Player Matchup

Rama
Rama
MrRiiven
Rama
Level 28
God Stats
16W - 34L
1,130 SR
Queue Stats
196W - 273L
1,254 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Thorrettino
Cu Chulainn
Level 36
God Stats
16W - 16L
1,371 SR
Queue Stats
40W - 69L
1,258 Elo+
Party 1
Thanatos
Thanatos
calabroSoldier
Thanatos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,172 Elo+
Party 1
Atlas
Atlas
karnoso
Atlas
Level 65
God Stats
13W - 12L
1,236 SR
Queue Stats
62W - 71L
1,328 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
taybro333
Morgan Le Fay
Level 45
God Stats
18W - 11L
1,429 SR
Queue Stats
322W - 315L
1,417 Elo+
Solo
Team Averages
Level 36
1,333 SR
1,286 Elo+

VS

Team Averages
Level 48
1,413 SR
1,405 Elo+
Hercules
Hercules
AnAngryViking94
Hercules
Level 73
God Stats
56W - 39L
1,590 SR
Queue Stats
86W - 79L
1,511 Elo+
Solo
Izanami
Izanami
FezTheFerret
Izanami
Level 41
God Stats
19W - 17L
1,505 SR
Queue Stats
68W - 67L
1,387 Elo+
Solo
Discordia
Discordia
YokoEvaa
Discordia
Level 51
God Stats
41W - 44L
1,467 SR
Queue Stats
115W - 144L
1,396 Elo+
Party 2
Ishtar
Ishtar
chelodelo
Ishtar
Level 36
God Stats
52W - 64L
1,392 SR
Queue Stats
59W - 70L
1,336 Elo+
Party 2
Freya
Freya
dominickjadon
Freya
Level 40
God Stats
0W - 4L
1,112 SR
Queue Stats
58W - 61L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
2 / 0 / 1
6,281
1,256
5,414
5,912
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Thorrettino
Cu Chulainn
11
1 / 1 / 4
6,330
1,266
5,454
6,288
5,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
11
1 / 2 / 1
6,006
1,201
1,952
5,291
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
karnoso
Atlas
11
0 / 0 / 3
6,480
1,296
3,870
7,433
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
taybro333
Morgan Le Fay
11
3 / 0 / 3
6,676
1,335
11,211
4,538
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

397

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 1 / 2
6,129
1,226
5,839
10,391
11,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
FezTheFerret
Izanami
11
0 / 0 / 3
5,882
1,176
4,817
4,345
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Discordia
YokoEvaa
Discordia
11
0 / 3 / 3
6,062
1,212
6,047
6,955
2,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
chelodelo
Ishtar
10
0 / 1 / 1
5,392
1,078
1,727
1,234
343
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 2
5,939
1,188
7,697
7,753
2,786
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
7
Kills
2
3
Deaths
7
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
1
2
2
L
Izanami
FezTheFerret
Izanami
0
0
3
1.5
W
Rama
2
0
1
2.5
W
Cu Chulainn
Thorrettino
Cu Chulainn
1
1
4
3
L
Discordia
YokoEvaa
Discordia
0
3
3
0.5
W
Thanatos
1
2
1
0.75
L
Ishtar
chelodelo
Ishtar
0
1
1
0.5
L
1
2
2
1
W
Atlas
karnoso
Atlas
0
0
3
1.5
W
Morgan Le Fay
taybro333
Morgan Le Fay
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,901
Damage
26,127
29,462
Taken
30,678
18,306
Mitigated
18,779
5,745
Healing
5,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,839
2,558
276
2,775
10,391
11,715
0
5,322
4,869
0
14,045
L
Izanami
FezTheFerret
Izanami
4,817
2,474
0
926
4,345
1,510
0
1,856
2,367
0
12,402
W
Rama
5,414
4,909
0
3,228
5,912
2,426
0
2,820
3,092
0
11,238
W
Cu Chulainn
Thorrettino
Cu Chulainn
5,454
897
0
488
6,288
5,592
0
2,811
3,477
32
18,510
L
Discordia
YokoEvaa
Discordia
6,047
842
97
432
6,955
2,425
0
2,956
3,877
19,384
0
W
Thanatos
1,952
1,331
0
610
5,291
2,553
0
1,982
3,309
0
4,193
L
Ishtar
chelodelo
Ishtar
1,727
1,030
0
0
1,234
343
0
94
1,140
0
4,736
L
7,697
2,449
0
1,146
7,753
2,786
0
4,885
2,777
13,656
0
W
Atlas
karnoso
Atlas
3,870
1,263
0
782
7,433
5,792
0
3,915
3,518
7,115
0
W
Morgan Le Fay
taybro333
Morgan Le Fay
11,211
1,099
0
637
4,538
1,943
0
2,216
2,322
22,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,773
Gold Earned
29,404
83
Minions Killed
92
4
Camps Cleared
4
573,780
Distance Traveled
414,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,129
1,226
18
4
1
110,583
0
L
Izanami
5,882
1,176
19
4
2
87,116
0
W
Rama
6,281
1,256
12
2
0
98,430
0
W
Cu Chulainn
6,330
1,266
29
6
0
118,580
0
L
Discordia
6,062
1,212
33
7
0
88,598
0
W
Thanatos
6,006
1,201
9
2
2
120,181
0
L
Ishtar
5,392
1,078
8
2
1
30,868
0
L
Freya
5,939
1,188
14
3
0
97,212
0
W
Atlas
6,480
1,296
8
2
0
126,199
0
W
Morgan Le Fay
6,676
1,335
25
5
2
110,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role