,333 Elo+
Solo
Serqet
Serqet
Litogold
Serqet
Level 69
God Stats
0W - 1L
1,045 SR
Queue Stats
2W - 6L
1,286 Elo+
Solo
Geb
Geb
Magnusthewarrior
Geb
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 0 / 4
7,427
531
5,022
13,072
8,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
8 / 0 / 5
8,415
601
11,103
13,961
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
PBJahm
Martichoras
13
0 / 0 / 7
7,703
550
4,970
4,800
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Pushyx
Aphrodite
12
6 / 0 / 5
7,666
548
8,545
9,128
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 3
7,006
500
4,644
9,288
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,154
440
3,411
6,599
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
GunzzFPS
Hercules
10
1 / 3 / 0
5,789
414
6,416
13,291
12,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
IMxAxN1NJA
Ishtar
8
0 / 3 / 1
5,513
394
2,936
6,481
2,111
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Litogold
Serqet
9
0 / 4 / 1
5,571
398
3,302
11,247
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 0
5,764
412
5,688
12,851
12,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
16
Kills
1
1
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
4
2
L
0
3
0
0
W
8
0
5
10.5
L
Hercules
GunzzFPS
Hercules
1
3
0
0.33
L
Ishtar
IMxAxN1NJA
Ishtar
0
3
1
0.17
L
Serqet
Litogold
Serqet
0
4
1
0.13
L
0
3
0
0
W
Martichoras
PBJahm
Martichoras
0
0
7
3.5
W
Aphrodite
Pushyx
Aphrodite
6
0
5
8.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,284
Damage
21,753
50,249
Taken
50,469
21,863
Mitigated
32,991
28,693
Healing
11,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,022
885
0
7,418
13,072
8,202
0
3,274
8,436
0
43,649
L
3,411
94
0
1,078
6,599
1,978
0
686
5,913
39,517
0
W
11,103
3,656
0
5,416
13,961
5,108
71
1,902
11,683
0
66,711
L
Hercules
GunzzFPS
Hercules
6,416
1,401
0
5,082
13,291
12,508
0
2,941
10,350
1,323
34,349
L
Ishtar
IMxAxN1NJA
Ishtar
2,936
846
0
19
6,481
2,111
114
2,282
4,199
0
25,082
L
Serqet
Litogold
Serqet
3,302
883
0
1,695
11,247
3,955
0
1,937
9,310
0
26,274
L
5,688
1,365
103
3,147
12,851
12,439
0
699
12,152
24,046
494
W
Martichoras
PBJahm
Martichoras
4,970
2,202
0
3,428
4,800
2,005
714
1,269
3,371
0
59,114
W
Aphrodite
Pushyx
Aphrodite
8,545
785
3,315
7,368
9,128
3,461
1,030
1,607
6,997
33,350
0
W
4,644
2,234
0
1,748
9,288
3,087
253
270
8,875
0
43,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,217
Gold Earned
28,791
396
Minions Killed
237
0
Camps Cleared
0
1,299,231
Distance Traveled
1,226,498
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,427
531
73
5
0
269,699
3
L
Zeus
6,154
440
66
5
0
220,107
2
W
Pele
8,415
601
92
7
0
331,888
0
L
Hercules
5,789
414
59
4
0
240,767
0
L
Ishtar
5,513
394
44
3
0
230,709
0
L
Serqet
5,571
398
39
3
0
290,557
0
L
Geb
5,764
412
29
2
0
244,358
0
W
Martichoras
7,703
550
100
7
0
218,925
0
W
Aphrodite
7,666
548
65
5
0
240,447
1
W
Neith
7,006
500
66
5
0
238,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role