Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
TragiicSniipe
Cliodhna
Level 106
God Stats
7W - 8L
1,500 SR
Queue Stats
490W - 469L
1,412 Elo+
Solo
Xbalanque
Xbalanque
ZaRaKi z Br
Xbalanque
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 2
Surtr
Surtr
vanrelsukai
Surtr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,377 Elo+

VS

Team Averages
Level 67
1,430 SR
1,364 Elo+
Zhong Kui
Zhong Kui
Blushboy101_
Zhong Kui
Level 88
God Stats
40W - 33L
1,379 SR
Queue Stats
762W - 780L
1,421 Elo+
Solo
Yemoja
Yemoja
Raggybaggy4
Yemoja
Level 56
God Stats
7W - 11L
1,309 SR
Queue Stats
8W - 12L
1,293 Elo+
Party 1
Hun Batz
Hun Batz
Saggybaggy3
Hun Batz
Level 63
God Stats
5W - 0L
1,500 SR
Queue Stats
487W - 472L
1,384 Elo+
Party 1
Anubis
Anubis
Techy Turtlee
Anubis
Level 59
God Stats
13W - 10L
1,462 SR
Queue Stats
132W - 129L
1,391 Elo+
Solo
Medusa
Medusa
WinteryLyra
Medusa
Level 69
God Stats
3W - 5L
1,500 SR
Queue Stats
47W - 58L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 1 / 0
5,665
515
2,333
4,543
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
 
Rama
6
0 / 4 / 2
4,448
404
3,710
7,192
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
TragiicSniipe
Cliodhna
9
3 / 1 / 0
5,875
534
5,922
7,531
2,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
ZaRaKi z Br
Xbalanque
8
2 / 2 / 0
4,903
446
3,531
5,069
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 2
5,505
500
2,952
10,435
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blushboy101_
Zhong Kui
11
0 / 0 / 1
6,373
579
3,700
4,725
4,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
9
0 / 2 / 7
6,089
554
1,495
9,913
6,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hun Batz
Saggybaggy3
Hun Batz
10
1 / 1 / 1
5,985
544
3,731
9,119
3,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 0
6,058
551
5,281
6,840
2,804
Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
7 / 1 / 1
6,758
614
8,633
9,120
3,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
10
10
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Rama
 
Rama
0
4
2
0.25
W
Zhong Kui
Blushboy101_
Zhong Kui
0
0
1
0.5
W
Yemoja
0
2
7
1.75
W
Hun Batz
Saggybaggy3
Hun Batz
1
1
1
1.5
W
2
2
0
1
L
Cliodhna
TragiicSniipe
Cliodhna
3
1
0
3
W
Medusa
7
1
1
7.5
L
Xbalanque
ZaRaKi z Br
Xbalanque
2
2
0
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,448
Damage
22,840
34,770
Taken
39,717
15,576
Mitigated
19,966
5,631
Healing
17,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,333
293
0
536
4,543
1,819
0
3,875
668
34,961
0
L
Rama
 
Rama
3,710
3,492
0
985
7,192
2,256
0
475
6,717
0
16,180
W
Zhong Kui
Blushboy101_
Zhong Kui
3,700
493
0
2,670
4,725
4,208
0
2,333
2,392
42,388
0
W
Yemoja
1,495
381
2,139
1,806
9,913
6,472
192
60
9,853
12,751
0
W
Hun Batz
Saggybaggy3
Hun Batz
3,731
1,056
0
2,159
9,119
3,049
324
30
9,089
0
46,085
W
5,281
346
0
3,708
6,840
2,804
104
69
6,771
39,942
0
L
Cliodhna
TragiicSniipe
Cliodhna
5,922
1,614
0
1,446
7,531
2,415
0
571
6,960
0
37,932
W
Medusa
8,633
4,847
523
4,292
9,120
3,433
962
0
9,120
0
44,204
L
Xbalanque
ZaRaKi z Br
Xbalanque
3,531
1,816
0
771
5,069
1,560
0
789
4,280
0
18,401
L
2,952
1,247
0
1,893
10,435
7,526
0
4,766
5,669
513
20,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,396
Gold Earned
31,263
209
Minions Killed
315
0
Camps Cleared
0
971,342
Distance Traveled
934,158
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,665
515
64
6
0
197,965
5
L
Rama
4,448
404
23
2
0
162,311
1
W
Zhong Kui
6,373
579
73
7
0
182,107
0
W
Yemoja
6,089
554
25
2
0
175,194
0
W
Hun Batz
5,985
544
68
6
0
233,854
0
W
Anubis
6,058
551
77
7
0
177,942
3
L
Cliodhna
5,875
534
65
6
0
206,768
1
W
Medusa
6,758
614
72
7
0
165,061
1
L
Xbalanque
4,903
446
30
3
0
200,675
4
L
Surtr
5,505
500
27
2
0
203,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role