Player Matchup

Baron Samedi
Baron Samedi
MegaBybis
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,768 Elo+
Party 1
Bacchus
Bacchus
N3ph4St3
Bacchus
Level 65
God Stats
30W - 38L
1,482 SR
Queue Stats
603W - 848L
1,292 Elo+
Solo
Neith
Neith
Ziwilliukas
Neith
Level 82
God Stats
3W - 0L
1,533 SR
Queue Stats
10W - 1L
1,720 Elo+
Party 1
Team Averages
Level 51
1,505 SR
1,593 Elo+

VS

Team Averages
Level 47
1,393 SR
1,301 Elo+
Ao Kuang
Ao Kuang
Henathos
Ao Kuang
Level 69
God Stats
41W - 42L
1,436 SR
Queue Stats
178W - 210L
1,194 Elo+
Party 2
Cthulhu
Cthulhu
Kiwiwiiiiii
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 40L
1,500 Elo+
Party 2
Hel
Hel
RobotZombie
Hel
Level 69
God Stats
13W - 26L
1,244 SR
Queue Stats
194W - 217L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MegaBybis
Baron Samedi
17
10 / 1 / 10
11,596
892
22,240
12,568
6,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
N3ph4St3
Bacchus
16
4 / 0 / 15
10,323
794
4,524
5,103
7,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
6 / 1 / 11
11,146
857
13,061
7,373
3,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Henathos
Ao Kuang
14
2 / 4 / 0
9,012
693
7,105
13,514
6,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Kiwiwiiiiii
Cthulhu
12
0 / 8 / 2
8,559
658
3,958
19,047
18,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 8 / 2
8,567
659
3,759
14,884
6,102
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
20
Kills
2
2
Deaths
20
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Henathos
Ao Kuang
2
4
0
0.5
L
Cthulhu
Kiwiwiiiiii
Cthulhu
0
8
2
0.13
W
Baron Samedi
MegaBybis
Baron Samedi
10
1
10
15
W
Bacchus
N3ph4St3
Bacchus
4
0
15
11.5
L
0
8
2
0.13
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,825
Damage
14,822
25,044
Taken
47,445
17,921
Mitigated
30,739
11,417
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Henathos
Ao Kuang
7,105
2,102
95
3,005
13,514
6,163
0
6,951
6,563
24,140
0
L
Cthulhu
Kiwiwiiiiii
Cthulhu
3,958
205
51
932
19,047
18,474
0
9,624
9,423
10,933
0
W
Baron Samedi
MegaBybis
Baron Samedi
22,240
4,030
1,594
4,942
12,568
6,709
1,020
6,913
5,655
64,677
2,295
W
Bacchus
N3ph4St3
Bacchus
4,524
707
0
2,167
5,103
7,766
419
3,300
1,803
11,972
0
L
3,759
87
2,585
2,390
14,884
6,102
0
9,391
5,493
33,779
0
W
13,061
4,465
0
2,714
7,373
3,446
1,498
4,626
2,747
0
58,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,065
Gold Earned
26,138
192
Minions Killed
104
0
Camps Cleared
0
731,316
Distance Traveled
651,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,012
693
33
3
0
236,064
0
L
Cthulhu
8,559
658
21
2
0
189,887
0
W
Baron Samedi
11,596
892
70
5
0
238,162
0
W
Bacchus
10,323
794
23
2
0
261,258
0
L
Hel
8,567
659
50
4
0
225,970
0
W
Neith
11,146
857
99
8
0
231,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role