Player Matchup

Merlin
Merlin
 
Merlin
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DannisFrijoles
Maui
Level 100
God Stats
1W - 2L
1,751 SR
Queue Stats
83W - 80L
1,378 Elo+
Party 1
Agni
Agni
SadaBabyy-
Agni
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,618 Elo+
Party 1
Neith
Neith
longhornjo
Neith
Level 144
God Stats
9W - 15L
1,386 SR
Queue Stats
78W - 105L
1,374 Elo+
Solo
Cu Chulainn
Cu Chulainn
yuGetihWemoS
Cu Chulainn
Level 145
God Stats
0W - 5L
1,500 SR
Queue Stats
11W - 16L
1,489 Elo+
Solo
Team Averages
Level 136
1,527 SR
1,472 Elo+

VS

Team Averages
Level 125
1,452 SR
1,541 Elo+
Vulcan
Vulcan
DannLS
Vulcan
Level 142
God Stats
13W - 5L
1,500 SR
Queue Stats
69W - 56L
1,682 Elo+
Solo
Guan Yu
Guan Yu
SirStuffy
Guan Yu
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 50L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Solar-Salamander
Morgan Le Fay
Level 149
God Stats
2W - 0L
1,546 SR
Queue Stats
31W - 21L
1,500 Elo+
Solo
Neith
Neith
Tr0lluhard
Neith
Level 104
God Stats
1W - 2L
1,214 SR
Queue Stats
23W - 20L
1,520 Elo+
Solo
Loki
Loki
hellwarrior269
Loki
Level 121
God Stats
5W - 4L
1,500 SR
Queue Stats
153W - 139L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 2 / 4
7,897
718
8,181
10,373
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 1 / 5
8,177
743
6,080
13,852
12,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 2
7,329
666
8,284
12,667
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
14
2 / 2 / 4
7,632
694
5,316
9,831
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
yuGetihWemoS
Cu Chulainn
15
5 / 3 / 3
8,360
760
6,584
13,584
11,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DannLS
Vulcan
16
4 / 2 / 2
9,171
834
12,281
6,846
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
SirStuffy
Guan Yu
14
1 / 2 / 7
8,042
731
7,031
14,035
14,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Solar-Salamander
Morgan Le Fay
16
4 / 2 / 4
8,994
818
15,730
10,452
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
3 / 2 / 4
8,220
747
7,640
7,467
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 3 / 5
8,534
776
6,419
10,773
4,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
10
Kills
14
14
Deaths
11
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
4
1.5
W
Vulcan
DannLS
Vulcan
4
2
2
2.5
L
2
1
5
4.5
L
0
6
2
0.17
W
Guan Yu
SirStuffy
Guan Yu
1
2
7
2.25
W
Morgan Le Fay
Solar-Salamander
Morgan Le Fay
4
2
4
3
W
Neith
3
2
4
2.5
W
2
3
5
1.5
L
Neith
2
2
4
2
L
Cu Chulainn
yuGetihWemoS
Cu Chulainn
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,445
Damage
49,101
60,307
Taken
49,573
35,804
Mitigated
31,791
7,085
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,181
197
0
1,248
10,373
4,554
276
6,543
3,762
29,931
826
W
Vulcan
DannLS
Vulcan
12,281
5,941
0
430
6,846
3,217
492
3,566
3,280
41,699
0
L
6,080
1,004
0
955
13,852
12,151
0
4,963
8,885
20,228
0
L
8,284
1,099
0
597
12,667
4,730
360
5,692
6,910
26,785
0
W
Guan Yu
SirStuffy
Guan Yu
7,031
611
1,740
3,186
14,035
14,743
251
6,064
7,971
0
16,891
W
Morgan Le Fay
Solar-Salamander
Morgan Le Fay
15,730
736
0
1,121
10,452
4,951
1,070
6,101
4,351
36,956
0
W
Neith
7,640
2,693
0
1,048
7,467
3,897
1,566
4,017
3,450
0
22,527
W
6,419
1,202
0
2,145
10,773
4,983
1,396
3,896
6,877
0
28,788
L
Neith
5,316
2,679
339
2,486
9,831
3,329
0
5,046
4,785
0
22,201
L
Cu Chulainn
yuGetihWemoS
Cu Chulainn
6,584
1,086
0
1,460
13,584
11,040
0
5,615
7,954
3,360
19,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,395
Gold Earned
42,961
210
Minions Killed
248
0
Camps Cleared
0
1,054,598
Distance Traveled
1,185,448
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,897
718
61
6
0
197,104
4
W
Vulcan
9,171
834
74
7
0
235,378
0
L
Maui
8,177
743
26
2
0
235,438
1
L
Agni
7,329
666
40
4
0
211,901
0
W
Guan Yu
8,042
731
17
2
0
263,014
0
W
Morgan Le Fay
8,994
818
65
6
0
226,267
0
W
Neith
8,220
747
42
4
0
210,390
1
W
Loki
8,534
776
50
5
0
250,399
0
L
Neith
7,632
694
40
4
0
188,268
0
L
Cu Chulainn
8,360
760
43
4
0
221,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role