Player Matchup

Bellona
Bellona
BigCalf28401546
Bellona
Level 103
God Stats
2W - 4L
1,293 SR
Queue Stats
539W - 536L
1,489 Elo+
Solo
Scylla
Scylla
Vexianna
Scylla
Level 152
God Stats
8W - 21L
1,225 SR
Queue Stats
466W - 477L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
diorkonflict
Gilgamesh
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,693 Elo+
Party 2
Anhur
Anhur
lube_batter
Anhur
Level 81
God Stats
2W - 6L
1,717 SR
Queue Stats
266W - 298L
1,482 Elo+
Party 2
Xbalanque
Xbalanque
ur adiccted
Xbalanque
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
306W - 322L
1,444 Elo+
Solo
Team Averages
Level 104
1,447 SR
1,517 Elo+

VS

Team Averages
Level 112
1,419 SR
1,457 Elo+
Cthulhu
Cthulhu
Berserker210
Cthulhu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Darkknight3980
Heimdallr
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
180W - 159L
1,615 Elo+
Solo
Artio
Artio
Drakneir
Artio
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,222 Elo+
Solo
Sol
Sol
JoeRyanTN
Sol
Level 119
God Stats
2W - 2L
1,317 SR
Queue Stats
194W - 137L
1,426 Elo+
Party 1
Ne Zha
Ne Zha
Zentaden
Ne Zha
Level 72
God Stats
2W - 1L
1,278 SR
Queue Stats
98W - 86L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 10
8,289
754
5,444
18,220
16,946
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Vexianna
Scylla
16
3 / 5 / 4
9,116
829
11,068
12,012
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
diorkonflict
Gilgamesh
13
1 / 3 / 11
7,501
682
3,714
15,033
14,133
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 6 / 8
7,174
652
4,278
10,966
4,501
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
ur adiccted
Xbalanque
15
7 / 4 / 7
9,242
840
20,577
11,319
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Berserker210
Cthulhu
16
5 / 3 / 12
9,536
867
10,642
12,452
17,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Darkknight3980
Heimdallr
17
3 / 2 / 19
9,955
905
12,431
9,888
4,711
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Artio
Drakneir
Artio
15
3 / 4 / 11
9,053
823
8,597
17,482
21,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
9 / 2 / 11
10,858
987
17,864
9,744
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
Zentaden
Ne Zha
14
4 / 4 / 13
9,338
849
12,232
10,717
5,253
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
90
13
Kills
24
24
Deaths
15
40
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Berserker210
Cthulhu
5
3
12
3.67
L
1
6
10
1
W
Heimdallr
Darkknight3980
Heimdallr
3
2
19
6.25
W
Artio
Drakneir
Artio
3
4
11
2.13
W
9
2
11
7.25
L
Scylla
Vexianna
Scylla
3
5
4
1
W
Ne Zha
Zentaden
Ne Zha
4
4
13
2.63
L
Gilgamesh
diorkonflict
Gilgamesh
1
3
11
2.17
L
1
6
8
0.83
L
Xbalanque
ur adiccted
Xbalanque
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,081
Damage
61,766
67,550
Taken
60,283
45,662
Mitigated
52,405
13,570
Healing
22,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Berserker210
Cthulhu
10,642
509
1,132
2,217
12,452
17,501
399
1,561
10,891
17,239
1,166
L
5,444
1,201
1,253
2,044
18,220
16,946
0
7,512
10,410
0
11,189
W
Heimdallr
Darkknight3980
Heimdallr
12,431
5,727
1,040
3,119
9,888
4,711
4,158
2,656
7,232
0
28,040
W
Artio
Drakneir
Artio
8,597
129
2,316
3,374
17,482
21,199
452
2,766
14,716
12,099
2,085
W
17,864
4,450
1,341
4,678
9,744
3,741
2,825
2,742
7,002
32,778
0
L
Scylla
Vexianna
Scylla
11,068
704
678
2,203
12,012
4,979
0
6,729
5,066
26,877
0
W
Ne Zha
Zentaden
Ne Zha
12,232
2,783
1,211
2,069
10,717
5,253
562
1,343
9,374
0
19,346
L
Gilgamesh
diorkonflict
Gilgamesh
3,714
673
738
1,582
15,033
14,133
0
7,799
6,970
0
10,199
L
4,278
1,916
969
625
10,966
4,501
0
5,917
4,785
0
8,920
L
Xbalanque
ur adiccted
Xbalanque
20,577
4,967
1,606
1,872
11,319
5,103
0
4,600
6,467
0
31,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,322
Gold Earned
48,740
85
Minions Killed
137
0
Camps Cleared
0
1,056,643
Distance Traveled
1,039,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,536
867
22
2
0
195,620
0
L
Bellona
8,289
754
9
1
0
215,367
0
W
Heimdallr
9,955
905
33
3
0
192,971
0
W
Artio
9,053
823
18
2
0
225,339
0
W
Sol
10,858
987
48
4
0
200,875
0
L
Scylla
9,116
829
43
4
0
195,640
0
W
Ne Zha
9,338
849
16
1
0
224,419
0
L
Gilgamesh
7,501
682
5
0
0
248,931
0
L
Anhur
7,174
652
4
0
0
183,360
0
L
Xbalanque
9,242
840
24
2
0
213,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role