Player Matchup

Ravana
Ravana
Silver I
Blinkstaa
Ravana
Silver I
Level 160
God Stats
17W - 7L
1,653 SR
Queue Stats
77W - 73L
1,512 MMR
Solo
Ganesha
Ganesha
Gold IV
Naitbain
Ganesha
Gold IV
Level 119
God Stats
7W - 7L
1,597 SR
Queue Stats
73W - 84L
1,503 MMR
Solo
Izanami
Izanami
Gold IV
Pasedon95
Izanami
Gold IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 142L
1,506 MMR
Solo
Nu Wa
Nu Wa
Gold IV
RainMaker16
Nu Wa
Gold IV
Level 105
God Stats
12W - 3L
1,667 SR
Queue Stats
36W - 27L
1,512 MMR
Solo
Loki
Loki
Gold IV
TheOy10
Loki
Gold IV
Level 151
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 78L
1,506 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,583 SR
1,508 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,671 SR
1,508 MMR
Sun Wukong
Sun Wukong
Bronze III
Dizzygirl
Sun Wukong
Bronze III
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 70L
1,500 MMR
Solo
Merlin
Merlin
Gold III
Royal Gucc
Merlin
Gold III
Level 133
God Stats
13W - 12L
1,831 SR
Queue Stats
346W - 337L
1,555 MMR
Party 1
Sol
Sol
Gold III
SPL1T x SW1FT
Sol
Gold III
Level 159
God Stats
8W - 6L
1,757 SR
Queue Stats
435W - 446L
1,513 MMR
Solo
Ne Zha
Ne Zha
Silver I
ShadyBuh
Ne Zha
Silver I
Level 149
God Stats
2W - 5L
1,500 SR
Queue Stats
297W - 294L
1,507 MMR
Solo
Athena
Athena
Gold V
TheLocalBM
Athena
Gold V
Level 97
God Stats
16W - 9L
1,767 SR
Queue Stats
260W - 254L
1,464 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Blinkstaa
Ravana
15
2 / 0 / 2
8,913
637
13,877
9,231
6,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ganesha
Naitbain
Ganesha
11
0 / 1 / 3
6,998
500
2,878
9,099
5,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Pasedon95
Izanami
12
0 / 0 / 1
7,176
513
4,357
9,103
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 3
7,744
553
6,752
5,554
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
TheOy10
Loki
15
8 / 0 / 0
9,158
654
9,101
10,028
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
He BoFreyaIshtarGeb

VS

Bans
KaliThanatosAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dizzygirl
Sun Wukong
13
0 / 4 / 0
7,243
517
5,729
17,972
13,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Royal Gucc
Merlin
11
0 / 1 / 0
6,360
454
3,895
8,115
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 0
7,185
513
8,097
9,148
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
ShadyBuh
Ne Zha
10
0 / 4 / 0
5,957
426
4,054
11,571
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
TheLocalBM
Athena
9
0 / 1 / 1
6,169
441
3,179
7,634
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
1
1
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
Blinkstaa
Ravana
2
0
2
3
L
Sun Wukong
Dizzygirl
Sun Wukong
0
4
0
0
W
Ganesha
Naitbain
Ganesha
0
1
3
1.5
W
Izanami
Pasedon95
Izanami
0
0
1
0.5
W
1
0
3
2.5
L
Merlin
Royal Gucc
Merlin
0
1
0
0
L
1
2
0
0.5
L
Ne Zha
ShadyBuh
Ne Zha
0
4
0
0
L
Athena
TheLocalBM
Athena
0
1
1
0.5
W
Loki
TheOy10
Loki
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,965
Damage
24,954
43,015
Taken
54,440
21,517
Mitigated
28,129
23,221
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Blinkstaa
Ravana
13,877
6,045
0
6,655
9,231
6,430
202
0
9,231
583
77,105
L
Sun Wukong
Dizzygirl
Sun Wukong
5,729
1,780
0
4,137
17,972
13,752
0
417
17,543
0
59,561
W
Ganesha
Naitbain
Ganesha
2,878
516
2,883
3,004
9,099
5,398
30
5,412
3,687
15,950
0
W
Izanami
Pasedon95
Izanami
4,357
3,239
0
4,722
9,103
3,725
0
4,853
4,250
0
70,871
W
6,752
1,341
0
818
5,554
1,884
318
1,562
3,992
68,382
0
L
Merlin
Royal Gucc
Merlin
3,895
0
0
1,000
8,115
2,311
0
2,814
5,067
53,542
0
L
8,097
4,890
0
4,510
9,148
2,724
365
1,874
7,190
74,863
0
L
Ne Zha
ShadyBuh
Ne Zha
4,054
789
0
1,500
11,571
3,673
0
1,365
10,048
0
44,455
L
Athena
TheLocalBM
Athena
3,179
969
0
2,303
7,634
5,669
0
2,624
4,847
10,709
0
W
Loki
TheOy10
Loki
9,101
2,865
0
5,139
10,028
4,080
0
3,536
6,492
0
68,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,989
Gold Earned
32,914
507
Minions Killed
426
0
Camps Cleared
0
1,416,722
Distance Traveled
1,332,466
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,913
637
127
9
0
271,346
1
L
Sun Wukong
7,243
517
124
9
0
243,819
0
W
Ganesha
6,998
500
2
0
0
276,646
4
W
Izanami
7,176
513
145
10
0
238,656
2
W
Nu Wa
7,744
553
120
9
0
264,252
2
L
Merlin
6,360
454
105
8
0
251,700
1
L
Sol
7,185
513
118
8
0
246,350
5
L
Ne Zha
5,957
426
66
5
0
284,868
0
L
Athena
6,169
441
13
1
0
305,729
5
W
Loki
9,158
654
113
8
0
365,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role