Player Matchup

Hou Yi
Hou Yi
AscendNE
Hou Yi
Level 79
God Stats
1W - 1L
1,454 SR
Queue Stats
36W - 31L
1,445 Elo+
Solo
Fenrir
Fenrir
Kibbles17
Fenrir
Level 61
God Stats
253W - 239L
1,477 SR
Queue Stats
595W - 588L
1,363 Elo+
Solo
Sylvanus
Sylvanus
PhSidewayzMd
Sylvanus
Level 158
God Stats
9W - 8L
1,557 SR
Queue Stats
187W - 284L
1,424 Elo+
Party 2
Tiamat
Tiamat
ThegreatMidoriya
Tiamat
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 181L
1,307 Elo+
Party 2
Bellona
Bellona
shortdogg707
Bellona
Level 195
God Stats
25W - 39L
1,397 SR
Queue Stats
247W - 340L
1,461 Elo+
Party 2
Team Averages
Level 124
1,477 SR
1,400 Elo+

VS

Team Averages
Level 93
1,509 SR
1,446 Elo+
Chaac
Chaac
 
Chaac
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DMANGELDX
Neith
Level 58
God Stats
3W - 6L
1,500 SR
Queue Stats
290W - 274L
1,394 Elo+
Solo
Nu Wa
Nu Wa
Gorguts--
Nu Wa
Level 117
God Stats
59W - 45L
1,529 SR
Queue Stats
197W - 196L
1,430 Elo+
Party 1
Ne Zha
Ne Zha
Gundam1990
Ne Zha
Level 88
God Stats
10W - 5L
1,550 SR
Queue Stats
148W - 145L
1,449 Elo+
Party 1
Ymir
Ymir
Sir-MoansAlot-ll
Ymir
Level 104
God Stats
2W - 1L
1,464 SR
Queue Stats
154W - 150L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AscendNE
Hou Yi
14
6 / 3 / 0
8,594
506
14,081
15,388
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Kibbles17
Fenrir
11
0 / 4 / 0
6,898
406
3,832
14,672
5,936
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
PhSidewayzMd
Sylvanus
13
0 / 3 / 6
7,584
446
7,910
13,462
13,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 0
8,517
501
4,166
10,616
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
shortdogg707
Bellona
13
2 / 5 / 0
8,098
476
7,768
17,235
13,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 2 / 1
10,240
602
11,138
13,583
13,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
DMANGELDX
Neith
13
2 / 4 / 1
8,119
478
9,185
13,991
6,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Gorguts--
Nu Wa
16
5 / 1 / 3
9,846
579
14,619
9,154
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Gundam1990
Ne Zha
16
4 / 0 / 7
9,580
564
6,381
9,279
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 2 / 3
8,227
484
6,037
17,311
14,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
9
Kills
18
18
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
1
2.75
L
Hou Yi
AscendNE
Hou Yi
6
3
0
2
W
Neith
DMANGELDX
Neith
2
4
1
0.63
W
Nu Wa
Gorguts--
Nu Wa
5
1
3
6.5
W
Ne Zha
Gundam1990
Ne Zha
4
0
7
7.5
L
Fenrir
Kibbles17
Fenrir
0
4
0
0
L
Sylvanus
PhSidewayzMd
Sylvanus
0
3
6
1
W
2
2
3
1.75
L
1
3
0
0.33
L
Bellona
shortdogg707
Bellona
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,757
Damage
47,360
71,373
Taken
63,318
44,173
Mitigated
41,855
25,770
Healing
24,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,138
2,064
0
6,679
13,583
13,798
0
166
13,417
378
82,215
L
Hou Yi
AscendNE
Hou Yi
14,081
7,761
154
4,725
15,388
5,925
605
5,341
10,047
0
51,893
W
Neith
DMANGELDX
Neith
9,185
4,643
0
6,382
13,991
6,288
948
2,619
11,372
0
61,941
W
Nu Wa
Gorguts--
Nu Wa
14,619
4,827
0
2,097
9,154
3,464
954
3,648
5,218
82,628
0
W
Ne Zha
Gundam1990
Ne Zha
6,381
1,667
0
2,556
9,279
3,941
0
409
8,850
0
75,128
L
Fenrir
Kibbles17
Fenrir
3,832
794
0
4,304
14,672
5,936
0
3,085
11,492
0
46,444
L
Sylvanus
PhSidewayzMd
Sylvanus
7,910
2,446
1,108
4,122
13,462
13,639
0
4,517
8,945
33,096
12,430
W
6,037
1,349
0
6,741
17,311
14,364
0
4,929
12,226
31,985
0
L
4,166
0
0
3,338
10,616
5,254
276
4,885
5,683
66,666
0
L
Bellona
shortdogg707
Bellona
7,768
2,963
0
8,019
17,235
13,419
0
3,163
13,194
1,063
55,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,691
Gold Earned
46,012
427
Minions Killed
501
0
Camps Cleared
0
1,517,636
Distance Traveled
1,617,902
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,240
602
132
8
0
313,338
0
L
Hou Yi
8,594
506
66
4
0
298,544
0
W
Neith
8,119
478
87
5
0
287,035
0
W
Nu Wa
9,846
579
122
7
0
339,757
8
W
Ne Zha
9,580
564
105
6
0
378,619
0
L
Fenrir
6,898
406
67
4
0
288,259
0
L
Sylvanus
7,584
446
63
4
0
286,007
0
W
Ymir
8,227
484
55
3
0
299,153
5
L
Tiamat
8,517
501
130
8
0
328,816
0
L
Bellona
8,098
476
101
6
0
316,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role