Player Matchup

Horus
Horus
AwakenedSouls_
Horus
Level 69
God Stats
29W - 19L
1,723 SR
Queue Stats
351W - 383L
1,436 Elo+
Party 1
Surtr
Surtr
LmoneyBeBallin
Surtr
Level 49
God Stats
42W - 44L
1,487 SR
Queue Stats
176W - 178L
1,404 Elo+
Solo
Ishtar
Ishtar
MikeMeansWV
Ishtar
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 70L
1,408 Elo+
Solo
Kukulkan
Kukulkan
SheLuvsGiIbert
Kukulkan
Level 33
God Stats
26W - 17L
1,639 SR
Queue Stats
121W - 132L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
SheLuvsRonald
Baron Samedi
Level 28
God Stats
10W - 1L
1,603 SR
Queue Stats
43W - 39L
1,487 Elo+
Party 1
Team Averages
Level 61
1,590 SR
1,446 Elo+

VS

Team Averages
Level 63
1,628 SR
1,464 Elo+
Ullr
Ullr
BeastFrank9213
Ullr
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
174W - 172L
1,390 Elo+
Party 2
Sun Wukong
Sun Wukong
DeathIsAmong
Sun Wukong
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 20L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Jvrdnn
Hun Batz
Level 67
God Stats
2W - 1L
1,731 SR
Queue Stats
96W - 216L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
XxKunoichi187
Nu Wa
Level 78
God Stats
0W - 1L
1,797 SR
Queue Stats
117W - 100L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
cHiKo-Mob_52
Kuzenbo
Level 56
God Stats
3W - 4L
1,612 SR
Queue Stats
805W - 777L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 2
7,914
609
10,224
8,653
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 1 / 2
7,818
601
6,449
11,567
7,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
10
1 / 6 / 4
5,881
452
5,455
12,961
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
14
1 / 0 / 0
7,839
603
3,618
1,439
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
SheLuvsRonald
Baron Samedi
11
3 / 0 / 7
7,631
587
6,251
10,828
7,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,725
440
6,758
10,346
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
DeathIsAmong
Sun Wukong
11
0 / 2 / 1
5,498
423
2,928
6,433
7,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Jvrdnn
Hun Batz
12
4 / 5 / 0
6,786
522
7,357
13,549
5,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 0
6,090
468
1,489
7,550
2,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
cHiKo-Mob_52
Kuzenbo
9
0 / 3 / 3
5,763
443
6,325
14,344
12,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
6
7
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
0
2
10
L
2
4
0
0.5
L
Sun Wukong
DeathIsAmong
Sun Wukong
0
2
1
0.25
L
Hun Batz
Jvrdnn
Hun Batz
4
5
0
0.8
W
1
1
2
2
W
Ishtar
1
6
4
0.5
W
Kukulkan
1
0
0
1
W
Baron Samedi
SheLuvsRonald
Baron Samedi
3
0
7
6.5
L
0
1
0
0
L
Kuzenbo
cHiKo-Mob_52
Kuzenbo
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,997
Damage
24,857
45,448
Taken
52,222
24,997
Mitigated
31,592
20,970
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,224
5,682
404
4,255
8,653
4,965
0
1,303
7,350
0
48,060
L
6,758
2,057
139
953
10,346
3,694
0
1,813
8,533
0
43,312
L
Sun Wukong
DeathIsAmong
Sun Wukong
2,928
455
0
1,343
6,433
7,175
0
178
6,255
0
27,497
L
Hun Batz
Jvrdnn
Hun Batz
7,357
2,851
0
2,153
13,549
5,524
0
1,113
12,436
0
53,319
W
6,449
1,768
0
4,803
11,567
7,616
238
338
10,692
583
59,249
W
Ishtar
5,455
3,421
0
2,339
12,961
4,754
0
3,346
9,615
0
32,511
W
Kukulkan
3,618
0
0
280
1,439
564
669
514
925
72,067
0
W
Baron Samedi
SheLuvsRonald
Baron Samedi
6,251
1,367
3,956
4,933
10,828
7,098
0
2,313
8,515
31,160
0
L
1,489
174
0
2,679
7,550
2,865
0
3,617
3,932
44,092
0
L
Kuzenbo
cHiKo-Mob_52
Kuzenbo
6,325
3,166
359
4,485
14,344
12,334
173
3,430
10,914
20,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,083
Gold Earned
29,862
382
Minions Killed
275
0
Camps Cleared
0
1,237,543
Distance Traveled
1,194,286
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,914
609
58
4
0
309,887
0
L
Ullr
5,725
440
53
4
0
227,915
0
L
Sun Wukong
5,498
423
44
3
0
227,775
0
L
Hun Batz
6,786
522
75
6
0
263,412
4
W
Surtr
7,818
601
103
8
0
246,589
0
W
Ishtar
5,881
452
47
4
0
216,699
2
W
Kukulkan
7,839
603
136
10
0
244,240
4
W
Baron Samedi
7,631
587
38
3
0
220,128
0
L
Nu Wa
6,090
468
76
6
0
223,178
0
L
Kuzenbo
5,763
443
27
2
0
252,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role