Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
BananyBulbani
Martichoras
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,208 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GalG
Kumbhakarna
Level 80
God Stats
9W - 10L
1,435 SR
Queue Stats
37W - 73L
1,293 Elo+
Solo
Team Averages
Level 51
1,478 SR
1,334 Elo+

VS

Team Averages
Level 71
1,500 SR
1,441 Elo+
Martichoras
Martichoras
Kvothe047
Martichoras
Level 44
God Stats
6W - 5L
1,500 SR
Queue Stats
56W - 54L
1,416 Elo+
Solo
Cthulhu
Cthulhu
Trina
Cthulhu
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 165L
1,408 Elo+
Solo
Thor
Thor
melankolik52
Thor
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 2 / 2
6,853
685
3,676
10,808
8,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
BananyBulbani
Martichoras
10
1 / 6 / 1
6,350
635
6,926
12,124
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
GalG
Kumbhakarna
11
1 / 3 / 1
6,855
686
4,644
10,739
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Kvothe047
Martichoras
14
8 / 0 / 2
8,803
880
14,764
8,713
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Trina
Cthulhu
12
1 / 0 / 10
8,215
822
7,596
6,581
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 5
7,365
737
5,516
6,969
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
11
11
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
2
0.5
L
Martichoras
BananyBulbani
Martichoras
1
6
1
0.25
L
Kumbhakarna
GalG
Kumbhakarna
1
3
1
0.5
W
Martichoras
Kvothe047
Martichoras
8
0
2
9
W
Cthulhu
Trina
Cthulhu
1
0
10
6
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,246
Damage
27,876
33,671
Taken
22,263
21,549
Mitigated
13,622
8,609
Healing
7,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,676
33
2,435
3,038
10,808
8,249
0
2,420
8,388
0
13,874
L
Martichoras
BananyBulbani
Martichoras
6,926
2,765
0
1,654
12,124
5,109
20
2,377
9,747
0
18,393
L
Kumbhakarna
GalG
Kumbhakarna
4,644
316
0
1,482
10,739
8,191
0
2,820
7,919
14,886
0
W
Martichoras
Kvothe047
Martichoras
14,764
6,990
0
3,800
8,713
4,573
1,230
2,362
6,351
0
44,926
W
Cthulhu
Trina
Cthulhu
7,596
765
470
2,089
6,581
6,274
30
1,065
5,516
15,045
0
W
5,516
496
0
1,072
6,969
2,775
0
1,311
5,658
0
21,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,058
Gold Earned
24,383
69
Minions Killed
120
0
Camps Cleared
0
502,694
Distance Traveled
505,597
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,853
685
23
2
0
191,453
0
L
Martichoras
6,350
635
33
3
0
125,455
0
L
Kumbhakarna
6,855
686
13
1
0
185,786
1
W
Martichoras
8,803
880
72
7
0
166,907
0
W
Cthulhu
8,215
822
18
2
0
184,734
2
W
Thor
7,365
737
30
3
0
153,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role