Player Matchup

Neith
Neith
Drlobotomy717
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,717 Elo+
Party 1
Ares
Ares
Naticide
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,599 Elo+
Party 1
Janus
Janus
Polyyx
Janus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,517 Elo+
Party 1
Team Averages
Level 15
1,500 SR
1,611 Elo+

VS

Team Averages
Level 120
1,389 SR
1,204 Elo+
Xbalanque
Xbalanque
AldoFlowW
Xbalanque
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,113 Elo+
Solo
Merlin
Merlin
Ransonme
Merlin
Level 124
God Stats
3W - 11L
1,168 SR
Queue Stats
12W - 27L
1,245 Elo+
Party 2
Achilles
Achilles
ahsrad97
Achilles
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 20L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
7,653
696
4,736
7,326
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
12
2 / 4 / 7
7,774
707
4,359
13,079
9,878
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
Polyyx
Janus
14
7 / 0 / 3
8,900
809
13,427
7,423
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AldoFlowW
Xbalanque
12
1 / 2 / 4
7,348
668
7,936
8,874
3,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Ransonme
Merlin
13
1 / 4 / 2
7,330
666
6,252
7,475
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ahsrad97
Achilles
11
3 / 4 / 1
7,106
646
5,673
11,770
10,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
5
5
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AldoFlowW
Xbalanque
1
2
4
1.5
W
1
1
6
4
W
Ares
2
4
7
1.38
W
Janus
Polyyx
Janus
7
0
3
8.5
L
Merlin
Ransonme
Merlin
1
4
2
0.5
L
Achilles
ahsrad97
Achilles
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,522
Damage
19,861
27,828
Taken
28,119
16,395
Mitigated
17,889
4,843
Healing
1,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AldoFlowW
Xbalanque
7,936
2,860
0
0
8,874
3,732
0
5,093
3,781
0
30,118
W
4,736
1,598
0
1,234
7,326
3,282
963
1,340
5,633
0
21,427
W
Ares
4,359
131
0
676
13,079
9,878
768
2,736
9,676
8,408
0
W
Janus
Polyyx
Janus
13,427
1,022
154
2,779
7,423
3,235
424
1,434
5,643
40,975
0
L
Merlin
Ransonme
Merlin
6,252
195
0
0
7,475
3,354
0
5,279
2,196
28,046
0
L
Achilles
ahsrad97
Achilles
5,673
1,586
0
1,523
11,770
10,803
0
7,451
4,319
0
12,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,327
Gold Earned
21,784
112
Minions Killed
112
0
Camps Cleared
0
588,247
Distance Traveled
518,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,348
668
46
4
0
159,848
0
W
Neith
7,653
696
37
3
0
205,853
0
W
Ares
7,774
707
8
1
0
171,053
0
W
Janus
8,900
809
67
6
0
211,341
0
L
Merlin
7,330
666
50
5
0
181,579
0
L
Achilles
7,106
646
16
1
0
177,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role