Player Matchup

Baron Samedi
Baron Samedi
CaffeinatedBeast
Baron Samedi
Level 146
God Stats
4W - 6L
1,284 SR
Queue Stats
317W - 357L
1,413 Elo+
Party 1
Ratatoskr
Ratatoskr
Jace66132
Ratatoskr
Level 58
God Stats
6W - 5L
1,485 SR
Queue Stats
16W - 17L
1,634 Elo+
Solo
Fafnir
Fafnir
KodiChickinz
Fafnir
Level 128
God Stats
8W - 5L
1,922 SR
Queue Stats
207W - 216L
1,438 Elo+
Solo
Danzaburou
Danzaburou
MyNameIzJIFF
Danzaburou
Level 129
God Stats
13W - 13L
1,614 SR
Queue Stats
318W - 341L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
Therasmus89
Kukulkan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,399 Elo+
Solo
Team Averages
Level 108
1,561 SR
1,459 Elo+

VS

Team Averages
Level 91
1,631 SR
1,549 Elo+
Nu Wa
Nu Wa
Dinkerton
Nu Wa
Level 89
God Stats
4W - 7L
1,722 SR
Queue Stats
7W - 11L
1,594 Elo+
Party 2
Cabrakan
Cabrakan
FattyJams
Cabrakan
Level 127
God Stats
5W - 5L
1,433 SR
Queue Stats
108W - 139L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
Grant4444
Cthulhu
Level 25
God Stats
26W - 26L
1,607 SR
Queue Stats
84W - 106L
1,519 Elo+
Party 2
Artemis
Artemis
KlatonGarc
Artemis
Level 104
God Stats
10W - 5L
1,613 SR
Queue Stats
136W - 161L
1,536 Elo+
Party 2
Hun Batz
Hun Batz
namechanged9601
Hun Batz
Level 109
God Stats
2W - 0L
1,778 SR
Queue Stats
144W - 177L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaffeinatedBeast
Baron Samedi
14
4 / 5 / 0
8,742
514
8,490
13,050
8,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Jace66132
Ratatoskr
14
2 / 6 / 2
9,166
539
4,682
14,779
5,749
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
10
1 / 6 / 0
7,255
427
4,923
19,616
15,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
MyNameIzJIFF
Danzaburou
10
0 / 6 / 0
6,570
386
3,704
11,757
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Therasmus89
Kukulkan
13
0 / 6 / 1
8,148
479
3,771
10,459
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dinkerton
Nu Wa
17
6 / 1 / 6
10,396
612
10,633
7,493
2,814
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
FattyJams
Cabrakan
14
4 / 1 / 9
8,895
523
4,586
13,676
16,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
Grant4444
Cthulhu
15
1 / 4 / 5
8,851
521
10,099
15,659
13,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
KlatonGarc
Artemis
15
6 / 0 / 4
9,090
535
13,082
13,432
6,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
18
12 / 1 / 6
11,086
652
11,728
10,183
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
7
Kills
29
29
Deaths
7
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CaffeinatedBeast
Baron Samedi
4
5
0
0.8
W
Nu Wa
Dinkerton
Nu Wa
6
1
6
9
W
Cabrakan
FattyJams
Cabrakan
4
1
9
8.5
W
Cthulhu
Grant4444
Cthulhu
1
4
5
0.88
L
Ratatoskr
Jace66132
Ratatoskr
2
6
2
0.5
W
Artemis
KlatonGarc
Artemis
6
0
4
8
L
Fafnir
1
6
0
0.17
L
Danzaburou
MyNameIzJIFF
Danzaburou
0
6
0
0
L
Kukulkan
Therasmus89
Kukulkan
0
6
1
0.08
W
Hun Batz
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,570
Damage
50,128
69,661
Taken
60,443
37,439
Mitigated
43,043
15,430
Healing
23,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CaffeinatedBeast
Baron Samedi
8,490
714
221
3,009
13,050
8,669
342
6,411
6,159
52,616
0
W
Nu Wa
Dinkerton
Nu Wa
10,633
3,636
0
2,599
7,493
2,814
3,245
2,075
5,418
90,620
0
W
Cabrakan
FattyJams
Cabrakan
4,586
1,081
606
2,824
13,676
16,520
0
3,135
10,541
24,347
0
W
Cthulhu
Grant4444
Cthulhu
10,099
588
155
3,190
15,659
13,267
288
6,653
8,255
48,917
0
L
Ratatoskr
Jace66132
Ratatoskr
4,682
1,207
0
3,422
14,779
5,749
0
5,149
9,344
0
71,741
W
Artemis
KlatonGarc
Artemis
13,082
8,868
0
9,598
13,432
6,045
552
3,996
9,330
0
83,922
L
Fafnir
4,923
1,673
0
5,045
19,616
15,473
78
4,815
14,681
13,176
0
L
Danzaburou
MyNameIzJIFF
Danzaburou
3,704
1,036
0
2,648
11,757
4,227
0
3,290
8,467
0
35,739
L
Kukulkan
Therasmus89
Kukulkan
3,771
358
0
1,085
10,459
3,321
0
4,767
5,692
63,981
0
W
Hun Batz
11,728
4,601
0
4,466
10,183
4,397
0
1,838
8,297
0
95,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,881
Gold Earned
48,318
386
Minions Killed
493
0
Camps Cleared
0
1,412,954
Distance Traveled
1,671,817
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,742
514
98
6
0
230,969
5
W
Nu Wa
10,396
612
151
9
0
328,727
0
W
Cabrakan
8,895
523
36
2
0
337,317
0
W
Cthulhu
8,851
521
91
5
0
343,462
0
L
Ratatoskr
9,166
539
113
7
0
362,971
0
W
Artemis
9,090
535
91
5
0
255,269
0
L
Fafnir
7,255
427
11
1
0
271,167
6
L
Danzaburou
6,570
386
51
3
0
248,363
4
L
Kukulkan
8,148
479
113
7
0
299,484
0
W
Hun Batz
11,086
652
124
7
0
407,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role