Player Matchup

Rama
Rama
DogKaY
Rama
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
Luisma_esp
Danzaburou
Level 141
God Stats
9W - 7L
1,500 SR
Queue Stats
385W - 379L
1,444 Elo+
Solo
Fenrir
Fenrir
Opaasi
Fenrir
Level 100
God Stats
2W - 4L
1,500 SR
Queue Stats
458W - 455L
1,484 Elo+
Solo
Set
Set
vita74000
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,533 Elo+
Solo
Terra
Terra
xDoGKaYx
Terra
Level 77
God Stats
1W - 2L
1,694 SR
Queue Stats
36W - 36L
1,419 Elo+
Party 1
Team Averages
Level 80
1,539 SR
1,455 Elo+

VS

Team Averages
Level 103
1,427 SR
1,460 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DrGalak
He Bo
Level 218
God Stats
13W - 9L
1,622 SR
Queue Stats
773W - 774L
1,456 Elo+
Solo
Anhur
Anhur
Fusilon
Anhur
Level 28
God Stats
9W - 13L
1,500 SR
Queue Stats
793W - 788L
1,404 Elo+
Solo
Fenrir
Fenrir
Kizoku_08
Fenrir
Level 122
God Stats
7W - 8L
1,269 SR
Queue Stats
770W - 775L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tomoks
Ah Muzen Cab
Level 83
God Stats
2W - 2L
1,246 SR
Queue Stats
132W - 122L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DogKaY
Rama
15
3 / 4 / 2
8,458
769
9,709
9,331
3,593
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Luisma_esp
Danzaburou
17
2 / 3 / 4
8,898
809
13,465
10,939
5,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Opaasi
Fenrir
13
3 / 5 / 2
7,670
697
9,512
14,025
9,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 7 / 4
7,051
641
5,824
15,857
16,130
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
xDoGKaYx
Terra
13
0 / 6 / 4
7,236
658
2,745
15,962
8,917
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 3 / 18
8,743
795
8,984
17,644
25,336
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

He Bo
DrGalak
He Bo
16
5 / 1 / 15
9,713
883
13,776
7,715
3,046
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Fusilon
Anhur
16
4 / 2 / 14
9,263
842
12,785
10,529
4,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
Kizoku_08
Fenrir
17
10 / 2 / 9
10,050
914
8,495
11,226
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Tomoks
Ah Muzen Cab
18
4 / 0 / 17
10,156
923
15,891
6,217
3,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
98
8
Kills
25
25
Deaths
8
16
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
3
18
3.67
L
Rama
DogKaY
Rama
3
4
2
1
W
He Bo
DrGalak
He Bo
5
1
15
12.5
W
Anhur
Fusilon
Anhur
4
2
14
5.5
W
Fenrir
Kizoku_08
Fenrir
10
2
9
7.25
L
Danzaburou
Luisma_esp
Danzaburou
2
3
4
1.33
L
Fenrir
Opaasi
Fenrir
3
5
2
0.8
W
Ah Muzen Cab
Tomoks
Ah Muzen Cab
4
0
17
12.5
L
0
7
4
0.29
L
Terra
xDoGKaYx
Terra
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,255
Damage
59,931
66,114
Taken
53,331
43,688
Mitigated
41,939
16,727
Healing
26,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,984
465
4,052
4,791
17,644
25,336
256
1,411
16,233
0
15,176
L
Rama
DogKaY
Rama
9,709
6,845
579
604
9,331
3,593
0
3,103
6,228
0
18,265
W
He Bo
DrGalak
He Bo
13,776
925
2,245
2,008
7,715
3,046
1,058
104
7,611
24,400
0
W
Anhur
Fusilon
Anhur
12,785
4,862
2,591
1,697
10,529
4,366
1,287
173
10,356
0
22,760
W
Fenrir
Kizoku_08
Fenrir
8,495
2,056
1,737
3,153
11,226
5,675
431
530
10,696
0
14,820
L
Danzaburou
Luisma_esp
Danzaburou
13,465
3,324
1,074
2,641
10,939
5,068
0
1,655
9,284
0
37,822
L
Fenrir
Opaasi
Fenrir
9,512
625
765
2,173
14,025
9,980
0
3,501
10,524
0
16,468
W
Ah Muzen Cab
Tomoks
Ah Muzen Cab
15,891
4,531
881
3,247
6,217
3,516
1,303
527
5,690
0
37,097
L
5,824
1,725
449
1,175
15,857
16,130
0
2,688
13,169
0
10,601
L
Terra
xDoGKaYx
Terra
2,745
426
4,498
2,769
15,962
8,917
0
2,829
13,133
4,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,313
Gold Earned
47,925
116
Minions Killed
131
0
Camps Cleared
0
892,376
Distance Traveled
1,152,527
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,743
795
10
1
0
237,374
0
L
Rama
8,458
769
23
2
0
157,551
0
W
He Bo
9,713
883
34
3
0
234,614
0
W
Anhur
9,263
842
23
2
0
199,249
0
W
Fenrir
10,050
914
14
1
0
243,319
0
L
Danzaburou
8,898
809
55
5
0
190,428
3
L
Fenrir
7,670
697
19
2
0
206,223
0
W
Ah Muzen Cab
10,156
923
50
5
0
237,971
0
L
Set
7,051
641
8
1
0
168,733
0
L
Terra
7,236
658
11
1
0
169,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role