Player Matchup

Cerberus
Cerberus
ArdentTorpeedo69
Cerberus
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 79L
1,453 Elo+
Party 1
Hou Yi
Hou Yi
Capt723
Hou Yi
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
164W - 166L
1,530 Elo+
Party 1
Tyr
Tyr
Dave723
Tyr
Level 166
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 66L
1,501 Elo+
Party 1
Chronos
Chronos
WigW0i
Chronos
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
86W - 92L
1,565 Elo+
Party 1
Maui
Maui
vikman1315
Maui
Level 154
God Stats
18W - 6L
1,613 SR
Queue Stats
670W - 684L
1,567 Elo+
Solo
Team Averages
Level 134
1,523 SR
1,523 Elo+

VS

Team Averages
Level 135
1,476 SR
1,558 Elo+
Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Majorian
Hou Yi
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 40L
1,614 Elo+
Solo
Jormungandr
Jormungandr
VyrlektheDuck
Jormungandr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,576 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
biscobibble
Ah Muzen Cab
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
407W - 418L
1,516 Elo+
Solo
Merlin
Merlin
oiuja
Merlin
Level 148
God Stats
3W - 1L
1,378 SR
Queue Stats
147W - 139L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
8,119
677
6,029
12,712
12,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Capt723
Hou Yi
16
6 / 2 / 5
9,828
819
9,619
10,645
6,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
13
2 / 3 / 4
7,890
658
7,200
11,790
14,583
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
WigW0i
Chronos
14
3 / 4 / 4
8,233
686
8,282
10,565
5,039
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 2 / 12
9,137
761
5,205
14,097
20,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 2 / 7
9,371
781
3,927
6,393
5,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Majorian
Hou Yi
16
4 / 2 / 5
9,390
783
16,231
9,267
4,842
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
VyrlektheDuck
Jormungandr
14
1 / 4 / 11
9,197
766
7,268
14,115
14,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
biscobibble
Ah Muzen Cab
16
0 / 2 / 11
9,265
772
8,988
7,738
3,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
oiuja
Merlin
18
8 / 2 / 6
10,674
890
18,768
10,065
5,081
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
54
12
Kills
14
14
Deaths
12
35
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
2
7
2.25
L
1
3
10
2
L
Hou Yi
Capt723
Hou Yi
6
2
5
4.25
L
Tyr
2
3
4
1.33
W
Hou Yi
Majorian
Hou Yi
4
2
5
3.25
W
Jormungandr
VyrlektheDuck
Jormungandr
1
4
11
1.63
L
Chronos
WigW0i
Chronos
3
4
4
1.25
W
Ah Muzen Cab
biscobibble
Ah Muzen Cab
0
2
11
2.75
W
Merlin
oiuja
Merlin
8
2
6
5.5
L
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,335
Damage
55,182
59,809
Taken
47,578
59,238
Mitigated
33,869
24,060
Healing
16,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,927
1,357
1,653
1,071
6,393
5,797
719
4,298
1,917
7,794
0
L
6,029
106
3,108
3,872
12,712
12,779
238
7,239
5,473
11,464
0
L
Hou Yi
Capt723
Hou Yi
9,619
3,618
814
2,834
10,645
6,219
969
5,650
4,995
0
32,107
L
Tyr
7,200
107
1,371
3,379
11,790
14,583
392
5,277
6,513
0
11,411
W
Hou Yi
Majorian
Hou Yi
16,231
8,877
687
1,716
9,267
4,842
2,530
4,342
4,710
0
24,483
W
Jormungandr
VyrlektheDuck
Jormungandr
7,268
1,761
1,073
1,569
14,115
14,200
875
2,828
10,887
17,713
0
L
Chronos
WigW0i
Chronos
8,282
2,968
1,181
856
10,565
5,039
0
4,788
5,777
16,045
0
W
Ah Muzen Cab
biscobibble
Ah Muzen Cab
8,988
1,005
1,473
2,111
7,738
3,949
2,461
2,646
4,845
0
29,476
W
Merlin
oiuja
Merlin
18,768
847
2,274
3,041
10,065
5,081
1,604
4,742
5,021
42,870
580
L
5,205
477
2,774
3,871
14,097
20,618
224
6,776
7,321
13,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,207
Gold Earned
47,897
131
Minions Killed
135
0
Camps Cleared
0
1,133,032
Distance Traveled
1,026,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,371
781
7
1
0
165,443
0
L
Cerberus
8,119
677
20
2
0
232,899
0
L
Hou Yi
9,828
819
49
4
0
234,529
0
L
Tyr
7,890
658
15
1
0
219,301
0
W
Hou Yi
9,390
783
16
1
0
206,085
0
W
Jormungandr
9,197
766
20
2
0
210,310
0
L
Chronos
8,233
686
20
2
0
204,767
0
W
Ah Muzen Cab
9,265
772
41
3
0
233,523
0
W
Merlin
10,674
890
51
4
0
211,381
0
L
Maui
9,137
761
27
2
0
241,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role