Player Matchup

Merlin
Merlin
Chwuaka
Merlin
Level 65
God Stats
11W - 10L
1,434 SR
Queue Stats
39W - 37L
1,347 Elo+
Party 2
Atlas
Atlas
DoQuijote
Atlas
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 80L
1,477 Elo+
Party 2
Medusa
Medusa
jagerM
Medusa
Level 123
God Stats
2W - 1L
1,481 SR
Queue Stats
32W - 39L
1,368 Elo+
Solo
Team Averages
Level 91
1,472 SR
1,397 Elo+

VS

Team Averages
Level 120
1,472 SR
1,458 Elo+
Martichoras
Martichoras
Aranit
Martichoras
Level 146
God Stats
1W - 2L
1,416 SR
Queue Stats
51W - 57L
1,498 Elo+
Party 1
Surtr
Surtr
JaBitte
Surtr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,385 Elo+
Solo
Anubis
Anubis
LaStronz
Anubis
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chwuaka
Merlin
14
2 / 1 / 8
8,296
754
8,513
4,870
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
DoQuijote
Atlas
15
5 / 0 / 7
9,738
885
6,963
10,481
11,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
jagerM
Medusa
14
5 / 1 / 7
9,110
828
7,889
6,917
2,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Aranit
Martichoras
12
1 / 2 / 0
7,441
676
7,219
7,364
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
JaBitte
Surtr
11
0 / 6 / 2
6,940
631
3,693
12,444
7,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
LaStronz
Anubis
13
1 / 4 / 0
7,518
683
3,657
6,409
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
2
2
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Aranit
Martichoras
1
2
0
0.5
W
Merlin
Chwuaka
Merlin
2
1
8
6
W
Atlas
DoQuijote
Atlas
5
0
7
8.5
L
Surtr
JaBitte
Surtr
0
6
2
0.17
L
Anubis
LaStronz
Anubis
1
4
0
0.25
W
Medusa
jagerM
Medusa
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,365
Damage
14,569
22,268
Taken
26,217
16,394
Mitigated
13,263
6,949
Healing
2,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Aranit
Martichoras
7,219
595
0
1,053
7,364
3,266
0
4,612
2,752
0
31,407
W
Merlin
Chwuaka
Merlin
8,513
418
0
1,179
4,870
2,152
713
1,174
3,696
34,666
0
W
Atlas
DoQuijote
Atlas
6,963
1,765
0
3,348
10,481
11,402
366
1,032
9,449
17,615
0
L
Surtr
JaBitte
Surtr
3,693
1,124
0
709
12,444
7,055
18
7,403
5,041
93
9,714
L
Anubis
LaStronz
Anubis
3,657
155
0
1,220
6,409
2,942
0
3,491
2,918
27,401
0
W
Medusa
jagerM
Medusa
7,889
3,279
0
2,422
6,917
2,840
1,901
1,557
5,360
0
41,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,144
Gold Earned
21,899
154
Minions Killed
127
0
Camps Cleared
0
629,125
Distance Traveled
581,800
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,441
676
56
5
0
206,447
3
W
Merlin
8,296
754
69
6
0
211,466
0
W
Atlas
9,738
885
24
2
0
201,741
2
L
Surtr
6,940
631
9
1
0
184,702
0
L
Anubis
7,518
683
62
6
0
190,651
4
W
Medusa
9,110
828
61
6
0
215,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role