Player Matchup

Ares
Ares
Bronze III
BUZZ Zlasan
Ares
Bronze III
Level 67
God Stats
1W - 1L
1,700 SR
Queue Stats
2W - 4L
1,361 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Morte192
Cu Chulainn
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,221 MMR
Party 1
Anubis
Anubis
Silver III
MurokayBR
Anubis
Silver III
Level 163
God Stats
11W - 10L
1,296 SR
Queue Stats
484W - 506L
761 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,499 SR
1,114 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,433 SR
858 MMR
Kumbhakarna
Kumbhakarna
Silver IV
NannerpussTroy
Kumbhakarna
Silver IV
Level 99
God Stats
23W - 24L
1,442 SR
Queue Stats
167W - 220L
653 MMR
Solo
Ne Zha
Ne Zha
Silver IV
anddy2000
Ne Zha
Silver IV
Level 158
God Stats
82W - 62L
1,470 SR
Queue Stats
271W - 282L
849 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
michaelcastillo
Baron Samedi
Silver IV
Level 67
God Stats
72W - 74L
1,388 SR
Queue Stats
192W - 199L
1,071 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,389
587
6,371
18,241
20,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Morte192
Cu Chulainn
16
1 / 1 / 1
9,985
624
15,189
16,809
17,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
MurokayBR
Anubis
15
0 / 3 / 2
9,679
605
10,259
10,350
4,238
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasAh Muzen CabGuan YuAo KuangAchilles

VS

Bans
ThothMedusaDiscordiaBacchusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
NannerpussTroy
Kumbhakarna
17
0 / 1 / 6
11,332
708
5,387
20,104
24,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
anddy2000
Ne Zha
17
4 / 1 / 2
11,073
692
15,580
16,311
16,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
michaelcastillo
Baron Samedi
17
2 / 0 / 4
10,951
684
15,183
7,853
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
6
6
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Cu Chulainn
Morte192
Cu Chulainn
1
1
1
1.5
L
Anubis
MurokayBR
Anubis
0
3
2
0.33
W
Kumbhakarna
NannerpussTroy
Kumbhakarna
0
1
6
3
W
Ne Zha
anddy2000
Ne Zha
4
1
2
5
W
Baron Samedi
michaelcastillo
Baron Samedi
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,819
Damage
36,150
45,400
Taken
44,268
42,154
Mitigated
45,857
8,525
Healing
18,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,371
276
0
0
18,241
20,745
0
10,662
7,171
19,785
0
L
Cu Chulainn
Morte192
Cu Chulainn
15,189
1,414
84
4,036
16,809
17,171
75
5,275
10,774
1,394
47,164
L
Anubis
MurokayBR
Anubis
10,259
276
0
4,405
10,350
4,238
211
3,947
6,184
50,686
0
W
Kumbhakarna
NannerpussTroy
Kumbhakarna
5,387
504
0
3,506
20,104
24,422
589
8,746
11,358
18,452
0
W
Ne Zha
anddy2000
Ne Zha
15,580
3,664
0
5,329
16,311
16,156
1,725
6,258
10,053
0
67,083
W
Baron Samedi
michaelcastillo
Baron Samedi
15,183
655
4,505
5,223
7,853
5,279
327
3,069
4,784
52,549
1,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,053
Gold Earned
33,356
175
Minions Killed
193
0
Camps Cleared
0
815,919
Distance Traveled
917,716
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,389
587
31
2
0
283,392
0
L
Cu Chulainn
9,985
624
48
3
0
281,603
0
L
Anubis
9,679
605
96
6
0
250,924
0
W
Kumbhakarna
11,332
708
27
2
0
323,520
2
W
Ne Zha
11,073
692
55
3
0
318,721
0
W
Baron Samedi
10,951
684
111
7
0
275,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role