Player Matchup

Fenrir
Fenrir
JHAZEoM3RCY
Fenrir
Level 127
God Stats
8W - 10L
1,627 SR
Queue Stats
196W - 139L
1,638 Elo+
Party 3
Ra
Ra
Jotloo
Ra
Level 48
God Stats
1W - 2L
1,583 SR
Queue Stats
73W - 67L
1,593 Elo+
Party 3
Hachiman
Hachiman
LokiestOfLokis
Hachiman
Level 142
God Stats
4W - 6L
1,452 SR
Queue Stats
193W - 152L
1,635 Elo+
Party 3
Terra
Terra
LusciousNarwhal
Terra
Level 156
God Stats
0W - 2L
1,309 SR
Queue Stats
29W - 31L
1,591 Elo+
Party 1
Tiamat
Tiamat
TheMoZi
Tiamat
Level 152
God Stats
0W - 2L
1,427 SR
Queue Stats
70W - 59L
1,639 Elo+
Party 1
Team Averages
Level 125
1,480 SR
1,619 Elo+

VS

Team Averages
Level 130
1,640 SR
1,644 Elo+
Freya
Freya
Cesareaeaea
Freya
Level 157
God Stats
14W - 8L
1,756 SR
Queue Stats
560W - 521L
1,635 Elo+
Solo
Ne Zha
Ne Zha
Kiobaura
Ne Zha
Level 159
God Stats
6W - 3L
1,563 SR
Queue Stats
85W - 73L
1,559 Elo+
Party 2
Rama
Rama
RiverKid
Rama
Level 44
God Stats
20W - 1L
2,061 SR
Queue Stats
31W - 3L
1,908 Elo+
Solo
Kukulkan
Kukulkan
Rovits
Kukulkan
Level 129
God Stats
3W - 8L
1,527 SR
Queue Stats
301W - 272L
1,577 Elo+
Solo
Surtr
Surtr
Skynopsis
Surtr
Level 159
God Stats
4W - 3L
1,292 SR
Queue Stats
66W - 73L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 3 / 1
5,994
599
6,977
11,316
4,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
10
1 / 3 / 2
5,687
569
3,178
6,107
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
11
2 / 2 / 0
5,684
568
5,879
7,901
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 4
5,557
556
2,515
12,219
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
TheMoZi
Tiamat
9
0 / 5 / 0
5,050
505
4,588
10,659
6,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,429
643
6,615
6,610
2,605
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Kiobaura
Ne Zha
12
4 / 1 / 2
6,626
663
7,047
9,918
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
13
7 / 0 / 0
7,402
740
9,981
10,043
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Rovits
Kukulkan
10
1 / 3 / 3
6,154
615
6,785
5,040
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Skynopsis
Surtr
9
0 / 1 / 2
5,637
564
5,158
8,888
5,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
14
14
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Fenrir
3
3
1
1.17
L
Ra
1
3
2
0.67
W
Ne Zha
Kiobaura
Ne Zha
4
1
2
5
L
Hachiman
2
2
0
1
L
0
1
4
2
W
Rama
7
0
0
7
W
Kukulkan
Rovits
Kukulkan
1
3
3
0.83
W
Surtr
Skynopsis
Surtr
0
1
2
1
L
Tiamat
TheMoZi
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,137
Damage
35,586
48,202
Taken
40,499
25,709
Mitigated
16,977
17,011
Healing
19,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,615
3,000
0
2,658
6,610
2,605
783
344
6,266
49,925
0
L
Fenrir
6,977
3,204
0
2,146
11,316
4,641
0
2,479
8,837
0
37,893
L
Ra
3,178
116
861
799
6,107
2,113
0
2,901
3,206
43,441
0
W
Ne Zha
Kiobaura
Ne Zha
7,047
1,878
0
5,032
9,918
3,655
0
1,926
7,992
0
46,989
L
Hachiman
5,879
3,114
0
3,889
7,901
3,030
0
4,753
3,148
0
44,377
L
2,515
798
914
6,089
12,219
9,039
0
3,390
8,829
14,495
0
W
Rama
9,981
8,042
0
7,010
10,043
3,753
252
4,588
5,455
0
49,508
W
Kukulkan
Rovits
Kukulkan
6,785
770
0
542
5,040
1,518
183
1,574
3,466
51,812
0
W
Surtr
Skynopsis
Surtr
5,158
1,792
1,362
3,190
8,888
5,446
16
1,849
7,039
223
18,371
L
Tiamat
TheMoZi
Tiamat
4,588
240
0
2,313
10,659
6,886
0
0
10,659
31,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,972
Gold Earned
32,248
291
Minions Killed
359
0
Camps Cleared
0
1,055,542
Distance Traveled
1,081,692
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,429
643
76
8
0
196,177
2
L
Fenrir
5,994
599
62
6
0
246,708
0
L
Ra
5,687
569
89
9
0
216,349
0
W
Ne Zha
6,626
663
80
8
0
238,746
0
L
Hachiman
5,684
568
65
7
0
178,077
0
L
Terra
5,557
556
20
2
0
233,265
0
W
Rama
7,402
740
88
9
0
218,100
0
W
Kukulkan
6,154
615
90
9
0
201,191
0
W
Surtr
5,637
564
25
3
0
227,478
1
L
Tiamat
5,050
505
55
6
0
181,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role