Player Matchup

Lancelot
Lancelot
DestroyerBeerus
Lancelot
Level 121
God Stats
3W - 3L
1,407 SR
Queue Stats
97W - 68L
1,670 Elo+
Solo
Athena
Athena
RealSteele4266
Athena
Level 108
God Stats
4W - 4L
1,191 SR
Queue Stats
179W - 187L
1,328 Elo+
Party 1
Mercury
Mercury
lainon1205
Mercury
Level 88
God Stats
14W - 7L
1,500 SR
Queue Stats
245W - 241L
1,594 Elo+
Solo
Discordia
Discordia
maruxx33
Discordia
Level 154
God Stats
10W - 7L
1,500 SR
Queue Stats
251W - 274L
1,440 Elo+
Party 1
Xbalanque
Xbalanque
thumper618
Xbalanque
Level 155
God Stats
3W - 7L
1,236 SR
Queue Stats
256W - 284L
1,440 Elo+
Party 1
Team Averages
Level 125
1,367 SR
1,494 Elo+

VS

Team Averages
Level 118
1,370 SR
1,501 Elo+
Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DustyShovel
Ne Zha
Level 89
God Stats
2W - 4L
1,344 SR
Queue Stats
34W - 33L
1,445 Elo+
Party 2
Tiamat
Tiamat
ErzaPlzStompMe
Tiamat
Level 122
God Stats
2W - 5L
1,323 SR
Queue Stats
283W - 261L
1,517 Elo+
Solo
Mulan
Mulan
REY D MAGNUS
Mulan
Level 188
God Stats
8W - 7L
1,259 SR
Queue Stats
618W - 601L
1,556 Elo+
Solo
Athena
Athena
medrish24
Athena
Level 65
God Stats
2W - 3L
1,423 SR
Queue Stats
21W - 20L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
4 / 0 / 0
8,399
600
11,904
12,483
7,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 3 / 6
6,838
488
5,040
14,649
13,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
lainon1205
Mercury
14
5 / 0 / 3
8,137
581
9,485
10,655
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
maruxx33
Discordia
14
3 / 2 / 0
7,604
543
5,342
8,692
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
thumper618
Xbalanque
12
2 / 2 / 3
6,853
490
7,640
10,285
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 3 / 2
5,991
428
8,860
12,197
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
12
4 / 3 / 3
7,313
522
7,255
12,211
4,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
0 / 2 / 2
7,382
527
5,046
7,326
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 4 / 0
6,678
477
11,608
17,038
11,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
medrish24
Athena
10
0 / 2 / 5
6,419
459
3,532
13,145
13,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
14
Kills
7
7
Deaths
14
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
2
0.67
W
Lancelot
4
0
0
4
L
Ne Zha
4
3
3
1.83
L
0
2
2
0.5
L
2
4
0
0.5
W
0
3
6
1
W
Mercury
lainon1205
Mercury
5
0
3
6.5
W
Discordia
maruxx33
Discordia
3
2
0
1.5
L
Athena
medrish24
Athena
0
2
5
1.25
W
Xbalanque
thumper618
Xbalanque
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,411
Damage
36,301
56,764
Taken
61,917
32,659
Mitigated
38,099
17,902
Healing
20,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,860
4,878
0
5,738
12,197
4,529
0
1,895
10,302
0
55,754
W
Lancelot
11,904
3,075
0
5,454
12,483
7,212
0
298
11,430
623
68,256
L
Ne Zha
7,255
1,670
0
1,954
12,211
4,947
0
1,757
10,360
0
53,589
L
5,046
684
0
1,832
7,326
4,149
0
4,194
2,781
56,575
0
L
11,608
2,208
0
7,437
17,038
11,173
0
398
16,640
0
52,668
W
5,040
1,082
1,998
2,699
14,649
13,556
0
2,519
12,038
20,815
0
W
Mercury
lainon1205
Mercury
9,485
4,854
0
585
10,655
4,453
95
904
9,674
0
65,781
W
Discordia
maruxx33
Discordia
5,342
258
46
3,113
8,692
3,197
0
4,408
4,284
54,100
0
L
Athena
medrish24
Athena
3,532
1,239
397
3,630
13,145
13,301
0
2,316
10,829
16,571
0
W
Xbalanque
thumper618
Xbalanque
7,640
3,542
0
4,007
10,285
4,241
174
449
9,803
0
53,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,831
Gold Earned
33,783
400
Minions Killed
374
0
Camps Cleared
0
1,448,786
Distance Traveled
1,309,447
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,991
428
84
6
0
218,587
0
W
Lancelot
8,399
600
117
8
0
308,913
2
L
Ne Zha
7,313
522
71
5
0
312,600
0
L
Tiamat
7,382
527
109
8
0
247,834
2
L
Mulan
6,678
477
89
6
0
239,671
0
W
Athena
6,838
488
28
2
0
276,436
0
W
Mercury
8,137
581
89
6
0
382,957
0
W
Discordia
7,604
543
89
6
0
258,300
5
L
Athena
6,419
459
21
2
0
290,755
1
W
Xbalanque
6,853
490
77
6
0
222,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role