Player Matchup

Hercules
Hercules
 
Hercules
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Odot
Hou Yi
Level 81
God Stats
17W - 10L
1,130 SR
Queue Stats
183W - 161L
1,371 Elo+
Party 1
He Bo
He Bo
Salty_Badger_
He Bo
Level 48
God Stats
16W - 29L
999 SR
Queue Stats
168W - 156L
1,371 Elo+
Party 1
Team Averages
Level 63
1,210 SR
1,414 Elo+

VS

Team Averages
Level 54
1,625 SR
1,403 Elo+
Thoth
Thoth
Kirito2027
Thoth
Level 68
God Stats
0W - 2L
1,307 SR
Queue Stats
73W - 75L
1,377 Elo+
Party 2
Medusa
Medusa
Klein2027
Medusa
Level 49
God Stats
3W - 2L
1,794 SR
Queue Stats
31W - 46L
1,377 Elo+
Party 2
Shiva
Shiva
SCWFireWolf
Shiva
Level 45
God Stats
2W - 1L
1,775 SR
Queue Stats
15W - 18L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
5 / 1 / 11
9,443
858
14,560
16,350
23,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
Odot
Hou Yi
15
11 / 4 / 5
10,277
934
14,994
11,604
5,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 15
8,480
771
4,696
8,210
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
3 / 5 / 2
8,392
763
6,529
10,165
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Klein2027
Medusa
11
0 / 8 / 4
7,322
666
8,200
13,912
5,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 4 / 3
8,590
781
13,769
15,485
16,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
17
Kills
7
8
Deaths
17
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
11
10.5
L
Thoth
3
5
2
0.8
L
Medusa
Klein2027
Medusa
0
8
4
0.25
W
Hou Yi
Odot
Hou Yi
11
4
5
3.38
L
4
4
3
1.38
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,250
Damage
28,498
36,164
Taken
39,562
31,292
Mitigated
26,158
13,352
Healing
2,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,560
4,328
0
9,071
16,350
23,441
36
3,130
12,440
3,801
25,135
L
Thoth
6,529
991
0
0
10,165
3,925
0
597
9,568
21,340
0
L
Medusa
Klein2027
Medusa
8,200
4,450
0
724
13,912
5,800
0
1,819
12,093
0
22,629
W
Hou Yi
Odot
Hou Yi
14,994
8,648
0
2,719
11,604
5,359
2,221
1,472
9,965
0
51,084
L
13,769
3,044
137
1,591
15,485
16,433
0
4,226
11,259
0
29,721
W
4,696
333
0
1,562
8,210
2,492
341
1,977
5,980
21,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,200
Gold Earned
24,304
118
Minions Killed
101
0
Camps Cleared
0
644,692
Distance Traveled
619,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,443
858
23
2
0
239,459
0
L
Thoth
8,392
763
29
3
0
210,907
0
L
Medusa
7,322
666
44
4
0
188,259
0
W
Hou Yi
10,277
934
61
6
0
203,613
0
L
Shiva
8,590
781
28
3
0
219,843
0
W
He Bo
8,480
771
34
3
0
201,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role