Player Matchup

Ganesha
Ganesha
Acadicaa
Ganesha
Level 167
God Stats
1W - 0L
1,775 SR
Queue Stats
28W - 17L
1,589 Elo+
Party 1
Thoth
Thoth
Gräy
Thoth
Level 126
God Stats
1W - 1L
1,702 SR
Queue Stats
30W - 18L
1,753 Elo+
Party 1
Tyr
Tyr
JokinaSmoint
Tyr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 59L
1,681 Elo+
Party 1
Team Averages
Level 107
1,659 SR
1,674 Elo+

VS

Team Averages
Level 51
1,533 SR
1,597 Elo+
Discordia
Discordia
BigMoof
Discordia
Level 104
God Stats
0W - 1L
1,262 SR
Queue Stats
3W - 3L
1,736 Elo+
Party 2
Jormungandr
Jormungandr
Chinchilla1
Jormungandr
Level 46
God Stats
3W - 3L
1,836 SR
Queue Stats
343W - 343L
1,556 Elo+
Solo
Anhur
Anhur
JetLifeDoyd
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Acadicaa
Ganesha
12
1 / 0 / 12
8,017
802
3,773
10,881
12,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Gräy
Thoth
13
7 / 2 / 6
8,410
841
15,238
6,399
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
8 / 2 / 4
9,034
903
7,350
9,865
8,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigMoof
Discordia
8
0 / 7 / 3
6,122
612
2,742
6,874
2,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Chinchilla1
Jormungandr
13
2 / 2 / 2
7,443
744
6,706
11,944
12,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 7 / 3
6,506
651
3,418
11,576
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
16
Kills
3
4
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Acadicaa
Ganesha
1
0
12
7
L
Discordia
BigMoof
Discordia
0
7
3
0.21
L
Jormungandr
Chinchilla1
Jormungandr
2
2
2
1.5
W
Thoth
Gräy
Thoth
7
2
6
5
L
1
7
3
0.36
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,361
Damage
12,866
27,145
Taken
30,394
23,709
Mitigated
18,615
3,841
Healing
1,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Acadicaa
Ganesha
3,773
394
0
1,106
10,881
12,538
618
4,296
6,585
12,544
0
L
Discordia
BigMoof
Discordia
2,742
94
0
40
6,874
2,168
0
4,048
2,815
9,895
0
L
Jormungandr
Chinchilla1
Jormungandr
6,706
1,800
0
770
11,944
12,153
0
7,901
3,968
23,145
0
W
Thoth
Gräy
Thoth
15,238
668
0
490
6,399
2,581
1,025
2,439
3,960
46,734
0
L
3,418
2,065
0
671
11,576
4,294
217
6,955
4,572
0
12,143
W
7,350
1,232
0
2,245
9,865
8,590
30
2,752
7,113
0
30,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,461
Gold Earned
20,071
120
Minions Killed
64
0
Camps Cleared
0
578,570
Distance Traveled
442,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,017
802
2
0
0
202,636
0
L
Discordia
6,122
612
18
2
0
119,480
0
L
Jormungandr
7,443
744
33
3
0
181,480
0
W
Thoth
8,410
841
73
7
0
176,363
0
L
Anhur
6,506
651
13
1
0
141,954
0
W
Tyr
9,034
903
45
5
0
199,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role