Player Matchup

Bacchus
Bacchus
Ferdyzidane
Bacchus
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
116W - 128L
1,601 Elo+
Solo
Cthulhu
Cthulhu
ImVeryBad1
Cthulhu
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 54L
1,576 Elo+
Party 1
Atlas
Atlas
JFloyd399
Atlas
Level 29
God Stats
1W - 0L
1,846 SR
Queue Stats
9W - 24L
1,176 Elo+
Solo
Fenrir
Fenrir
Psych0 Somatic
Fenrir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 179L
1,263 Elo+
Solo
Raijin
Raijin
Stinkynut
Raijin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 45
1,569 SR
1,423 Elo+

VS

Team Averages
Level 18
1,544 SR
1,395 Elo+
Fenrir
Fenrir
Glitch lord6166
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,366 Elo+
Solo
Nu Wa
Nu Wa
Mwags24
Nu Wa
Level 18
God Stats
0W - 1L
1,722 SR
Queue Stats
9W - 18L
1,595 Elo+
Solo
Vamana
Vamana
WhatevTrev
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 49L
1,297 Elo+
Solo
Agni
Agni
YoImRainZ
Agni
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,323 Elo+
Solo
Maui
Maui
ユウティン
Maui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ferdyzidane
Bacchus
12
2 / 1 / 7
6,570
939
2,611
6,946
6,941
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cthulhu
ImVeryBad1
Cthulhu
12
3 / 3 / 10
6,940
991
7,404
9,200
5,337
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
JFloyd399
Atlas
14
1 / 1 / 10
6,926
989
3,256
6,649
6,377
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 5 / 5
6,433
919
4,012
7,111
3,537
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Stinkynut
Raijin
15
9 / 3 / 6
8,522
1,217
13,367
8,154
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 2
5,363
766
3,420
5,187
2,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Mwags24
Nu Wa
13
4 / 4 / 7
6,807
972
6,439
7,007
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
WhatevTrev
Vamana
13
2 / 2 / 6
6,555
936
2,991
12,513
5,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
13
5 / 6 / 4
7,388
1,055
9,624
9,643
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
1,744
249
0
0
0

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
16
Kills
13
13
Deaths
16
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ferdyzidane
Bacchus
2
1
7
5.5
L
2
4
2
0.75
W
Cthulhu
ImVeryBad1
Cthulhu
3
3
10
2.67
W
Atlas
JFloyd399
Atlas
1
1
10
6
L
Nu Wa
Mwags24
Nu Wa
4
4
7
1.88
W
1
5
5
0.7
W
Raijin
Stinkynut
Raijin
9
3
6
4
L
Vamana
WhatevTrev
Vamana
2
2
6
2.5
L
Agni
5
6
4
1.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,650
Damage
22,474
38,060
Taken
34,350
26,600
Mitigated
15,685
12,401
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ferdyzidane
Bacchus
2,611
473
1,761
3,005
6,946
6,941
374
1,445
5,495
5,891
0
L
3,420
1,148
0
536
5,187
2,836
0
3,638
1,491
0
3,809
W
Cthulhu
ImVeryBad1
Cthulhu
7,404
642
1,160
1,736
9,200
5,337
471
3,211
5,989
15,214
0
W
Atlas
JFloyd399
Atlas
3,256
1,084
941
1,225
6,649
6,377
0
3,161
3,482
10,658
0
L
Nu Wa
Mwags24
Nu Wa
6,439
2,161
0
784
7,007
3,146
0
6,013
848
11,875
0
W
4,012
2,083
0
577
7,111
3,537
176
2,704
4,407
0
8,635
W
Raijin
Stinkynut
Raijin
13,367
1,538
663
1,333
8,154
4,408
1,467
5,522
2,624
27,885
398
L
Vamana
WhatevTrev
Vamana
2,991
931
105
5,203
12,513
5,713
0
8,623
3,676
0
8,085
L
Agni
9,624
676
394
1,348
9,643
3,990
0
7,600
1,881
16,161
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,391
Gold Earned
27,857
90
Minions Killed
37
0
Camps Cleared
0
643,288
Distance Traveled
453,852
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,570
939
5
1
0
129,717
1
L
Fenrir
5,363
766
0
0
0
89,807
0
W
Cthulhu
6,940
991
14
2
0
120,310
0
W
Atlas
6,926
989
13
2
0
140,320
0
L
Nu Wa
6,807
972
9
1
0
103,304
0
W
Fenrir
6,433
919
14
2
0
131,320
0
W
Raijin
8,522
1,217
44
6
0
121,621
0
L
Vamana
6,555
936
14
2
0
139,701
0
L
Agni
7,388
1,055
14
2
0
121,040
0
L
Maui
1,744
249
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role