Player Matchup

Ganesha
Ganesha
A YodelingYeti
Ganesha
Level 159
God Stats
7W - 9L
1,257 SR
Queue Stats
497W - 506L
1,424 Elo+
Solo
Ishtar
Ishtar
Dangerardocg
Ishtar
Level 108
God Stats
1W - 0L
1,830 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
DragonGodDT61
Tiamat
Level 125
God Stats
6W - 7L
1,637 SR
Queue Stats
22W - 37L
1,466 Elo+
Party 3
Surtr
Surtr
SLY_Arkham
Surtr
Level 109
God Stats
3W - 2L
1,522 SR
Queue Stats
21W - 21L
1,500 Elo+
Party 3
Loki
Loki
tolekonetz
Loki
Level 154
God Stats
7W - 5L
1,441 SR
Queue Stats
77W - 62L
1,500 Elo+
Party 2
Team Averages
Level 131
1,537 SR
1,478 Elo+

VS

Team Averages
Level 92
1,583 SR
1,447 Elo+
Erlang Shen
Erlang Shen
Chiefkeat
Erlang Shen
Level 79
God Stats
1W - 3L
1,732 SR
Queue Stats
64W - 71L
1,233 Elo+
Solo
Arachne
Arachne
Coolflames85
Arachne
Level 85
God Stats
0W - 1L
1,658 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
I AM K DOG
Medusa
Level 123
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
LordBabyCakes32
Ah Puch
Level 104
God Stats
0W - 1L
1,590 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xIRONGUARDx
Kumbhakarna
Level 68
God Stats
0W - 1L
1,620 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
4,798
960
873
3,425
2,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
10
1 / 0 / 2
4,462
892
1,479
2,708
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 0
4,491
898
1,674
2,223
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
10
1 / 1 / 2
4,434
887
2,722
4,530
2,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 3
4,158
832
2,794
3,343
1,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chiefkeat
Erlang Shen
5
0 / 0 / 0
2,142
428
0
0
0
Arachne
Coolflames85
Arachne
9
2 / 1 / 0
4,634
927
2,424
4,292
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
I AM K DOG
Medusa
9
0 / 1 / 2
4,014
803
3,169
4,076
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 0
4,642
928
2,408
1,080
409
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
xIRONGUARDx
Kumbhakarna
9
0 / 2 / 2
4,485
897
1,566
4,932
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
4
Kills
3
3
Deaths
4
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Erlang Shen
Chiefkeat
Erlang Shen
0
0
0
0
L
Arachne
Coolflames85
Arachne
2
1
0
2
W
Ishtar
1
0
2
2
W
1
0
0
1
L
Medusa
I AM K DOG
Medusa
0
1
2
1
L
1
0
0
1
W
Surtr
1
1
2
2
W
0
1
3
1.5
L
Kumbhakarna
xIRONGUARDx
Kumbhakarna
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,542
Damage
9,567
16,229
Taken
14,380
8,381
Mitigated
7,968
4,981
Healing
3,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
873
56
0
1,388
3,425
2,725
0
269
3,156
12,818
0
L
Erlang Shen
Chiefkeat
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
Coolflames85
Arachne
2,424
1,998
0
1,505
4,292
2,331
0
213
4,079
0
7,614
W
Ishtar
1,479
815
0
866
2,708
1,079
0
319
2,389
0
9,373
W
1,674
69
216
896
2,223
1,251
0
1,305
916
8,653
0
L
Medusa
I AM K DOG
Medusa
3,169
1,162
0
1,169
4,076
1,501
0
1,281
2,631
0
7,402
L
2,408
0
0
339
1,080
409
0
48
1,024
16,673
0
W
Surtr
2,722
731
230
1,141
4,530
2,235
28
1,288
3,241
192
11,861
W
2,794
909
0
244
3,343
1,091
0
790
2,553
0
10,484
L
Kumbhakarna
xIRONGUARDx
Kumbhakarna
1,566
150
0
300
4,932
3,727
0
862
4,030
8,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,343
Gold Earned
19,917
123
Minions Killed
77
0
Camps Cleared
0
498,136
Distance Traveled
418,947
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,798
960
9
2
0
86,740
1
L
Erlang Shen
2,142
428
0
0
0
0
0
L
Arachne
4,634
927
13
3
0
120,541
0
W
Ishtar
4,462
892
20
4
0
88,191
0
W
Tiamat
4,491
898
27
5
0
109,230
4
L
Medusa
4,014
803
9
2
0
100,340
0
L
Ah Puch
4,642
928
40
8
0
92,793
0
W
Surtr
4,434
887
32
6
0
117,163
0
W
Loki
4,158
832
35
7
0
96,812
0
L
Kumbhakarna
4,485
897
15
3
0
105,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role