Player Matchup

Merlin
Merlin
 
Merlin
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KingJordanHA
Thanatos
Level 118
God Stats
0W - 1L
1,726 SR
Queue Stats
31W - 20L
1,699 Elo+
Party 1
Freya
Freya
Optimal
Freya
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 61L
1,543 Elo+
Party 2
Athena
Athena
Visverkoper
Athena
Level 128
God Stats
19W - 17L
1,522 SR
Queue Stats
54W - 44L
1,642 Elo+
Party 2
Osiris
Osiris
lionforce
Osiris
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 60L
1,737 Elo+
Party 1
Team Averages
Level 115
1,550 SR
1,624 Elo+

VS

Team Averages
Level 126
1,769 SR
1,655 Elo+
Guan Yu
Guan Yu
Frichon
Guan Yu
Level 118
God Stats
17W - 5L
1,946 SR
Queue Stats
144W - 136L
1,615 Elo+
Solo
Chiron
Chiron
FunkyMonkXXc
Chiron
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
196W - 158L
1,642 Elo+
Party 3
Mercury
Mercury
JasonIX
Mercury
Level 137
God Stats
35W - 24L
1,707 SR
Queue Stats
92W - 79L
1,605 Elo+
Party 3
Hel
Hel
SJG1998
Hel
Level 88
God Stats
30W - 19L
1,768 SR
Queue Stats
223W - 196L
1,623 Elo+
Party 3
Maui
Maui
TrueRolas
Maui
Level 157
God Stats
4W - 0L
1,922 SR
Queue Stats
16W - 5L
1,792 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 2 / 0
7,096
591
4,319
6,542
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
KingJordanHA
Thanatos
12
3 / 5 / 1
6,910
576
7,536
14,326
6,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Freya
Optimal
Freya
13
0 / 1 / 0
6,723
560
2,551
6,694
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
9
0 / 1 / 2
5,627
469
3,180
8,937
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Osiris
lionforce
Osiris
10
0 / 3 / 2
5,516
460
4,641
11,764
11,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Frichon
Guan Yu
11
5 / 3 / 1
7,066
589
9,522
11,744
12,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
12
0 / 0 / 1
7,003
584
4,368
4,476
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
JasonIX
Mercury
11
2 / 1 / 3
6,212
518
5,836
8,119
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
12
4 / 1 / 2
6,899
575
7,324
5,848
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Maui
10
1 / 0 / 6
6,827
569
3,880
7,300
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
12
12
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
0
0.5
W
Guan Yu
Frichon
Guan Yu
5
3
1
1.83
W
Chiron
0
0
1
0.5
W
Mercury
JasonIX
Mercury
2
1
3
3.5
L
Thanatos
KingJordanHA
Thanatos
3
5
1
0.7
L
Freya
Optimal
Freya
0
1
0
0
W
Hel
4
1
2
5
W
Maui
1
0
6
4
L
Athena
0
1
2
1
L
Osiris
lionforce
Osiris
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,227
Damage
30,930
48,263
Taken
37,487
28,509
Mitigated
26,630
18,710
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,319
227
0
1,323
6,542
2,405
0
2,805
3,737
59,929
0
W
Guan Yu
Frichon
Guan Yu
9,522
1,330
401
2,424
11,744
12,395
0
1,286
10,458
0
44,165
W
Chiron
4,368
1,854
148
1,661
4,476
1,672
0
2,713
1,603
0
55,909
W
Mercury
JasonIX
Mercury
5,836
2,884
0
519
8,119
2,862
0
2,440
5,679
0
30,572
L
Thanatos
KingJordanHA
Thanatos
7,536
2,752
0
10,082
14,326
6,241
0
3,143
11,183
0
46,825
L
Freya
Optimal
Freya
2,551
744
0
2,766
6,694
2,985
0
262
6,432
52,648
0
W
Hel
7,324
550
1,106
2,952
5,848
2,539
0
1,311
4,537
68,600
0
W
Maui
3,880
1,296
0
2,025
7,300
7,162
0
2,092
5,160
21,003
0
L
Athena
3,180
1,389
0
1,900
8,937
5,873
0
3,887
5,050
17,968
0
L
Osiris
lionforce
Osiris
4,641
1,997
0
2,639
11,764
11,005
0
1,107
10,657
0
27,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,872
Gold Earned
34,007
378
Minions Killed
350
0
Camps Cleared
0
1,266,752
Distance Traveled
1,342,575
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,096
591
114
10
0
235,772
0
W
Guan Yu
7,066
589
60
5
0
276,706
2
W
Chiron
7,003
584
119
10
0
255,111
5
W
Mercury
6,212
518
39
3
0
279,723
0
L
Thanatos
6,910
576
72
6
0
271,276
0
L
Freya
6,723
560
119
10
0
243,269
0
W
Hel
6,899
575
118
10
0
260,426
2
W
Maui
6,827
569
14
1
0
270,609
2
L
Athena
5,627
469
33
3
0
277,425
4
L
Osiris
5,516
460
40
3
0
239,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role