Player Matchup

Thor
Thor
DEVO4KA_ME4TA
Thor
Level 23
God Stats
1W - 3L
1,318 SR
Queue Stats
1W - 5L
957 Elo+
Party 2
Baron Samedi
Baron Samedi
HbITuK__
Baron Samedi
Level 22
God Stats
1W - 4L
1,277 SR
Queue Stats
1W - 5L
1,009 Elo+
Party 2
Ne Zha
Ne Zha
upravdoms
Ne Zha
Level 107
God Stats
29W - 14L
1,615 SR
Queue Stats
31W - 20L
1,531 Elo+
Party 2
Team Averages
Level 51
1,404 SR
1,166 Elo+

VS

Team Averages
Level 49
1,463 SR
1,414 Elo+
Gilgamesh
Gilgamesh
MiniMeZB
Gilgamesh
Level 42
God Stats
0W - 2L
1,274 SR
Queue Stats
19W - 27L
1,241 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YARE13
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,726 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
laiuuns
Neith
Level 79
God Stats
1W - 1L
1,389 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 4
10,430
695
6,564
11,142
6,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
HbITuK__
Baron Samedi
17
3 / 1 / 12
10,776
718
7,797
9,882
5,007
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
upravdoms
Ne Zha
18
9 / 0 / 9
11,948
797
21,240
16,512
10,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MiniMeZB
Gilgamesh
12
0 / 5 / 0
8,305
554
5,419
13,499
10,252
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
YARE13
Morgan Le Fay
14
0 / 8 / 0
8,641
576
12,911
14,131
4,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
laiuuns
Neith
14
0 / 6 / 0
8,888
593
7,971
13,741
4,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
19
Kills
0
1
Deaths
19
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
W
Baron Samedi
HbITuK__
Baron Samedi
3
1
12
9
L
Gilgamesh
MiniMeZB
Gilgamesh
0
5
0
0
L
Morgan Le Fay
YARE13
Morgan Le Fay
0
8
0
0
L
Neith
laiuuns
Neith
0
6
0
0
W
Ne Zha
upravdoms
Ne Zha
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,601
Damage
26,301
37,536
Taken
41,371
21,676
Mitigated
18,463
17,733
Healing
3,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,564
436
0
2,991
11,142
6,177
65
5,052
6,090
0
20,167
W
Baron Samedi
HbITuK__
Baron Samedi
7,797
160
1,509
4,029
9,882
5,007
917
3,743
6,139
35,198
414
L
Gilgamesh
MiniMeZB
Gilgamesh
5,419
1,245
101
847
13,499
10,252
0
3,531
9,207
0
23,571
L
Morgan Le Fay
YARE13
Morgan Le Fay
12,911
1,456
0
709
14,131
4,118
0
2,600
10,891
33,924
0
L
Neith
laiuuns
Neith
7,971
2,836
43
1,582
13,741
4,093
0
1,679
11,068
0
31,932
W
Ne Zha
upravdoms
Ne Zha
21,240
3,160
0
9,204
16,512
10,492
2,163
4,168
12,344
0
72,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,154
Gold Earned
25,834
148
Minions Killed
131
0
Camps Cleared
0
866,152
Distance Traveled
704,206
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,430
695
24
2
0
293,889
0
W
Baron Samedi
10,776
718
60
4
0
269,645
0
L
Gilgamesh
8,305
554
25
2
0
256,972
0
L
Morgan Le Fay
8,641
576
49
3
0
234,651
2
L
Neith
8,888
593
57
4
0
212,583
2
W
Ne Zha
11,948
797
64
4
0
302,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role