Player Matchup

Ganesha
Ganesha
Dragonv99
Ganesha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,423 Elo+
Party 1
Cupid
Cupid
KiasxDD
Cupid
Level 106
God Stats
0W - 5L
1,033 SR
Queue Stats
22W - 28L
1,467 Elo+
Party 1
King Arthur
King Arthur
OrionFlasher
King Arthur
Level 90
God Stats
2W - 5L
1,448 SR
Queue Stats
22W - 31L
1,478 Elo+
Party 1
Thor
Thor
aguila300
Thor
Level 144
God Stats
3W - 1L
1,935 SR
Queue Stats
52W - 64L
1,505 Elo+
Party 1
Discordia
Discordia
l3quis
Discordia
Level 158
God Stats
1W - 5L
1,626 SR
Queue Stats
199W - 169L
1,606 Elo+
Solo
Team Averages
Level 121
1,508 SR
1,496 Elo+

VS

Team Averages
Level 132
1,592 SR
1,594 Elo+
Hou Yi
Hou Yi
Excès
Hou Yi
Level 68
God Stats
3W - 2L
1,525 SR
Queue Stats
95W - 54L
1,662 Elo+
Party 2
Ares
Ares
FacaEremita
Ares
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 278L
1,547 Elo+
Solo
Mercury
Mercury
Maicklove
Mercury
Level 157
God Stats
3W - 0L
1,711 SR
Queue Stats
58W - 40L
1,646 Elo+
Party 2
Ao Kuang
Ao Kuang
ManoSabao
Ao Kuang
Level 159
God Stats
30W - 16L
1,779 SR
Queue Stats
211W - 193L
1,614 Elo+
Party 3
Agni
Agni
mizaaelh
Agni
Level 168
God Stats
23W - 13L
1,442 SR
Queue Stats
407W - 393L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dragonv99
Ganesha
10
0 / 3 / 4
6,006
501
3,175
14,018
11,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
KiasxDD
Cupid
10
0 / 3 / 0
5,675
473
2,627
7,826
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
OrionFlasher
King Arthur
11
1 / 6 / 0
6,210
518
3,346
10,944
8,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
11
4 / 3 / 1
6,409
534
4,360
11,180
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
l3quis
Discordia
12
2 / 2 / 3
6,804
567
6,615
7,989
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Excès
Hou Yi
13
3 / 1 / 1
7,509
626
9,548
8,202
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 4
6,223
519
4,197
11,623
8,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Maicklove
Mercury
13
8 / 0 / 2
7,994
666
10,361
10,306
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
ManoSabao
Ao Kuang
14
6 / 1 / 0
8,692
724
7,276
10,931
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Agni
11
0 / 3 / 3
6,848
571
6,317
7,290
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
17
17
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Dragonv99
Ganesha
0
3
4
0.67
W
Hou Yi
Excès
Hou Yi
3
1
1
3.5
W
0
2
4
1
L
Cupid
KiasxDD
Cupid
0
3
0
0
W
Mercury
Maicklove
Mercury
8
0
2
9
W
Ao Kuang
ManoSabao
Ao Kuang
6
1
0
6
L
King Arthur
OrionFlasher
King Arthur
1
6
0
0.17
L
Thor
4
3
1
1.5
L
Discordia
l3quis
Discordia
2
2
3
1.75
W
Agni
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,123
Damage
37,699
51,957
Taken
48,352
28,787
Mitigated
22,989
10,222
Healing
18,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Dragonv99
Ganesha
3,175
886
0
2,090
14,018
11,173
0
3,675
10,213
19,107
0
W
Hou Yi
Excès
Hou Yi
9,548
6,418
0
5,614
8,202
3,922
0
1,811
6,370
0
64,131
W
4,197
823
0
2,303
11,623
8,622
0
2,538
9,061
20,687
0
L
Cupid
KiasxDD
Cupid
2,627
1,399
0
3,097
7,826
2,560
0
1,007
6,819
0
37,876
W
Mercury
Maicklove
Mercury
10,361
7,115
0
2,402
10,306
3,684
0
1,650
8,648
0
50,674
W
Ao Kuang
ManoSabao
Ao Kuang
7,276
1,444
0
7,832
10,931
4,163
0
0
10,931
67,233
0
L
King Arthur
OrionFlasher
King Arthur
3,346
425
0
370
10,944
8,837
0
7,162
3,782
0
34,170
L
Thor
4,360
1,033
0
3,486
11,180
3,713
0
2,468
8,496
0
29,628
L
Discordia
l3quis
Discordia
6,615
668
0
1,179
7,989
2,504
0
2,922
4,857
52,199
0
W
Agni
6,317
430
0
640
7,290
2,598
0
3,676
3,552
53,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,104
Gold Earned
37,266
293
Minions Killed
422
0
Camps Cleared
0
1,266,067
Distance Traveled
1,298,702
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,006
501
5
0
0
262,044
2
W
Hou Yi
7,509
626
110
9
0
217,216
2
W
Ares
6,223
519
21
2
0
246,745
3
L
Cupid
5,675
473
79
7
0
228,401
5
W
Mercury
7,994
666
71
6
0
330,637
0
W
Ao Kuang
8,692
724
124
10
0
266,450
0
L
King Arthur
6,210
518
62
5
0
246,354
1
L
Thor
6,409
534
58
5
0
292,815
0
L
Discordia
6,804
567
89
7
0
236,453
3
W
Agni
6,848
571
96
8
0
237,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role