Player Matchup

Nike
Nike
 
Nike
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
FlashbangMcbang
Set
Level 107
God Stats
4W - 15L
1,315 SR
Queue Stats
132W - 130L
1,408 Elo+
Solo
Merlin
Merlin
Split8345
Merlin
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
247W - 226L
1,425 Elo+
Solo
Mercury
Mercury
Too Kryll
Mercury
Level 65
God Stats
2W - 4L
1,251 SR
Queue Stats
30W - 53L
1,364 Elo+
Solo
Geb
Geb
lpnth3rd
Geb
Level 158
God Stats
3W - 4L
1,625 SR
Queue Stats
176W - 157L
1,509 Elo+
Solo
Team Averages
Level 103
1,438 SR
1,441 Elo+

VS

Team Averages
Level 80
1,556 SR
1,419 Elo+
Pele
Pele
ConditionalG4Y
Pele
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Djfancha
Achilles
Level 68
God Stats
4W - 1L
1,780 SR
Queue Stats
172W - 176L
1,394 Elo+
Party 1
Olorun
Olorun
Fenyx_wv
Olorun
Level 86
God Stats
37W - 32L
1,557 SR
Queue Stats
173W - 177L
1,394 Elo+
Party 1
Hel
Hel
Rinewig
Hel
Level 66
God Stats
6W - 2L
1,444 SR
Queue Stats
92W - 93L
1,313 Elo+
Solo
Terra
Terra
runtreyrun
Terra
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 147L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
2
0 / 0 / 0
3,725
339
0
613
204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
2 / 3 / 2
5,037
458
9,470
10,334
4,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
Split8345
Merlin
10
1 / 7 / 0
6,038
549
3,160
7,955
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Too Kryll
Mercury
9
2 / 3 / 1
5,660
515
4,153
8,868
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 3 / 3
5,574
507
5,335
12,935
8,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
6,608
601
4,963
7,533
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Djfancha
Achilles
10
4 / 1 / 4
6,890
626
4,444
10,465
8,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Fenyx_wv
Olorun
9
1 / 3 / 5
5,617
511
6,392
7,770
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
11
5 / 2 / 3
7,040
640
6,047
6,408
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
10
0 / 0 / 1
6,318
574
1,816
6,279
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
14
16
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
0
0
0
W
4
0
2
5
W
Achilles
Djfancha
Achilles
4
1
4
6
W
Olorun
Fenyx_wv
Olorun
1
3
5
1.17
L
2
3
2
1
W
Hel
5
2
3
3.25
L
Merlin
Split8345
Merlin
1
7
0
0.14
L
Mercury
Too Kryll
Mercury
2
3
1
0.83
L
1
3
3
0.83
W
Terra
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,118
Damage
23,662
40,705
Taken
38,455
19,289
Mitigated
19,224
7,449
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
0
0
0
202
613
204
0
0
613
0
2,802
W
4,963
1,221
0
768
7,533
2,311
280
853
6,680
0
33,920
W
Achilles
Djfancha
Achilles
4,444
1,946
0
1,962
10,465
8,880
42
2,442
8,023
0
10,997
W
Olorun
Fenyx_wv
Olorun
6,392
3,474
1,248
2,543
7,770
2,621
219
1,683
6,087
32,561
0
L
9,470
4,203
0
2,163
10,334
4,425
0
2,767
7,567
0
31,445
W
Hel
6,047
905
0
1,945
6,408
2,199
796
2,590
3,818
38,502
0
L
Merlin
Split8345
Merlin
3,160
230
0
0
7,955
2,777
156
4,403
3,552
35,385
0
L
Mercury
Too Kryll
Mercury
4,153
1,757
0
1,086
8,868
3,077
0
1,399
7,469
0
33,727
L
5,335
507
1,645
2,353
12,935
8,806
0
5,686
7,249
23,294
0
W
Terra
1,816
584
675
2,773
6,279
3,213
134
927
5,352
41,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,034
Gold Earned
32,473
190
Minions Killed
248
0
Camps Cleared
0
864,505
Distance Traveled
1,024,460
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,725
339
8
1
0
19,302
0
W
Pele
6,608
601
47
4
0
233,702
0
W
Achilles
6,890
626
13
1
0
220,982
3
W
Olorun
5,617
511
47
4
0
163,869
0
L
Set
5,037
458
44
4
0
224,659
0
W
Hel
7,040
640
65
6
0
208,987
0
L
Merlin
6,038
549
64
6
0
183,273
0
L
Mercury
5,660
515
55
5
0
228,508
0
L
Geb
5,574
507
19
2
0
208,763
1
W
Terra
6,318
574
76
7
0
196,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role