Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ChachouiX
Atlas
Level 83
God Stats
11W - 9L
1,358 SR
Queue Stats
775W - 652L
1,458 Elo+
Solo
Loki
Loki
RickJames96
Loki
Level 75
God Stats
11W - 18L
1,157 SR
Queue Stats
583W - 519L
1,146 Elo+
Solo
Merlin
Merlin
Sinabu1
Merlin
Level 126
God Stats
4W - 3L
1,411 SR
Queue Stats
49W - 59L
1,406 Elo+
Solo
Ne Zha
Ne Zha
Thanos1902
Ne Zha
Level 83
God Stats
3W - 3L
1,304 SR
Queue Stats
116W - 93L
1,520 Elo+
Party 1
Team Averages
Level 91
1,346 SR
1,406 Elo+

VS

Team Averages
Level 112
1,386 SR
1,471 Elo+
Jing Wei
Jing Wei
Daga220
Jing Wei
Level 105
God Stats
6W - 5L
1,500 SR
Queue Stats
260W - 241L
1,482 Elo+
Solo
Vulcan
Vulcan
Frunah
Vulcan
Level 143
God Stats
15W - 17L
1,485 SR
Queue Stats
178W - 187L
1,506 Elo+
Solo
Yemoja
Yemoja
Gremlin95x
Yemoja
Level 141
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 46L
1,419 Elo+
Solo
Amaterasu
Amaterasu
Majidf0
Amaterasu
Level 75
God Stats
4W - 3L
1,266 SR
Queue Stats
50W - 42L
1,477 Elo+
Solo
Kali
Kali
rawmilk
Kali
Level 95
God Stats
15W - 8L
1,178 SR
Queue Stats
278W - 255L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 1 / 1
6,477
589
7,336
9,160
6,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
ChachouiX
Atlas
8
2 / 1 / 1
5,288
481
3,184
4,759
3,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 0 / 1
5,743
522
6,317
4,818
1,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Sinabu1
Merlin
11
0 / 1 / 3
6,285
571
1,949
3,334
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Thanos1902
Ne Zha
12
3 / 0 / 1
6,682
607
2,901
7,995
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Daga220
Jing Wei
7
0 / 3 / 0
4,458
405
924
5,028
1,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
Frunah
Vulcan
10
0 / 2 / 1
5,652
514
2,551
3,750
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Gremlin95x
Yemoja
9
1 / 1 / 0
5,576
507
2,401
7,875
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Majidf0
Amaterasu
9
0 / 2 / 1
5,326
484
2,942
10,295
7,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
rawmilk
Kali
10
1 / 1 / 0
5,801
527
3,745
9,988
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
2
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
1
1.5
W
Atlas
ChachouiX
Atlas
2
1
1
2.5
L
Jing Wei
Daga220
Jing Wei
0
3
0
0
L
Vulcan
Frunah
Vulcan
0
2
1
0.25
L
Yemoja
Gremlin95x
Yemoja
1
1
0
1
L
Amaterasu
Majidf0
Amaterasu
0
2
1
0.25
W
3
0
1
3.5
W
Merlin
Sinabu1
Merlin
0
1
3
1.5
W
Ne Zha
Thanos1902
Ne Zha
3
0
1
3.5
L
Kali
rawmilk
Kali
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,687
Damage
12,563
30,066
Taken
36,936
16,004
Mitigated
19,023
9,243
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,336
1,616
76
4,424
9,160
6,583
76
0
9,160
46,049
0
W
Atlas
ChachouiX
Atlas
3,184
1,291
0
379
4,759
3,890
0
1,810
2,949
16,385
0
L
Jing Wei
Daga220
Jing Wei
924
312
0
696
5,028
1,363
0
895
4,133
0
17,109
L
Vulcan
Frunah
Vulcan
2,551
792
0
100
3,750
1,167
0
1,292
2,458
38,323
0
L
Yemoja
Gremlin95x
Yemoja
2,401
772
282
2,426
7,875
4,977
0
1,877
5,998
27,927
0
L
Amaterasu
Majidf0
Amaterasu
2,942
1,170
0
1,531
10,295
7,753
0
6,616
3,679
0
30,463
W
6,317
2,131
0
841
4,818
1,496
0
863
3,955
0
28,497
W
Merlin
Sinabu1
Merlin
1,949
140
0
500
3,334
1,153
0
1,704
1,630
38,839
0
W
Ne Zha
Thanos1902
Ne Zha
2,901
629
0
3,023
7,995
2,882
0
575
7,420
0
52,088
L
Kali
rawmilk
Kali
3,745
2,166
0
2,558
9,988
3,763
0
1,789
8,199
0
43,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,475
Gold Earned
26,813
327
Minions Killed
272
0
Camps Cleared
0
1,153,422
Distance Traveled
1,027,242
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,477
589
85
8
0
208,441
0
W
Atlas
5,288
481
22
2
0
196,833
4
L
Jing Wei
4,458
405
31
3
0
168,027
0
L
Vulcan
5,652
514
76
7
0
211,592
0
L
Yemoja
5,576
507
40
4
0
185,054
4
L
Amaterasu
5,326
484
53
5
0
224,256
0
W
Loki
5,743
522
37
3
0
253,760
1
W
Merlin
6,285
571
88
8
0
230,196
4
W
Ne Zha
6,682
607
95
9
0
264,192
0
L
Kali
5,801
527
72
7
0
238,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role