Player Matchup

Heimdallr
Heimdallr
ElBuckk
Heimdallr
Level 27
God Stats
12W - 21L
1,465 SR
Queue Stats
71W - 89L
1,340 Elo+
Party 2
Pele
Pele
Retrotwisted
Pele
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 1
Chaac
Chaac
SirCalvito
Chaac
Level 89
God Stats
2W - 8L
1,358 SR
Queue Stats
180W - 185L
1,394 Elo+
Party 2
Susano
Susano
aitor27tgn
Susano
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,382 Elo+
Party 2
Olorun
Olorun
coezy
Olorun
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
58W - 48L
1,196 Elo+
Party 1
Team Averages
Level 73
1,465 SR
1,302 Elo+

VS

Team Averages
Level 81
1,529 SR
1,533 Elo+
Surtr
Surtr
 
Surtr
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
 
Rama
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
MatsNe
Neith
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
248W - 226L
1,508 Elo+
Party 4
Scylla
Scylla
beebambi
Scylla
Level 102
God Stats
11W - 8L
1,751 SR
Queue Stats
226W - 201L
1,650 Elo+
Party 3
Aphrodite
Aphrodite
fabulousdorka
Aphrodite
Level 87
God Stats
21W - 19L
1,393 SR
Queue Stats
240W - 211L
1,508 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElBuckk
Heimdallr
8
0 / 2 / 0
4,899
445
2,466
5,602
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 0
5,592
508
2,650
11,575
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
9
0 / 1 / 0
4,883
444
6,294
9,001
5,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
aitor27tgn
Susano
9
0 / 3 / 1
5,023
457
2,400
8,800
3,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
coezy
Olorun
12
1 / 2 / 0
6,842
622
2,441
6,489
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 0 / 5
7,565
688
5,913
6,951
6,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
 
Rama
12
6 / 2 / 1
7,281
662
6,065
9,329
3,370
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
MatsNe
Neith
11
2 / 0 / 1
6,130
557
7,124
8,310
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
beebambi
Scylla
13
1 / 0 / 1
7,377
671
3,767
4,058
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
fabulousdorka
Aphrodite
11
1 / 0 / 2
6,302
573
2,386
4,902
2,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
12
12
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
5
4.5
W
Rama
 
Rama
6
2
1
3.25
L
Heimdallr
ElBuckk
Heimdallr
0
2
0
0
W
Neith
MatsNe
Neith
2
0
1
2.5
L
1
4
0
0.25
L
Chaac
0
1
0
0
L
Susano
aitor27tgn
Susano
0
3
1
0.17
W
Scylla
beebambi
Scylla
1
0
1
1.5
L
Olorun
coezy
Olorun
1
2
0
0.5
W
Aphrodite
fabulousdorka
Aphrodite
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,251
Damage
25,255
41,467
Taken
33,550
18,090
Mitigated
16,694
9,400
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,913
1,676
0
1,685
6,951
6,286
2
0
6,951
1,718
54,382
W
Rama
 
Rama
6,065
4,611
0
3,207
9,329
3,370
0
1,793
7,536
0
41,200
L
Heimdallr
ElBuckk
Heimdallr
2,466
901
0
1,170
5,602
2,462
0
758
4,844
0
23,711
W
Neith
MatsNe
Neith
7,124
3,545
0
3,653
8,310
2,929
312
0
8,310
0
47,347
L
2,650
717
0
1,896
11,575
4,033
0
1,170
10,405
0
39,876
L
Chaac
6,294
774
0
2,671
9,001
5,050
0
1,557
7,444
0
35,300
L
Susano
aitor27tgn
Susano
2,400
582
0
652
8,800
3,264
0
1,078
7,722
0
27,582
W
Scylla
beebambi
Scylla
3,767
211
0
500
4,058
1,245
0
515
3,543
63,080
92
L
Olorun
coezy
Olorun
2,441
1,468
0
3,011
6,489
3,281
0
2,082
4,407
50,439
6,072
W
Aphrodite
fabulousdorka
Aphrodite
2,386
565
2,917
2,958
4,902
2,864
232
0
4,902
23,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,239
Gold Earned
34,655
304
Minions Killed
423
0
Camps Cleared
0
1,113,747
Distance Traveled
1,098,684
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,565
688
93
8
0
218,118
4
W
Rama
7,281
662
67
6
0
238,897
0
L
Heimdallr
4,899
445
45
4
0
208,799
0
W
Neith
6,130
557
83
8
0
207,515
3
L
Pele
5,592
508
60
5
0
232,298
0
L
Chaac
4,883
444
52
5
0
212,896
0
L
Susano
5,023
457
51
5
0
227,051
2
W
Scylla
7,377
671
135
12
0
242,598
0
L
Olorun
6,842
622
96
9
0
232,703
0
W
Aphrodite
6,302
573
45
4
0
191,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role