Player Matchup

Ah Muzen Cab
Ah Muzen Cab
D4rK_Wipp3R
Ah Muzen Cab
Level 144
God Stats
2W - 3L
1,521 SR
Queue Stats
205W - 197L
1,582 Elo+
Party 3
Skadi
Skadi
Kasidis
Skadi
Level 126
God Stats
6W - 10L
1,473 SR
Queue Stats
347W - 344L
1,488 Elo+
Party 2
Ymir
Ymir
Kuulex
Ymir
Level 148
God Stats
2W - 2L
1,824 SR
Queue Stats
87W - 90L
1,518 Elo+
Party 3
Baba Yaga
Baba Yaga
barbar50
Baba Yaga
Level 242
God Stats
7W - 5L
1,719 SR
Queue Stats
1,066W - 1,086L
1,519 Elo+
Solo
Medusa
Medusa
ЯRainbowPirate
Medusa
Level 155
God Stats
5W - 7L
1,296 SR
Queue Stats
373W - 370L
1,488 Elo+
Party 2
Team Averages
Level 163
1,567 SR
1,519 Elo+

VS

Team Averages
Level 132
1,457 SR
1,495 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
LayRay
Sobek
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,521 Elo+
Solo
Skadi
Skadi
Pitajo55
Skadi
Level 88
God Stats
4W - 3L
1,285 SR
Queue Stats
216W - 203L
1,371 Elo+
Party 1
Zhong Kui
Zhong Kui
Soffi
Zhong Kui
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 93L
1,679 Elo+
Solo
Ares
Ares
lPolux24
Ares
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 80L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
D4rK_Wipp3R
Ah Muzen Cab
15
0 / 9 / 5
9,316
621
7,219
21,323
29,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Kasidis
Skadi
17
5 / 7 / 3
10,531
702
21,307
15,237
8,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Kuulex
Ymir
13
0 / 9 / 7
8,425
562
7,223
18,472
16,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
barbar50
Baba Yaga
18
1 / 2 / 7
9,959
664
21,969
11,723
9,412
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 6 / 3
9,917
661
18,636
18,269
12,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
12 / 1 / 13
12,581
839
26,136
9,616
6,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sobek
LayRay
Sobek
18
1 / 2 / 23
10,762
717
6,925
31,206
35,266
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Pitajo55
Skadi
20
9 / 1 / 20
11,765
784
22,601
11,998
8,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Soffi
Zhong Kui
16
4 / 3 / 17
10,031
669
10,856
17,368
21,128
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
17
6 / 2 / 19
11,185
746
11,579
22,868
28,767
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
124
9
Kills
32
33
Deaths
9
25
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
1
13
18.5
L
Ah Muzen Cab
D4rK_Wipp3R
Ah Muzen Cab
0
9
5
0.28
L
Skadi
Kasidis
Skadi
5
7
3
0.93
L
Ymir
Kuulex
Ymir
0
9
7
0.39
W
Sobek
LayRay
Sobek
1
2
23
6.25
W
Skadi
Pitajo55
Skadi
9
1
20
19
W
Zhong Kui
Soffi
Zhong Kui
4
3
17
4.17
L
Baba Yaga
barbar50
Baba Yaga
1
2
7
2.25
W
Ares
6
2
19
7.75
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,354
Damage
78,097
85,024
Taken
93,056
75,929
Mitigated
99,833
21,456
Healing
42,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
26,136
2,773
2,278
1,940
9,616
6,653
762
3,050
6,416
50,849
0
L
Ah Muzen Cab
D4rK_Wipp3R
Ah Muzen Cab
7,219
1,313
900
4,468
21,323
29,408
0
13,206
8,117
0
13,227
L
Skadi
Kasidis
Skadi
21,307
8,051
477
1,105
15,237
8,056
198
10,067
5,170
0
31,924
L
Ymir
Kuulex
Ymir
7,223
474
179
1,649
18,472
16,402
0
11,689
6,783
10,848
0
W
Sobek
LayRay
Sobek
6,925
392
2,704
13,210
31,206
35,266
0
5,843
25,131
16,702
0
W
Skadi
Pitajo55
Skadi
22,601
8,788
2,348
3,443
11,998
8,019
3,028
4,504
7,470
0
41,014
W
Zhong Kui
Soffi
Zhong Kui
10,856
1,968
2,759
3,738
17,368
21,128
662
7,150
9,980
20,863
0
L
Baba Yaga
barbar50
Baba Yaga
21,969
1,239
50
4,241
11,723
9,412
29
8,337
3,386
45,934
0
W
Ares
11,579
505
5,736
4,842
22,868
28,767
354
7,687
14,867
15,322
0
L
18,636
7,972
2,157
6,230
18,269
12,651
126
12,197
6,072
0
39,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,148
Gold Earned
56,324
157
Minions Killed
175
0
Camps Cleared
0
1,292,416
Distance Traveled
1,365,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,581
839
64
4
0
274,495
0
L
Ah Muzen Cab
9,316
621
20
1
0
265,510
0
L
Skadi
10,531
702
23
2
0
225,044
0
L
Ymir
8,425
562
20
1
0
209,940
0
W
Sobek
10,762
717
19
1
0
306,302
0
W
Skadi
11,765
784
44
3
0
281,321
0
W
Zhong Kui
10,031
669
34
2
0
221,877
0
L
Baba Yaga
9,959
664
57
4
0
293,009
0
W
Ares
11,185
746
14
1
0
281,445
0
L
Medusa
9,917
661
37
2
0
298,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role