Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
A_Cake_For_U-_-
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
Dark_Fish21
Cthulhu
Level 98
God Stats
12W - 5L
1,945 SR
Queue Stats
262W - 269L
1,538 Elo+
Party 3
Gilgamesh
Gilgamesh
GobekliTepee
Gilgamesh
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,477 Elo+
Party 1
The Morrigan
The Morrigan
JuicySphere
The Morrigan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
258W - 299L
1,452 Elo+
Party 3
Team Averages
Level 57
1,589 SR
1,481 Elo+

VS

Team Averages
Level 20
1,416 SR
1,383 Elo+
Cliodhna
Cliodhna
Abilol15
Cliodhna
Level 21
God Stats
0W - 2L
1,316 SR
Queue Stats
17W - 12L
1,521 Elo+
Solo
Hel
Hel
ArchDev1L
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,213 Elo+
Party 2
Janus
Janus
Baron-Cucaracha
Janus
Level 22
God Stats
0W - 2L
1,265 SR
Queue Stats
12W - 13L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
IDarKNesSl
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,213 Elo+
Party 2
Yu Huang
Yu Huang
Kalidorin
Yu Huang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
1 / 2 / 13
8,695
790
7,514
13,988
10,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
10 / 5 / 10
9,867
897
10,256
20,351
27,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Dark_Fish21
Cthulhu
17
2 / 1 / 19
9,531
866
18,128
13,904
16,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
GobekliTepee
Gilgamesh
15
4 / 3 / 10
8,625
784
6,949
14,086
16,050
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
JuicySphere
The Morrigan
17
8 / 2 / 7
10,161
924
8,468
8,203
5,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Abilol15
Cliodhna
17
6 / 3 / 3
9,421
856
14,704
11,319
5,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 10
7,845
713
6,134
10,748
8,137
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 6 / 6
7,638
694
12,450
12,019
5,133
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
IDarKNesSl
Zhong Kui
15
4 / 5 / 7
8,545
777
12,980
13,076
9,048
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Kalidorin
Yu Huang
9
0 / 7 / 3
6,419
584
4,331
9,989
3,843
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
25
Kills
12
13
Deaths
25
59
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
13
3.75
W
10
5
10
3
L
Cliodhna
Abilol15
Cliodhna
6
3
3
2.5
L
1
4
10
1.5
L
1
6
6
0.67
W
Cthulhu
Dark_Fish21
Cthulhu
2
1
19
11.5
W
Gilgamesh
GobekliTepee
Gilgamesh
4
3
10
3
L
Zhong Kui
IDarKNesSl
Zhong Kui
4
5
7
1.5
W
The Morrigan
JuicySphere
The Morrigan
8
2
7
5.75
L
Yu Huang
Kalidorin
Yu Huang
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,315
Damage
50,599
70,532
Taken
57,151
75,680
Mitigated
31,726
30,746
Healing
14,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,514
1,336
5,158
6,728
13,988
10,272
987
6,568
7,420
15,402
0
W
10,256
950
1,718
3,028
20,351
27,390
49
9,069
11,282
0
14,193
L
Cliodhna
Abilol15
Cliodhna
14,704
1,491
1,319
3,301
11,319
5,565
118
6,625
4,394
0
32,832
L
6,134
536
1,246
1,950
10,748
8,137
51
6,081
4,314
14,599
0
L
12,450
677
760
1,623
12,019
5,133
102
6,726
4,877
25,380
808
W
Cthulhu
Dark_Fish21
Cthulhu
18,128
713
3,423
3,402
13,904
16,816
973
7,520
6,384
37,899
744
W
Gilgamesh
GobekliTepee
Gilgamesh
6,949
1,185
1,524
1,713
14,086
16,050
232
7,915
6,171
0
10,074
L
Zhong Kui
IDarKNesSl
Zhong Kui
12,980
1,656
317
2,430
13,076
9,048
0
7,307
5,428
19,520
618
W
The Morrigan
JuicySphere
The Morrigan
8,468
873
3,346
706
8,203
5,152
1,515
3,602
4,601
20,176
166
L
Yu Huang
Kalidorin
Yu Huang
4,331
908
562
534
9,989
3,843
168
4,768
4,938
8,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,879
Gold Earned
39,868
123
Minions Killed
112
0
Camps Cleared
0
1,108,332
Distance Traveled
921,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,695
790
32
3
0
240,498
0
W
Nike
9,867
897
5
0
0
203,591
0
L
Cliodhna
9,421
856
44
4
0
213,082
0
L
Hel
7,845
713
15
1
0
178,956
0
L
Janus
7,638
694
32
3
0
187,056
0
W
Cthulhu
9,531
866
43
4
0
246,981
0
W
Gilgamesh
8,625
784
10
1
0
213,042
0
L
Zhong Kui
8,545
777
14
1
0
182,504
0
W
The Morrigan
10,161
924
33
3
0
204,220
0
L
Yu Huang
6,419
584
7
1
0
159,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role