Player Matchup

Ne Zha
Ne Zha
Geardo
Ne Zha
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 181L
1,523 Elo+
Solo
Neith
Neith
Kingjew
Neith
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,407 Elo+
Party 1
Bacchus
Bacchus
OrbitalDuck
Bacchus
Level 117
God Stats
1W - 1L
1,704 SR
Queue Stats
60W - 66L
1,471 Elo+
Party 1
Cupid
Cupid
Svartrhrafn
Cupid
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,475 Elo+
Party 1
Agni
Agni
micuu1
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,409 Elo+
Party 1
Team Averages
Level 119
1,541 SR
1,457 Elo+

VS

Team Averages
Level 98
1,491 SR
1,553 Elo+
Bakasura
Bakasura
Dalligator
Bakasura
Level 86
God Stats
1W - 0L
1,759 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 2
Artio
Artio
Jesqui
Artio
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
LookItsJimm
Ah Puch
Level 110
God Stats
15W - 5L
1,500 SR
Queue Stats
329W - 308L
1,494 Elo+
Solo
Poseidon
Poseidon
ZachHuncho
Poseidon
Level 92
God Stats
1W - 0L
1,194 SR
Queue Stats
27W - 22L
1,770 Elo+
Party 2
Olorun
Olorun
djsmokeslouddank
Olorun
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Geardo
Ne Zha
12
0 / 4 / 4
6,393
639
5,841
9,101
8,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
Kingjew
Neith
13
2 / 5 / 6
7,664
766
10,703
11,196
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
OrbitalDuck
Bacchus
16
7 / 5 / 4
9,314
931
10,270
12,901
10,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 3 / 4
8,000
800
9,574
9,997
4,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
micuu1
Agni
13
0 / 4 / 2
6,825
683
9,600
8,097
7,395
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dalligator
Bakasura
14
6 / 2 / 9
8,348
835
7,757
8,600
5,445
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Jesqui
Artio
12
0 / 2 / 13
7,144
714
3,212
10,814
10,258
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
LookItsJimm
Ah Puch
17
5 / 2 / 13
9,159
916
17,938
9,724
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
ZachHuncho
Poseidon
13
3 / 3 / 13
7,885
789
9,198
9,607
4,627
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 2 / 6
8,885
889
8,704
10,453
5,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
11
Kills
21
21
Deaths
11
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Dalligator
Bakasura
6
2
9
5.25
L
Ne Zha
Geardo
Ne Zha
0
4
4
0.5
W
Artio
Jesqui
Artio
0
2
13
3.25
L
Neith
Kingjew
Neith
2
5
6
1
W
Ah Puch
LookItsJimm
Ah Puch
5
2
13
5.75
L
Bacchus
OrbitalDuck
Bacchus
7
5
4
1.8
L
2
3
4
1.33
W
Poseidon
ZachHuncho
Poseidon
3
3
13
3.17
W
7
2
6
5
L
Agni
micuu1
Agni
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,988
Damage
46,809
51,292
Taken
49,198
35,604
Mitigated
31,046
14,207
Healing
24,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Dalligator
Bakasura
7,757
5,384
1,416
2,564
8,600
5,445
880
3,896
4,704
0
10,350
L
Ne Zha
Geardo
Ne Zha
5,841
1,405
648
1,376
9,101
8,055
135
5,513
3,180
0
11,597
W
Artio
Jesqui
Artio
3,212
410
3,024
3,402
10,814
10,258
0
2,672
8,142
3,401
110
L
Neith
Kingjew
Neith
10,703
3,983
555
1,868
11,196
4,805
0
9,144
1,772
0
17,921
W
Ah Puch
LookItsJimm
Ah Puch
17,938
142
2,400
4,104
9,724
5,089
255
4,210
5,514
31,952
0
L
Bacchus
OrbitalDuck
Bacchus
10,270
973
517
1,316
12,901
10,849
0
8,807
3,650
14,425
539
L
9,574
5,023
2,813
3,735
9,997
4,500
784
8,974
898
0
21,427
W
Poseidon
ZachHuncho
Poseidon
9,198
1,573
419
2,046
9,607
4,627
474
4,824
4,783
19,465
1,333
W
8,704
3,830
1,022
4,559
10,453
5,627
228
3,961
6,492
18,466
0
L
Agni
micuu1
Agni
9,600
339
568
811
8,097
7,395
0
6,037
1,895
20,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,196
Gold Earned
41,421
102
Minions Killed
105
0
Camps Cleared
0
914,897
Distance Traveled
976,508
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,348
835
13
1
0
216,660
0
L
Ne Zha
6,393
639
7
1
0
171,882
1
W
Artio
7,144
714
1
0
0
193,171
0
L
Neith
7,664
766
31
3
0
165,067
0
W
Ah Puch
9,159
916
34
3
0
204,527
0
L
Bacchus
9,314
931
8
1
0
197,301
0
L
Cupid
8,000
800
35
4
0
188,101
0
W
Poseidon
7,885
789
21
2
0
185,734
0
W
Olorun
8,885
889
36
4
0
176,416
0
L
Agni
6,825
683
21
2
0
192,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role