Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Jtdavidson8222
Cthulhu
Level 105
God Stats
11W - 4L
1,816 SR
Queue Stats
69W - 82L
1,413 Elo+
Party 1
Olorun
Olorun
Llanz07
Olorun
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 299L
1,551 Elo+
Party 2
Geb
Geb
OmegaEffectV1
Geb
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 23L
1,505 Elo+
Party 1
Thanatos
Thanatos
taenen123
Thanatos
Level 69
God Stats
31W - 21L
1,713 SR
Queue Stats
257W - 225L
1,566 Elo+
Party 2
Team Averages
Level 115
1,606 SR
1,507 Elo+

VS

Team Averages
Level 117
1,615 SR
1,457 Elo+
Hades
Hades
Granuja25
Hades
Level 163
God Stats
2W - 4L
1,500 SR
Queue Stats
99W - 102L
1,210 Elo+
Solo
Cernunnos
Cernunnos
JuicyDrizZle-
Cernunnos
Level 68
God Stats
1W - 1L
1,693 SR
Queue Stats
82W - 87L
1,402 Elo+
Solo
Lancelot
Lancelot
RoG AlanMR
Lancelot
Level 119
God Stats
2W - 2L
1,653 SR
Queue Stats
39W - 45L
1,669 Elo+
Party 3
Achilles
Achilles
SirAxel22
Achilles
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
88W - 92L
1,521 Elo+
Party 3
Ra
Ra
garashy2
Ra
Level 109
God Stats
18W - 6L
1,729 SR
Queue Stats
397W - 363L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
9 / 3 / 3
9,359
551
16,755
10,710
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 0 / 8
8,421
495
12,999
11,000
13,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Llanz07
Olorun
14
1 / 3 / 4
8,525
501
6,993
13,606
7,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 8
7,851
462
6,638
14,419
13,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
taenen123
Thanatos
16
6 / 2 / 3
9,575
563
10,366
17,708
7,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Granuja25
Hades
12
2 / 4 / 4
7,685
452
7,537
11,880
6,040
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
JuicyDrizZle-
Cernunnos
14
2 / 3 / 3
8,179
481
12,437
16,328
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
RoG AlanMR
Lancelot
13
2 / 3 / 2
7,872
463
10,676
16,744
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
SirAxel22
Achilles
13
1 / 3 / 1
7,577
446
8,983
18,143
15,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 5 / 5
7,575
446
6,815
16,225
11,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
18
Kills
9
9
Deaths
18
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
3
3
3.5
L
Hades
Granuja25
Hades
2
4
4
1
W
0
0
8
4
L
Cernunnos
JuicyDrizZle-
Cernunnos
2
3
3
1.17
W
Olorun
Llanz07
Olorun
1
3
4
1
W
2
1
8
6
L
Lancelot
RoG AlanMR
Lancelot
2
3
2
1
L
Achilles
SirAxel22
Achilles
1
3
1
0.5
L
2
5
5
0.9
W
Thanatos
taenen123
Thanatos
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,751
Damage
46,448
67,443
Taken
79,320
46,291
Mitigated
45,160
37,887
Healing
28,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,755
1,252
1,783
4,171
10,710
4,323
546
3,121
7,589
67,810
676
L
Hades
Granuja25
Hades
7,537
706
286
3,817
11,880
6,040
0
7,219
4,467
49,818
0
W
12,999
936
269
5,420
11,000
13,164
66
1,140
9,860
55,388
0
L
Cernunnos
JuicyDrizZle-
Cernunnos
12,437
6,903
0
8,569
16,328
6,440
0
9,119
7,209
0
60,361
W
Olorun
Llanz07
Olorun
6,993
4,142
1,055
7,329
13,606
7,123
141
3,001
10,605
67,441
0
W
6,638
1,037
0
2,040
14,419
13,931
0
3,963
10,456
21,609
0
L
Lancelot
RoG AlanMR
Lancelot
10,676
1,899
0
6,218
16,744
6,105
0
7,899
8,756
0
53,252
L
Achilles
SirAxel22
Achilles
8,983
1,473
0
4,398
18,143
15,426
0
9,095
7,759
0
47,357
L
6,815
699
594
4,272
16,225
11,149
0
8,547
7,627
29,425
0
W
Thanatos
taenen123
Thanatos
10,366
2,752
0
15,820
17,708
7,750
31
3,127
14,581
0
83,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,731
Gold Earned
38,888
441
Minions Killed
390
0
Camps Cleared
0
1,637,510
Distance Traveled
1,599,909
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,359
551
94
6
0
338,504
0
L
Hades
7,685
452
86
5
0
260,243
0
W
Cthulhu
8,421
495
94
6
0
305,286
0
L
Cernunnos
8,179
481
102
6
0
299,480
0
W
Olorun
8,525
501
124
7
0
299,024
4
W
Geb
7,851
462
24
1
0
333,282
2
L
Lancelot
7,872
463
84
5
0
403,669
0
L
Achilles
7,577
446
86
5
0
319,543
6
L
Ra
7,575
446
32
2
0
316,974
0
W
Thanatos
9,575
563
105
6
0
361,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role