Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fuuuuuuuuuu
Ah Muzen Cab
Level 139
God Stats
16W - 10L
1,744 SR
Queue Stats
182W - 132L
1,632 Elo+
Party 1
Ymir
Ymir
LadySaadness
Ymir
Level 83
God Stats
0W - 6L
1,061 SR
Queue Stats
93W - 77L
1,601 Elo+
Party 1
Guan Yu
Guan Yu
LanceIot
Guan Yu
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 43L
1,458 Elo+
Solo
Janus
Janus
RedTick67
Janus
Level 196
God Stats
4W - 9L
1,500 SR
Queue Stats
602W - 483L
1,628 Elo+
Solo
Da Ji
Da Ji
VulgoThPlay
Da Ji
Level 139
God Stats
15W - 6L
1,695 SR
Queue Stats
275W - 236L
1,582 Elo+
Party 1
Team Averages
Level 143
1,500 SR
1,580 Elo+

VS

Team Averages
Level 143
1,558 SR
1,597 Elo+
Nox
Nox
 
Nox
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Bloodzkiller
Nemesis
Level 167
God Stats
24W - 10L
1,653 SR
Queue Stats
210W - 186L
1,591 Elo+
Solo
Neith
Neith
Excès
Neith
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 54L
1,658 Elo+
Solo
Amaterasu
Amaterasu
Kliqerav
Amaterasu
Level 149
God Stats
7W - 10L
1,638 SR
Queue Stats
102W - 75L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fuuuuuuuuuu
Ah Muzen Cab
14
3 / 2 / 0
8,150
509
11,083
11,405
5,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 3 / 0
6,306
394
3,503
14,187
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
LanceIot
Guan Yu
13
0 / 2 / 0
7,608
476
5,629
12,509
10,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
RedTick67
Janus
14
2 / 2 / 2
8,130
508
7,195
9,146
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 2
7,604
475
3,193
16,244
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
7 / 2 / 1
9,884
618
13,530
8,205
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
 
Cerberus
12
1 / 0 / 8
8,376
524
7,126
12,537
11,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Bloodzkiller
Nemesis
15
4 / 2 / 4
9,489
593
6,696
12,085
5,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Excès
Neith
15
2 / 2 / 1
9,150
572
10,536
11,221
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Kliqerav
Amaterasu
16
0 / 0 / 3
9,758
610
7,606
12,316
9,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
14
14
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
2
1
3.75
W
Cerberus
 
Cerberus
1
0
8
5
W
Nemesis
Bloodzkiller
Nemesis
4
2
4
3
W
Neith
Excès
Neith
2
2
1
1.25
L
Ah Muzen Cab
Fuuuuuuuuuu
Ah Muzen Cab
3
2
0
1.5
W
Amaterasu
Kliqerav
Amaterasu
0
0
3
1.5
L
0
3
0
0
L
Guan Yu
LanceIot
Guan Yu
0
2
0
0
L
Janus
RedTick67
Janus
2
2
2
1.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,603
Damage
45,494
63,491
Taken
56,364
35,828
Mitigated
36,116
16,211
Healing
19,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
13,530
1,522
0
1,303
8,205
3,982
1,096
2,978
5,227
74,944
247
W
Cerberus
 
Cerberus
7,126
987
2,484
4,234
12,537
11,188
48
2,530
10,007
22,038
0
W
Nemesis
Bloodzkiller
Nemesis
6,696
3,035
0
1,227
12,085
5,085
1,094
2,041
10,044
0
86,634
W
Neith
Excès
Neith
10,536
4,880
0
3,362
11,221
6,143
0
2,136
9,085
0
81,000
L
Ah Muzen Cab
Fuuuuuuuuuu
Ah Muzen Cab
11,083
4,493
0
2,200
11,405
5,063
0
865
10,500
0
72,505
W
Amaterasu
Kliqerav
Amaterasu
7,606
2,157
0
6,824
12,316
9,718
151
1,013
11,303
0
92,059
L
3,503
872
95
2,519
14,187
10,447
0
7,284
6,603
13,233
0
L
Guan Yu
LanceIot
Guan Yu
5,629
1,706
149
2,975
12,509
10,764
0
2,076
9,429
0
62,055
L
Janus
RedTick67
Janus
7,195
591
0
2,635
9,146
3,484
0
3,315
5,725
66,404
0
L
3,193
737
0
5,638
16,244
6,070
0
6,445
9,529
0
57,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,798
Gold Earned
46,657
444
Minions Killed
610
0
Camps Cleared
0
1,594,711
Distance Traveled
1,658,676
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,884
618
132
8
0
320,533
5
W
Cerberus
8,376
524
41
3
0
325,220
5
W
Nemesis
9,489
593
117
7
0
382,930
0
W
Neith
9,150
572
150
9
0
286,550
4
L
Ah Muzen Cab
8,150
509
107
7
0
299,349
3
W
Amaterasu
9,758
610
170
11
0
343,443
3
L
Ymir
6,306
394
28
2
0
309,272
4
L
Guan Yu
7,608
476
103
6
0
281,962
2
L
Janus
8,130
508
127
8
0
368,095
4
L
Da Ji
7,604
475
79
5
0
336,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role