Player Matchup

Baron Samedi
Baron Samedi
Dutchfire
Baron Samedi
Level 145
God Stats
2W - 2L
1,813 SR
Queue Stats
74W - 69L
1,621 Elo+
Party 2
Izanami
Izanami
Ryannzz
Izanami
Level 126
God Stats
6W - 3L
1,945 SR
Queue Stats
32W - 25L
1,646 Elo+
Party 2
Geb
Geb
kyltacular
Geb
Level 120
God Stats
4W - 1L
1,298 SR
Queue Stats
23W - 15L
1,500 Elo+
Party 2
Team Averages
Level 130
1,686 SR
1,589 Elo+

VS

Team Averages
Level 135
1,585 SR
1,561 Elo+
Chang'e
Chang'e
MetooPrince66
Chang'e
Level 152
God Stats
5W - 4L
1,609 SR
Queue Stats
142W - 129L
1,610 Elo+
Party 1
Khepri
Khepri
Underseallama51
Khepri
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 139L
1,601 Elo+
Party 1
Rama
Rama
Wolfloor
Rama
Level 123
God Stats
0W - 2L
1,647 SR
Queue Stats
16W - 21L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dutchfire
Baron Samedi
14
2 / 1 / 4
8,729
671
11,219
9,736
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Ryannzz
Izanami
15
3 / 1 / 3
9,424
725
12,466
10,552
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 5
9,794
753
5,288
8,774
10,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
1 / 1 / 1
8,209
631
7,416
9,902
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 1
7,422
571
3,168
15,301
17,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
14
1 / 1 / 1
8,255
635
6,931
7,994
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
6
Kills
2
2
Deaths
6
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dutchfire
Baron Samedi
2
1
4
4
L
Chang'e
1
1
1
1.5
W
Izanami
Ryannzz
Izanami
3
1
3
4.5
L
0
4
1
0.13
L
Rama
1
1
1
1.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,973
Damage
17,515
29,062
Taken
33,197
22,578
Mitigated
26,336
14,831
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dutchfire
Baron Samedi
11,219
1,051
3,029
5,097
9,736
6,120
393
3,853
5,883
32,272
761
L
Chang'e
7,416
166
1,430
4,138
9,902
4,664
422
3,942
5,960
36,601
713
W
Izanami
Ryannzz
Izanami
12,466
8,743
0
4,418
10,552
5,520
2,779
3,928
6,624
0
63,478
L
3,168
113
0
841
15,301
17,632
109
7,967
7,334
10,344
0
L
Rama
6,931
4,340
0
2,765
7,994
4,040
246
4,287
3,707
0
36,977
W
5,288
414
0
2,287
8,774
10,938
0
2,629
6,145
18,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,947
Gold Earned
23,886
166
Minions Killed
145
0
Camps Cleared
0
734,762
Distance Traveled
695,280
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,729
671
48
4
0
235,485
0
L
Chang'e
8,209
631
72
6
0
242,537
0
W
Izanami
9,424
725
105
8
0
227,887
0
L
Khepri
7,422
571
13
1
0
229,367
0
L
Rama
8,255
635
60
5
0
223,376
0
W
Geb
9,794
753
13
1
0
271,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role