Player Matchup

Ymir
Ymir
Dampest9724
Ymir
Level 141
God Stats
0W - 3L
1,321 SR
Queue Stats
60W - 78L
1,582 Elo+
Party 2
Bastet
Bastet
El_Diablo_IT
Bastet
Level 146
God Stats
2W - 3L
1,725 SR
Queue Stats
594W - 590L
1,472 Elo+
Party 2
Discordia
Discordia
MIKUBESTNAKANO
Discordia
Level 147
God Stats
2W - 2L
1,211 SR
Queue Stats
624W - 606L
1,590 Elo+
Party 2
Apollo
Apollo
ThunderKnoxs
Apollo
Level 27
God Stats
1W - 1L
1,811 SR
Queue Stats
45W - 21L
1,660 Elo+
Party 2
Surtr
Surtr
talloinzHD
Surtr
Level 128
God Stats
4W - 1L
1,971 SR
Queue Stats
137W - 136L
1,598 Elo+
Party 2
Team Averages
Level 118
1,608 SR
1,580 Elo+

VS

Team Averages
Level 154
1,618 SR
1,589 Elo+
Lancelot
Lancelot
HenkSolo
Lancelot
Level 145
God Stats
8W - 11L
1,521 SR
Queue Stats
275W - 270L
1,552 Elo+
Party 3
Atlas
Atlas
HeusieJR
Atlas
Level 123
God Stats
25W - 7L
1,993 SR
Queue Stats
264W - 240L
1,621 Elo+
Party 3
Martichoras
Martichoras
Tale-of-the-wolf
Martichoras
Level 228
God Stats
14W - 8L
1,500 SR
Queue Stats
311W - 295L
1,519 Elo+
Party 1
Freya
Freya
ninjarein
Freya
Level 175
God Stats
10W - 11L
1,508 SR
Queue Stats
254W - 241L
1,547 Elo+
Party 1
Chaac
Chaac
ryotanus
Chaac
Level 98
God Stats
4W - 0L
1,571 SR
Queue Stats
42W - 26L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,265
435
8,255
20,500
22,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
8
0 / 0 / 1
6,804
358
2,436
6,604
1,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
MIKUBESTNAKANO
Discordia
15
0 / 7 / 2
8,951
471
11,345
12,815
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
16
3 / 3 / 0
9,798
516
9,185
16,364
6,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
16
1 / 2 / 0
9,773
514
15,878
24,980
31,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HenkSolo
Lancelot
17
9 / 2 / 3
11,115
585
14,252
17,814
9,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
HeusieJR
Atlas
15
3 / 0 / 7
9,534
502
8,679
16,762
17,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Martichoras
Tale-of-the-wolf
Martichoras
16
0 / 1 / 3
9,827
517
10,334
14,287
6,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
ninjarein
Freya
18
2 / 1 / 1
11,366
598
12,579
13,265
6,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
ryotanus
Chaac
18
2 / 1 / 1
11,181
588
16,200
21,584
24,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
16
16
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Bastet
0
0
1
0.5
W
Lancelot
HenkSolo
Lancelot
9
2
3
5.25
W
Atlas
HeusieJR
Atlas
3
0
7
6.5
L
Discordia
MIKUBESTNAKANO
Discordia
0
7
2
0.14
W
Martichoras
Tale-of-the-wolf
Martichoras
0
1
3
1.5
L
Apollo
3
3
0
1
W
Freya
ninjarein
Freya
2
1
1
2.5
W
Chaac
ryotanus
Chaac
2
1
1
2.5
L
Surtr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,099
Damage
62,044
81,263
Taken
83,712
66,458
Mitigated
64,307
22,666
Healing
36,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,255
730
0
3,232
20,500
22,184
0
6,576
13,924
29,126
0
L
Bastet
2,436
917
0
1,412
6,604
1,768
0
487
6,117
0
27,540
W
Lancelot
HenkSolo
Lancelot
14,252
4,996
0
3,129
17,814
9,214
0
3,498
14,091
0
98,531
W
Atlas
HeusieJR
Atlas
8,679
3,161
282
4,668
16,762
17,242
696
6,533
9,921
27,625
0
L
Discordia
MIKUBESTNAKANO
Discordia
11,345
613
0
1,000
12,815
4,253
0
1,623
11,192
73,374
0
W
Martichoras
Tale-of-the-wolf
Martichoras
10,334
3,541
0
8,113
14,287
6,707
2,099
9,276
4,355
0
91,303
L
Apollo
9,185
6,414
0
6,840
16,364
6,953
0
11,795
4,569
0
74,214
W
Freya
ninjarein
Freya
12,579
5,419
0
8,639
13,265
6,614
910
317
12,948
119,246
0
W
Chaac
ryotanus
Chaac
16,200
5,078
0
11,823
21,584
24,530
0
1,402
20,182
0
120,813
L
Surtr
15,878
6,063
0
10,182
24,980
31,300
0
777
24,203
4,859
89,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,591
Gold Earned
53,023
489
Minions Killed
694
0
Camps Cleared
0
1,626,153
Distance Traveled
1,904,461
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,265
435
22
1
0
336,850
0
L
Bastet
6,804
358
48
3
0
207,509
5
W
Lancelot
11,115
585
118
6
0
437,151
1
W
Atlas
9,534
502
26
1
0
393,666
4
L
Discordia
8,951
471
130
7
0
349,343
1
W
Martichoras
9,827
517
156
8
0
336,828
4
L
Apollo
9,798
516
141
7
0
362,171
4
W
Freya
11,366
598
177
9
0
331,959
6
W
Chaac
11,181
588
217
11
0
404,857
1
L
Surtr
9,773
514
148
8
0
370,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role