Player Matchup

Sun Wukong
Sun Wukong
Platinum I
 
Sun Wukong
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold III
DarkEagleBR
Hades
Gold III
Level 148
God Stats
5W - 4L
1,715 SR
Queue Stats
45W - 40L
1,814 MMR
Solo
Freya
Freya
Platinum IV
DemoBrainZ
Freya
Platinum IV
Level 163
God Stats
5W - 1L
1,908 SR
Queue Stats
54W - 46L
1,822 MMR
Solo
Fenrir
Fenrir
Platinum V
ElLobezno
Fenrir
Platinum V
Level 159
God Stats
4W - 2L
1,638 SR
Queue Stats
177W - 143L
1,716 MMR
Solo
Artemis
Artemis
Platinum V
Reggggio
Artemis
Platinum V
Level 118
God Stats
13W - 11L
1,499 SR
Queue Stats
131W - 116L
1,732 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,652 SR
1,717 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,608 SR
1,778 MMR
Maui
Maui
Platinum V
 
Maui
Platinum V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold I
Joaka
Chronos
Gold I
Level 156
God Stats
15W - 13L
1,648 SR
Queue Stats
54W - 54L
1,746 MMR
Solo
Skadi
Skadi
Gold V
fandomercuryjg
Skadi
Gold V
Level 148
God Stats
4W - 5L
1,500 SR
Queue Stats
635W - 631L
1,665 MMR
Solo
Thor
Thor
Platinum III
fsabba62
Thor
Platinum III
Level 104
God Stats
30W - 33L
1,703 SR
Queue Stats
195W - 178L
1,748 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
tomas8790
Hun Batz
Diamond IV
Level 159
God Stats
22W - 21L
1,686 SR
Queue Stats
689W - 681L
2,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 0 / 5
7,363
526
5,924
7,669
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

15
2 / 0 / 5
9,031
645
8,037
9,828
8,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Freya
15
3 / 0 / 2
8,613
615
9,013
8,888
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
ElLobezno
Fenrir
14
6 / 2 / 1
8,720
623
10,712
14,291
6,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Reggggio
Artemis
14
3 / 0 / 0
8,228
588
8,794
8,389
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ao KuangAthenaSusano

VS

Bans
BakasuraYemojaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 1 / 2
6,837
488
3,250
13,837
12,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Joaka
Chronos
12
0 / 3 / 0
7,070
505
3,471
9,639
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 0
6,280
449
3,228
8,902
3,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
13
2 / 2 / 0
7,559
540
6,915
13,175
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
tomas8790
Hun Batz
12
0 / 3 / 1
6,907
493
5,681
11,685
4,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
2
2
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
5
2.5
L
Maui
 
Maui
0
1
2
1
W
2
0
5
4.5
W
Freya
3
0
2
4
W
Fenrir
ElLobezno
Fenrir
6
2
1
3.25
L
Chronos
Joaka
Chronos
0
3
0
0
W
Artemis
Reggggio
Artemis
3
0
0
3
L
0
5
0
0
L
Thor
2
2
0
1
L
Hun Batz
tomas8790
Hun Batz
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,480
Damage
22,545
49,065
Taken
57,238
28,594
Mitigated
29,042
24,007
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,924
976
0
2,605
7,669
5,673
0
1,401
6,214
0
28,021
L
Maui
 
Maui
3,250
826
0
2,925
13,837
12,093
0
4,479
9,098
24,963
0
W
8,037
1,940
444
6,555
9,828
8,809
142
0
9,828
78,921
0
W
Freya
9,013
2,067
0
5,363
8,888
3,945
554
939
7,949
74,628
0
W
Fenrir
ElLobezno
Fenrir
10,712
4,201
0
3,387
14,291
6,499
0
751
13,540
0
67,496
L
Chronos
Joaka
Chronos
3,471
1,114
0
2,071
9,639
3,684
0
0
9,639
54,712
0
W
Artemis
Reggggio
Artemis
8,794
4,483
0
5,653
8,389
3,668
1,926
3,799
4,400
0
72,113
L
3,228
508
0
231
8,902
3,452
0
3,428
5,292
0
40,916
L
Thor
6,915
2,254
0
4,428
13,175
5,479
0
2,782
10,223
0
52,864
L
Hun Batz
tomas8790
Hun Batz
5,681
1,883
0
3,002
11,685
4,334
0
5,749
5,936
0
59,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,955
Gold Earned
34,653
506
Minions Killed
419
0
Camps Cleared
0
1,431,388
Distance Traveled
1,435,719
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,363
526
26
2
0
310,139
4
L
Maui
6,837
488
32
2
0
277,171
3
W
Hades
9,031
645
136
10
0
276,638
3
W
Freya
8,613
615
132
9
0
283,645
4
W
Fenrir
8,720
623
96
7
0
325,815
3
L
Chronos
7,070
505
114
8
0
263,378
0
W
Artemis
8,228
588
116
8
0
235,151
1
L
Skadi
6,280
449
82
6
0
277,742
0
L
Thor
7,559
540
89
6
0
300,474
1
L
Hun Batz
6,907
493
102
7
0
316,954
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role