Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Finalsmilie2k
Martichoras
Level 86
God Stats
2W - 3L
1,316 SR
Queue Stats
46W - 46L
1,485 Elo+
Party 2
Athena
Athena
Messerjekkt
Athena
Level 27
God Stats
6W - 7L
1,561 SR
Queue Stats
25W - 33L
1,457 Elo+
Party 2
Anubis
Anubis
Piotr-_-PL
Anubis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 49L
1,750 Elo+
Party 1
Arachne
Arachne
szamaan
Arachne
Level 18
God Stats
12W - 12L
1,740 SR
Queue Stats
22W - 28L
1,654 Elo+
Party 1
Team Averages
Level 69
1,523 SR
1,569 Elo+

VS

Team Averages
Level 108
1,538 SR
1,481 Elo+
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MokoWose
Nu Wa
Level 101
God Stats
13W - 8L
1,550 SR
Queue Stats
505W - 467L
1,554 Elo+
Solo
Martichoras
Martichoras
ThatGuyChain
Martichoras
Level 105
God Stats
6W - 3L
1,380 SR
Queue Stats
191W - 218L
1,434 Elo+
Solo
Mulan
Mulan
dagesunyifeng
Mulan
Level 149
God Stats
6W - 2L
1,742 SR
Queue Stats
160W - 145L
1,510 Elo+
Solo
Thanatos
Thanatos
mefmax
Thanatos
Level 41
God Stats
4W - 5L
1,521 SR
Queue Stats
19W - 33L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
0 / 5 / 0
7,417
464
4,778
18,222
11,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
Finalsmilie2k
Martichoras
13
1 / 6 / 6
7,574
473
8,198
14,060
6,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
12
2 / 2 / 5
7,567
473
4,245
13,244
14,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Piotr-_-PL
Anubis
13
1 / 5 / 2
7,086
443
5,103
11,189
4,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
szamaan
Arachne
13
7 / 6 / 1
8,407
525
7,452
15,782
5,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 0 / 3
10,660
666
10,908
10,672
8,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Nu Wa
MokoWose
Nu Wa
17
10 / 1 / 5
11,133
696
13,008
7,681
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Martichoras
ThatGuyChain
Martichoras
14
1 / 4 / 6
9,022
564
10,829
11,898
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 4 / 7
9,623
601
11,622
14,619
15,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
mefmax
Thanatos
13
2 / 2 / 8
8,749
547
4,332
11,161
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
11
Kills
24
24
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
5
0
0
W
Chaac
 
Chaac
5
0
3
6.5
L
Martichoras
Finalsmilie2k
Martichoras
1
6
6
0.67
L
Athena
2
2
5
2.25
W
Nu Wa
MokoWose
Nu Wa
10
1
5
12.5
L
Anubis
Piotr-_-PL
Anubis
1
5
2
0.4
W
Martichoras
ThatGuyChain
Martichoras
1
4
6
1
W
6
4
7
2.38
W
Thanatos
mefmax
Thanatos
2
2
8
3
L
Arachne
szamaan
Arachne
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,776
Damage
50,699
72,497
Taken
56,031
42,946
Mitigated
36,461
27,232
Healing
24,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,778
639
0
14,116
18,222
11,332
0
568
17,654
168
59,756
W
Chaac
 
Chaac
10,908
1,038
0
4,335
10,672
8,307
1,010
676
9,996
0
83,066
L
Martichoras
Finalsmilie2k
Martichoras
8,198
3,510
0
4,360
14,060
6,355
224
1,168
12,892
0
64,420
L
Athena
4,245
1,338
235
3,027
13,244
14,439
0
1,823
11,421
18,231
298
W
Nu Wa
MokoWose
Nu Wa
13,008
1,473
0
3,377
7,681
2,431
1,826
3,055
4,626
80,569
0
L
Anubis
Piotr-_-PL
Anubis
5,103
74
0
3,638
11,189
4,857
56
5,565
5,624
52,687
0
W
Martichoras
ThatGuyChain
Martichoras
10,829
4,168
0
4,200
11,898
5,395
2,601
1,485
10,413
0
68,823
W
11,622
2,910
0
4,076
14,619
15,430
0
4,260
10,359
0
68,305
W
Thanatos
mefmax
Thanatos
4,332
1,049
74
8,068
11,161
4,898
0
636
10,525
0
51,074
L
Arachne
szamaan
Arachne
7,452
4,898
0
1,856
15,782
5,963
0
3,884
11,898
0
59,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,051
Gold Earned
49,187
377
Minions Killed
542
0
Camps Cleared
0
1,449,615
Distance Traveled
1,547,036
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,417
464
98
6
0
337,458
4
W
Chaac
10,660
666
147
9
0
347,290
0
L
Martichoras
7,574
473
94
6
0
250,844
1
L
Athena
7,567
473
25
2
0
304,454
4
W
Nu Wa
11,133
696
131
8
0
293,332
0
L
Anubis
7,086
443
82
5
0
256,473
0
W
Martichoras
9,022
564
100
6
0
271,646
0
W
Mulan
9,623
601
93
6
0
320,039
3
W
Thanatos
8,749
547
71
4
0
314,729
0
L
Arachne
8,407
525
78
5
0
300,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role